View Full Version : Isn't DK a little over powered soloing?
Irrukathus
02-12-2007, 03:07 AM
I mean sure I can't solo a 4 dot, but it does seem to me DK is a bit too over powered when soloing 2 dot mobs. Even if everyone says it gets harder after 20, I'm at 18 and i can fight 7 to 9 lv 16 2 dot mobs at the same time and never fear death. To me that seems over powered. I even asked around my guild to see if that's the way it should be, but no other class seems to be able to do it.
This might be one of those bugs though, that might be cut out of the game eventually. But for now I am enjoying the hell out of it.
sudanger
02-12-2007, 05:25 AM
I mean sure I can't solo a 4 dot, but it does seem to me DK is a bit too over powered when soloing 2 dot mobs. Even if everyone says it gets harder after 20, I'm at 18 and i can fight 7 to 9 lv 16 2 dot mobs at the same time and never fear death. To me that seems over powered. I even asked around my guild to see if that's the way it should be, but no other class seems to be able to do it.
This might be one of those bugs though, that might be cut out of the game eventually. But for now I am enjoying the hell out of it.
Sorry but who cares about mobs 2 level lower? After all we are DefTanks and should be able to survive a while vs. mobs lower. We would be overpowered could we do the same with mobs the same or higher level. Tried that? Bet not.
Ulrog
02-12-2007, 06:57 AM
Sorry but who cares about mobs 2 level lower? After all we are DefTanks and should be able to survive a while vs. mobs lower. We would be overpowered could we do the same with mobs the same or higher level. Tried that? Bet not.
Your crazy mate, he's not talking like one or two mobs but a whole gang, 7-9 mobs, nobody should be able to do that. 7-9 mobs that are only 2 levels lower? You still get really good XP from mobs only 2 levels under yours. Does that seem right? Honestly? I mean, I know you all love your DKs, really I understand that but they seem to have a bit of an advantage here. Maybe Im wrong though.
It seems to me that DKs are the FOTM now, you cant swing a darkelf without hitting a dozen of em.
Honestly, ask yourself, if they werent so easy to play would there be so many of them? And by easy I mean easy to solo with compared to other classes. Is there even another class that has close to the numbers as DKs do? Maybe Necros, not sure, in any case there are a lot of DKs running around.
-Ul
sudanger
02-12-2007, 07:42 AM
Your crazy mate, he's not talking like one or two mobs but a whole gang, 7-9 mobs, nobody should be able to do that. 7-9 mobs that are only 2 levels lower? You still get really good XP from mobs only 2 levels under yours. Does that seem right? Honestly? I mean, I know you all love your DKs, really I understand that but they seem to have a bit of an advantage here. Maybe Im wrong though.
It seems to me that DKs are the FOTM now, you cant swing a darkelf without hitting a dozen of em.
Honestly, ask yourself, if they werent so easy to play would there be so many of them? And by easy I mean easy to solo with compared to other classes. Is there even another class that has close to the numbers as DKs do? Maybe Necros, not sure, in any case there are a lot of DKs running around.
-Ul
I don't get really good xp from 2dots my level. I can't see the bar moving at all killing 2dots 2 levels below me.
And as for a lot of DKs running around...http://vgpvp.com/RaceClassCombo.htm make your own picture.
Ulrog
02-12-2007, 07:54 AM
I don't get really good xp from 2dots my level. I can't see the bar moving at all killing 2dots 2 levels below me.
And as for a lot of DKs running around...http://vgpvp.com/RaceClassCombo.htm make your own picture.
Nice thanks for that list. Seems to be spot on from my experiance, DE Necro and DE DK are number 1 and 2 on the Shadow side. Would be interesting to break that list down into just class.
-Ul
Vaedar
02-12-2007, 08:22 AM
I mean sure I can't solo a 4 dot, but it does seem to me DK is a bit too over powered when soloing 2 dot mobs. Even if everyone says it gets harder after 20, I'm at 18 and i can fight 7 to 9 lv 16 2 dot mobs at the same time and never fear death. To me that seems over powered. I even asked around my guild to see if that's the way it should be, but no other class seems to be able to do it.
This might be one of those bugs though, that might be cut out of the game eventually. But for now I am enjoying the hell out of it.
I call bullshit. Video, please.
Soulhatcher
02-12-2007, 09:18 AM
I am a level 24 DK and I can easily solo 3-4 3 dot mobs of my level, or up to one level higher.
The problem is in ravaging darkness combined with Scythe of Doom, I dont think you even get this at level 18, so wait till you get to 22ish, it starts getting ridiculous.
Ravaging darkness basically gives you unlimited endurance for 6-7 seconds, and you can spam scythe of doom (aoe heal drain)
Ravaging darkness is supposed to drain like 6 endurance every few seconds or something, server is down, cant check the exact value, but it is definately not supposed to give you unlimited endurance for 6-7 secs.
Scythe of doom is supposed to heal you for 100-116 at rank 2, but it does about 200-250 damage on average with my weapon, and heals you for just as much.
Frankly, with these bugs, or overpowered skills, whtaever you want to call them, the more mobs you have on you, the easier it is to kill them off and keep yourself at 80%~ health. As long as you dont pull too much.
Edit: Ravaging darkness is also supposed to do 50% of wep damage, currently, for me, it does about 400 dot damage every second over a preiod of 6 seconds, also bugged, I am guessing.
These skills might as well have bugged tooltips which dont descripe the skills correctly, but being able to solo 4 3 dots of your level, and about 7-8 2 dots of your level or higher is ridiculous.
Zikkar
02-12-2007, 10:00 AM
I call bullshit. Video, please.
/agree
I smell a Ranger in DRK clothing here trying to get us nerfed.
Soulhatcher
02-12-2007, 10:12 AM
/agree
I smell a Ranger in DRK clothing here trying to get us nerfed.
http://vgplayers.station.sony.com/characters.vm?characterId=85899347056
Not a ranger.
And I'll record a video of 4 3 dots of my level if that would appease you?
Estar87
02-12-2007, 10:53 AM
I am a level 24 DK and I can easily solo 3-4 3 dot mobs of my level, or up to one level higher.
The problem is in ravaging darkness combined with Scythe of Doom, I dont think you even get this at level 18, so wait till you get to 22ish, it starts getting ridiculous.
Ravaging darkness basically gives you unlimited endurance for 6-7 seconds, and you can spam scythe of doom (aoe heal drain)
Ravaging darkness is supposed to drain like 6 endurance every few seconds or something, server is down, cant check the exact value, but it is definately not supposed to give you unlimited endurance for 6-7 secs.
Scythe of doom is supposed to heal you for 100-116 at rank 2, but it does about 200-250 damage on average with my weapon, and heals you for just as much.
Frankly, with these bugs, or overpowered skills, whtaever you want to call them, the more mobs you have on you, the easier it is to kill them off and keep yourself at 80%~ health. As long as you dont pull too much.
Edit: Ravaging darkness is also supposed to do 50% of wep damage, currently, for me, it does about 400 dot damage every second over a preiod of 6 seconds, also bugged, I am guessing.
These skills might as well have bugged tooltips which dont descripe the skills correctly, but being able to solo 4 3 dots of your level, and about 7-8 2 dots of your level or higher is ridiculous.
Its only possible due to a bug with ravagin darkness. Its supposed to give 80 endurance over 8 seconds instead it gives 80 every 2 seconds for 8 seconds. Big diffrence. Scythe of Doom is NOT bugged however and the reason it does so high damage is it does 100-110 +STR bonus to melee as it is a melee atta ck.
Even with this bug the combo is only able to be used every 40 seconds (CD on ravagin endurance) which means your fighting incredibly weak mobs compared to what they should be. - Ive seen 3 dot damage range from 80s-180 in 1 levels diffrence of mobs. It could also be that your fighting incredibly weak mobs.
Also if one of those mobs has stuns or gets behind you you will die with those amounts. Also killing creatures with just scythe of doom is incredibly slow compared to solo puling and duo pulling so the diffrence in xp/hr is not as much as you think.
Alonnar
02-12-2007, 10:59 AM
Dangit people. Would you stop calling a class FoTM. All it does is go and target it for a nerf bat and ruin the enjoyment of the people playing them. The DRK class is fine. We suffered through a hell of a bad time in beta for it to actually get to this point. Leave us the heck alone. Just cause you are unhappy with your soloability does not mean you have to drive a campaign to nerf someone else's class choice into the gutter. And whether you believe it or not, I do not solo. The reason I play a tank is to group. If I wanted to solo I would of chose a DPS class rather than any defensive tank.
Soulhatcher
02-12-2007, 11:03 AM
/agree
I smell a Ranger in DRK clothing here trying to get us nerfed.
Its only possible due to a bug with ravagin darkness. Its supposed to give 80 endurance over 8 seconds instead it gives 80 every 2 seconds for 8 seconds. Big diffrence. Scythe of Doom is NOT bugged however and the reason it does so high damage is it does 100-110 +STR bonus to melee as it is a melee atta ck.
Even with this bug the combo is only able to be used every 40 seconds (CD on ravagin endurance) which means your fighting incredibly weak mobs compared to what they should be. - Ive seen 3 dot damage range from 80s-180 in 1 levels diffrence of mobs. It could also be that your fighting incredibly weak mobs.
Also if one of those mobs has stuns or gets behind you you will die with those amounts. Also killing creatures with just scythe of doom is incredibly slow compared to solo puling and duo pulling so the diffrence in xp/hr is not as much as you think.
The 3 dotters are hitting for about 150-160+, I can kill 4 of them at a time.
You dont need to have the combo constantly up, as I can demonstrate with the video I am uploading as I write this.
I understand ravaging darkness is bugged, it would be ridiculous if it was not so. But thanks to that bug, we are currently overpowered. You also arent only using scythe of doom, I am sure you took the other few skills into account, infact, scythe of doom for me does more damage than Vexing Strike, so I am not losing that much xp by 4 pulling mobs. Regardless of xp, the ravaging darkness bug makes us overpowered at this time. I look forward to it being fixed, even though its fun being invulnerable every 40 seconds.
As far as mobs getting behind you, well, there's no other way to say it but.. dont let it happen, its easy.
CFrosty
02-12-2007, 11:47 AM
The 3 dotters are hitting for about 150-160+, I can kill 4 of them at a time.
You dont need to have the combo constantly up, as I can demonstrate with the video I am uploading as I write this.
I understand ravaging darkness is bugged, it would be ridiculous if it was not so. But thanks to that bug, we are currently overpowered. You also arent only using scythe of doom, I am sure you took the other few skills into account, infact, scythe of doom for me does more damage than Vexing Strike, so I am not losing that much xp by 4 pulling mobs. Regardless of xp, the ravaging darkness bug makes us overpowered at this time. I look forward to it being fixed, even though its fun being invulnerable every 40 seconds.
As far as mobs getting behind you, well, there's no other way to say it but.. dont let it happen, its easy.
Soulhatcher, the the mobs don't need to get behind you to kill you, they can lower the damage you're dealing to do that and stun you whilst not being behind you, there are few mobs that this is actually useful for. And I think you're pretty silly to being calling for your own class to be "fixed" because they will evaluate the whole DK and not just the ravaging darkness, which in my opinion is completely useless at lvl 22+ as far as xp grinding goes. I know because I used it to grind and compared it to group xp and group xp is soooo much better it's not even funny. Especially because of the time it's going to take you to actually get the 3 dot mobs down it's going to even out with the time it will take you to kill them 1 at a time. I even stopped doing the AOE personally believe it or not because single mobs were the same speed. Again this is all lvl 22+ and the mobs are only going to get more and more hp and abilities.
Secondly, they have already reevaluated ravaging darkness AND scythe of doom on several occasions. In beta scythe of doom cost only 12 endurance which would allow you to spam it irregardless of ravaging darkness especially if you had clerics renewal, and earlier in release ravaging darkness also cost less than half of it's current cost.
Your posts read like you have something to prove, are you unhappy with the game or something? Again I say you sound very silly.
Danth
02-12-2007, 11:57 AM
It's only 'overpowered' if you're stuck in a mindset in which you think classes should be relatively equal in soloing capability.
I'm not a DK, and I don't begrudge DK's for the way they can solo 10+ trash mobs at a time. This has very little impact in REAL content. Stuff like this is the sort of 'flavor' which makes the classes distinct from each other and fun.
Danth
Soulhatcher
02-12-2007, 12:18 PM
Soulhatcher, the the mobs don't need to get behind you to kill you, they can lower the damage you're dealing to do that and stun you whilst not being behind you, there are few mobs that this is actually useful for. And I think you're pretty silly to being calling for your own class to be "fixed" because they will evaluate the whole DK and not just the ravaging darkness, which in my opinion is completely useless at lvl 22+ as far as xp grinding goes. I know because I used it to grind and compared it to group xp and group xp is soooo much better it's not even funny. Especially because of the time it's going to take you to actually get the 3 dot mobs down it's going to even out with the time it will take you to kill them 1 at a time. I even stopped doing the AOE personally believe it or not because single mobs were the same speed. Again this is all lvl 22+ and the mobs are only going to get more and more hp and abilities.
Secondly, they have already reevaluated ravaging darkness AND scythe of doom on several occasions. In beta scythe of doom cost only 12 endurance which would allow you to spam it irregardless of ravaging darkness especially if you had clerics renewal, and earlier in release ravaging darkness also cost less than half of it's current cost.
Your posts read like you have something to prove, are you unhappy with the game or something? Again I say you sound very silly.
Does it affect XP? No.
Does it affect my ability to kill a named I cannot kill solo, but when I have two adds to leach HP off, its easily doable? Ayep.
I've played beta, and your point about them evaluating them? Awesome. Did you know they evaluated almost every DK ability? What does that change? They will evaluate the entire class and its skills plenty of times from now, as well. It changes nothing as of right now.
To me, personally, in its bugged state, it is overpowered, and that is the only thing I was trying to ''prove'' here. It is your own perception that it is useless, clearly you havent tried out enough scenarios where it would be plenty useful, for example, killing a named with two adds, which wouldnt be doable without the adds, or ravaging darkness bug, or scythe of doom. If ravaging darkness worked as intended, I can see some use in pvp for it, less use in pve.
But as of right now? 400 damage per second is useless? Unlimited endurance for 8 seconds is useless? I dont know, but it seems to me that you are the silly one here.
Group xp is better. Yeah, no shit captain obvious. More power to you if you have a group everytime you feel like playing. This thread was started by a guy who thinks DK capabilities in soloing are overpowered. The fact that group xp suprasses solo xp has nothing to do with the fact that our soloing abilites are overpowered.
Oh and I strongly doubt you can kill 5-6 2 dot mobs +1 level or the same level as you, by solo pulling, as fast as someone who pulls 5-6 and aoe's them all. Atleast from my personal experience, it is way faster with the scythe.
Matuse
02-12-2007, 01:40 PM
7 -2s?
Hell, I barely survive against 3 -3s, and usually don't survive, and I've got crafted-by-me jewelry where most people (at 15) have empty slots, with almost entirely yellow equipment.
Aside from Ravaging Darkness which I don't have yet, what exactly is the secret here? Can't be our defensive stance, since that doesn't work at all.
ShadeVice
02-12-2007, 03:15 PM
I mean sure I can't solo a 4 dot, but it does seem to me DK is a bit too over powered when soloing 2 dot mobs. Even if everyone says it gets harder after 20, I'm at 18 and i can fight 7 to 9 lv 16 2 dot mobs at the same time and never fear death. To me that seems over powered. I even asked around my guild to see if that's the way it should be, but no other class seems to be able to do it.
This might be one of those bugs though, that might be cut out of the game eventually. But for now I am enjoying the hell out of it.
Levels mean A LOT in this game. 2 levels lower is big. Try 2 levels higher mobs and see what happens.
Irrukathus
02-12-2007, 06:04 PM
Levels mean A LOT in this game. 2 levels lower is big. Try 2 levels higher mobs and see what happens.
omg... 2 pages of replies over night? thats crazy! I don't see how it make that huge of a differnce, but i will test it tonight... i made 19 so 21-ish mobs then?
sypher_ffs
02-12-2007, 11:50 PM
I mean sure I can't solo a 4 dot, but it does seem to me DK is a bit too over powered when soloing 2 dot mobs. Even if everyone says it gets harder after 20, I'm at 18 and i can fight 7 to 9 lv 16 2 dot mobs at the same time and never fear death. To me that seems over powered. I even asked around my guild to see if that's the way it should be, but no other class seems to be able to do it.
This might be one of those bugs though, that might be cut out of the game eventually. But for now I am enjoying the hell out of it.
It gets really imba with scythe of doom and ravaging darkness, oh well enjoy it while it's good i suppose.
Fieldweeble
02-13-2007, 12:15 AM
Definently needs fixed. I can kill any number of mobs 2 levels under me. Like literally, 20 at a time. If they can't kill me by the time I regenerate 40 endurance, I'm back at full health. I'm leveling much faster than my friends when they aren't online, and I'd much rather have to go out and find new quests and outposts than run through a cave agroing 900 angry animals to murdilate over and over.
...of course, before they nerf this, fix fear in pvp, armor of darkness, word of doom missing, word of doom cooldown, malice cooldown, shadowstep desync, str and con doing practically nothing, and phantasmal blade sucking.
Rowain deWolf
02-13-2007, 08:36 AM
Definently needs fixed. I can kill any number of mobs 2 levels under me. Like literally, 20 at a time. If they can't kill me by the time I regenerate 40 endurance, I'm back at full health. I'm leveling much faster than my friends when they aren't online, and I'd much rather have to go out and find new quests and outposts than run through a cave agroing 900 angry animals to murdilate over and over.
And why don't you go out then and find new Quests and have more fun then using this bug over and over again??
warakus
02-13-2007, 12:23 PM
Definently needs fixed. I can kill any number of mobs 2 levels under me. Like literally, 20 at a time. If they can't kill me by the time I regenerate 40 endurance, I'm back at full health. I'm leveling much faster than my friends when they aren't online, and I'd much rather have to go out and find new quests and outposts than run through a cave agroing 900 angry animals to murdilate over and over.
...of course, before they nerf this, fix fear in pvp, armor of darkness, word of doom missing, word of doom cooldown, malice cooldown, shadowstep desync, str and con doing practically nothing, and phantasmal blade sucking.
I dont think its overpowered. For one you guys are over playing its usefullness. The recast will ensure you die tanking this many mobs at once.... If you miss. Your dead period.
I use this all the time. It does work great in at AE group and does make the healers job alot easier... But it is in no way overpowered. I have a level 24 DK and I use this often when were not mezzing adds. It has no aggro at all and even with my AE nuke I find the healer often gets aggro. It is however about equal and a pallies ability to heal his group and himself while tanking.
(I think around 600 group/1100 self??)
Im not sure what level you guys are but its way to early to call this overpowered. I certainly think if it was less it would be useless myself.. but thats me at level 24.
As far as getting super exp off trash... I tested soloing a bunch of cruddy 2 dot mobs at a time and its much slower exp that doing 4 dots with a group.... Soloing even mutliples is such bad xp I dont normally bother because one miss and Im dead. I die and lose an hours worth of hard gridning...not worth one resist/miss imho.
In beta I played at 35... it gets harder.... So hold your nerf calls until you level some eh?
There are so many other issues atm that I cant see why a guy makes an alt levels him to 18 then calls out for a nerf... this is back burner at best and IMHO shouldnt even be changed.... its realy until we get some fixes the best thing we got going for us.
Zikkar
02-13-2007, 01:04 PM
I am a level 24 DK and I can easily solo 3-4 3 dot mobs of my level, or up to one level higher.
The problem is in ravaging darkness combined with Scythe of Doom, I dont think you even get this at level 18, so wait till you get to 22ish, it starts getting ridiculous.
Ravaging darkness basically gives you unlimited endurance for 6-7 seconds, and you can spam scythe of doom (aoe heal drain)
Ravaging darkness is supposed to drain like 6 endurance every few seconds or something, server is down, cant check the exact value, but it is definately not supposed to give you unlimited endurance for 6-7 secs.
Scythe of doom is supposed to heal you for 100-116 at rank 2, but it does about 200-250 damage on average with my weapon, and heals you for just as much.
Frankly, with these bugs, or overpowered skills, whtaever you want to call them, the more mobs you have on you, the easier it is to kill them off and keep yourself at 80%~ health. As long as you dont pull too much.
Edit: Ravaging darkness is also supposed to do 50% of wep damage, currently, for me, it does about 400 dot damage every second over a preiod of 6 seconds, also bugged, I am guessing.
These skills might as well have bugged tooltips which dont descripe the skills correctly, but being able to solo 4 3 dots of your level, and about 7-8 2 dots of your level or higher is ridiculous.
Go bother Bards then they can do this and more easy with about 19 3 dot mobs. There even is a video on utube of one doing this (mind it is with a cleric but still) so were is your video proof?
Syphen
02-13-2007, 02:19 PM
I mean sure I can't solo a 4 dot, but it does seem to me DK is a bit too over powered when soloing 2 dot mobs. Even if everyone says it gets harder after 20, I'm at 18 and i can fight 7 to 9 lv 16 2 dot mobs at the same time and never fear death. To me that seems over powered. I even asked around my guild to see if that's the way it should be, but no other class seems to be able to do it.
This might be one of those bugs though, that might be cut out of the game eventually. But for now I am enjoying the hell out of it.
I think the OP is slightly exadurating. 7 to 9 lvl 16 two dots Solo? No. Sorry not happening. I could see 2 maybe 3 if Harrow II criticaled and you still had WoD to burn maybe four mobs... I don't see how you could solo 7-9 mobs. Now I'm only lvl 16, I've got great gear for my level, and hunt in an area with lvl15, 16, and 17 two dots. I can take 2 lvl 15 two dots but need to regain health after it. I can take single pulls of lvl 16 two dot and finish with about 1/3 health. I can take one lvl 17 two dot and have very little health left on some fights of this level i have to burn WoD to stay alive. I can't see two levels increasing the power of the class so significantly to beable to take 7 to 9 mobs only 2 levels lower.
I think the OP is slightly exadurating. 7 to 9 lvl 16 two dots Solo? No. Sorry not happening. I could see 2 maybe 3 if Harrow II criticaled and you still had WoD to burn maybe four mobs... I don't see how you could solo 7-9 mobs. Now I'm only lvl 16, I've got great gear for my level, and hunt in an area with lvl15, 16, and 17 two dots. I can take 2 lvl 15 two dots but need to regain health after it. I can take single pulls of lvl 16 two dot and finish with about 1/3 health. I can take one lvl 17 two dot and have very little health left on some fights of this level i have to burn WoD to stay alive. I can't see two levels increasing the power of the class so significantly to beable to take 7 to 9 mobs only 2 levels lower.
He's not exaggerating, once you hit 18 you get SoD (area lifetap) and ravaging darkness (endurance drain, currently bugged and regens your entire endurance every 2 sec for 8 sec). SoD hits each mob for 180-200, and gives you that hp for each, so with 7-8 mobs, you can heal 1.4-1.6k hp in one go (nearly entire hp). Can do this every 4 seconds waiting on the endurance ticks for another 40 end for SoD. If you need it, you can burst this about 5 times in a row with ravaging darkness.
Heres a vid if you dont believe:
http://moxiecorps.com/movies/FurdekvsVulshar.wmv
Level 20 doing 5 level 18 3dots at once.
Done 6 level 15 3dots at 18 myself and ive got quite poor gear, it does cut quite close, but its doable, and at that level this way of leveling is still quite good if you're on your own waiting for guildmates.
warakus
02-13-2007, 02:52 PM
He's not exaggerating, once you hit 18 you get SoD (area lifetap) and ravaging darkness (endurance drain, currently bugged and regens your entire endurance every 2 sec for 8 sec). SoD hits each mob for 180-200, and gives you that hp for each, so with 7-8 mobs, you can heal 1.4-1.6k hp in one go (nearly entire hp). Can do this every 4 seconds waiting on the endurance ticks for another 40 end for SoD. If you need it, you can burst this about 5 times in a row with ravaging darkness.
Heres a vid if you dont believe:
http://moxiecorps.com/movies/FurdekvsVulshar.wmv
Level 20 doing 5 level 18 3dots at once.
Done 6 level 15 3dots at 18 myself and ive got quite poor gear, it does cut quite close, but its doable, and at that level this way of leveling is still quite good if you're on your own waiting for guildmates.
The video asked me for a PW.... Also why dont you show a vid where the stam drain misses? Splat!
The video asked me for a PW.... Also why dont you show a vid where the stam drain misses? Splat!
Not my vid, so *shrug*, but it doesnt ask me for a password. :confused:
And.. you dont really need the stam drain to do this. Chances are if you need the drain, youll die soon anyway, to me it just offers an extra burst of damage using this.
One place the stam drains helped me personally is soloing single even or higher 3dots, where i need to regen some hp, and dont have that luxury of one SoD healing my entire hp. :P
Edit: http://moxiecorps.com/media.html is the original link for the video.
Irrukathus
02-13-2007, 07:22 PM
I think the OP is slightly exadurating. 7 to 9 lvl 16 two dots Solo? No. Sorry not happening. I could see 2 maybe 3 if Harrow II criticaled and you still had WoD to burn maybe four mobs... I don't see how you could solo 7-9 mobs. Now I'm only lvl 16, I've got great gear for my level, and hunt in an area with lvl15, 16, and 17 two dots. I can take 2 lvl 15 two dots but need to regain health after it. I can take single pulls of lvl 16 two dot and finish with about 1/3 health. I can take one lvl 17 two dot and have very little health left on some fights of this level i have to burn WoD to stay alive. I can't see two levels increasing the power of the class so significantly to beable to take 7 to 9 mobs only 2 levels lower.
Nope not exagerating, it is as I said 7-9. Anymore then that and I start risking death. Your also lvl 16 and you don't have SoD yet. This is only possible when your 18+ and the ability becomes available. Notice I'm not the only person to do this.
He's not exaggerating, once you hit 18 you get SoD (area lifetap) and ravaging darkness (endurance drain, currently bugged and regens your entire endurance every 2 sec for 8 sec). SoD hits each mob for 180-200, and gives you that hp for each, so with 7-8 mobs, you can heal 1.4-1.6k hp in one go (nearly entire hp). Can do this every 4 seconds waiting on the endurance ticks for another 40 end for SoD. If you need it, you can burst this about 5 times in a row with ravaging darkness.
Heres a vid if you dont believe:
http://moxiecorps.com/movies/FurdekvsVulshar.wmv
Best I can do so far is 3 3dot mobs 2-3 lvls below me, but only because the last mob (4th) never seem to be in front for whatever reason. Although with 2 dot mobs they always seem to be in front I dont know why that is. Otherwise I wouldn't have trouble with it. Please note also, my gear atm is average at best (possibly below average).
Also at lower lvls, i.e. 18-20 or so this is possible with mobs up to one lvl higher. Although not as many, no more then 4-5, for me anyway. I guess 1 lvl higher is similar to a 3dot mob (and by all mean it's a guess). I heard it's not that simple at higher lvls, but since I'm not there yet I cannot confirm nor deny.
Also at lower lvls, i.e. 18-20 or so this is possible with mobs up to one lvl higher. Although not as many, no more then 4-5, for me anyway. I guess 1 lvl higher is similar to a 3dot mob (and by all mean it's a guess). I heard it's not that simple at higher lvls, but since I'm not there yet I cannot confirm nor deny.
Makes sense as you get the skill at 18 and it doesn't seem to scale a large amount, so it becomes less viable after a few levels for mobs to be tougher.
warakus
02-14-2007, 11:52 AM
Nope not exagerating, it is as I said 7-9. Anymore then that and I start risking death. Your also lvl 16 and you don't have SoD yet. This is only possible when your 18+ and the ability becomes available. Notice I'm not the only person to do this.
Best I can do so far is 3 3dot mobs 2-3 lvls below me, but only because the last mob (4th) never seem to be in front for whatever reason. Although with 2 dot mobs they always seem to be in front I dont know why that is. Otherwise I wouldn't have trouble with it. Please note also, my gear atm is average at best (possibly below average).
Also at lower lvls, i.e. 18-20 or so this is possible with mobs up to one lvl higher. Although not as many, no more then 4-5, for me anyway. I guess 1 lvl higher is similar to a 3dot mob (and by all mean it's a guess). I heard it's not that simple at higher lvls, but since I'm not there yet I cannot confirm nor deny.
I use this all the time.. It works sometimes but again it also fails. You take a chance hunting this way and you can only do it with certain mobs... if they stun your dead.. if you miss your dead. I can just about solo 5 dots without scythe that are 3 levels below me so thats no big deal really. This is not over powered simply because to reduce it would make it useless.
Vaedar
02-14-2007, 01:39 PM
I watched the video. I don't see how this is "overpowered". I thought the OP was talking about blue/white cons. Mobs 6 levels below you doesn't really prove anything other than farming ability.
This is a prime example of risk vs reward as I see it. If you were to miss on the endurance drain, you'd be dead. Plus it's right in line with the DK ethos in my opinion. If you are to be feared, you must be fearless.
Seenon
02-14-2007, 02:15 PM
I watched the video. I don't see how this is "overpowered". I thought the OP was talking about blue/white cons. Mobs 6 levels below you doesn't really prove anything other than farming ability.
This is a prime example of risk vs reward as I see it. If you were to miss on the endurance drain, you'd be dead. Plus it's right in line with the DK ethos in my opinion. If you are to be feared, you must be fearless.
Rofl.. not overpowered. Smokin some good crack I would assume. Since when is soloing 3 dots a part of viable gameplay?
As a Bard I am lucky if I can solo 3 2 dot mobs 2 levels below me.
Also want to point out a lvl 30 Dark can solo 4 dot mobs without fear of death. Dont ask for a vid because you wont get one and I dont need to prove myself. At lvl 30 Darks get a huge leap in power. Quick level up and youll be able to do this with 4 4dotters at 30 ..
Vaedar
02-14-2007, 02:23 PM
Rofl.. not overpowered. Smokin some good crack I would assume. Since when is soloing 3 dots a part of viable gameplay?
As a Bard I am lucky if I can solo 3 2 dot mobs 2 levels below me.
Also want to point out a lvl 30 Dark can solo 4 dot mobs without fear of death. Dont ask for a vid because you wont get one and I dont need to prove myself. At lvl 30 Darks get a huge leap in power. Quick level up and youll be able to do this with 4 4dotters at 30 ..
You obviously didn't read my entire post even though I tried to keep it short. And when did you become an expert on DK's?
Seenon
02-14-2007, 02:31 PM
You obviously didn't read my entire post even though I tried to keep it short. And when did you become an expert on DK's?
Never said I was an expert with DK', where was it I said that?
You do not have to be a Dk to see that soloing 4 dots or even 3 dots is overpowered.
I suppose you consider clerics not overpowered as well and working as intended even though (on a PvP server) it takes an entire group to fell a cleric 3 levels below the average level of the group.
I did read your entire post and in its entire BS. You are obviously a DK and I understand where you are comming from. No one wants to have their skills nerfed. But if things are bugged they will be fixed.
*Edit* and if you watch he gains near a bub of experience from that fight.. 1 bub in what 3-4 mins? Hmm your right I guess this is the way it should be...
Vaedar
02-14-2007, 02:51 PM
Whatever man...i'm only offering my opinion in that it isn't without risk. It's perfectly ok for you to disagree.
Lynxal
02-14-2007, 03:41 PM
Never said I was an expert with DK', where was it I said that?
You do not have to be a Dk to see that soloing 4 dots or even 3 dots is overpowered.
I suppose you consider clerics not overpowered as well and working as intended even though (on a PvP server) it takes an entire group to fell a cleric 3 levels below the average level of the group.
I did read your entire post and in its entire BS. You are obviously a DK and I understand where you are comming from. No one wants to have their skills nerfed. But if things are bugged they will be fixed.
*Edit* and if you watch he gains near a bub of experience from that fight.. 1 bub in what 3-4 mins? Hmm your right I guess this is the way it should be...
First, who cares about pvp in this game. It's not a pvp game and they stated clearly they aren't designing it around pvp so of course there are going to be classes that are extremely overpowered from a pvp standpoint. So yeah, I would say Clerics are working as intended, even if it took a raid of players to take one down on a pvp server, because on a pve server no one is complaining about what a cleric can do and it doesn't take a group of mobs 3 levels higher to tear one down.
Second, he did not get a bubble of experience he got half of a spell gem which is like 1/3 of a bubble.
Third, he is not wearing "average" gear he is wearing upgraded level 20+ gear or it would be green, not yellow, and his shield would be silver and block 15% of even con mobs not 25% if that is the shield I think it is.
He is grinding experience on lower level mobs that have only a melee attack, no casting, no stunning, no burst damage that could screw him up.
Every game has players than can situationally AE. Not every group of mobs can be handled that way.
Ravaging darkness is on a 40 second refresh so trust me the endurance bug isn't the reason he is pulling that off, it's because the mobs are simply not doing enough damage for him to care. He CLEARLY doesn't need it to generate 80 endurance per tick for him to pull that off. The spell in question is the green button with the black dot in the middle and when it's being used it puts a buff that matches that icon on the mob so look for that. He is doing just fine without it.
Finally, who cares about a level 30 DRK soloing a 4 dot mob. More than one class can solo a 4 dot mob at levels substnaitally lower than 30. A ranger can solo a 4 dot mob with less risk than a DRK by just kiting the mob around snared while it eats arrows....even after they nerfed the percentage rangers snare the mob by 30%. It takes a long time, but good for them.
planetten
02-14-2007, 05:53 PM
OP says "but it does seem to me DK is a bit too over powered when soloing 2 dot mobs."
I hate posts like this..all they are intended to do is stir trouble up. I've seen a lot of stuff in the game and so far I find all the classes to be really good at soloing.
Vaedar
02-14-2007, 06:19 PM
OP says "but it does seem to me DK is a bit too over powered when soloing 2 dot mobs."
I hate posts like this..all they are intended to do is stir trouble up. I've seen a lot of stuff in the game and so far I find all the classes to be really good at soloing except rogues.
Fixed that for you. ;)
Tarikko
02-17-2007, 01:53 AM
Ruh roh, if soloing 3 dots is overpowered then we bards are overpowered.
*sings*Rise above level 20 my friend and see.. just how easy some 3 dots can be.
As for clerics soloing 4 dots, it takes them forever. So its like, well you can... but why bother when a mob of 2 dots is faster.
warakus
02-18-2007, 11:11 PM
[QUOTE=Lynxal;103502]First, who cares about pvp in this game. It's not a pvp game and they stated clearly they aren't designing it around pvp so of course there are going to be classes that are extremely overpowered from a pvp standpoint. So yeah, I would say Clerics are working as intended, even if it took a raid of players to take one down on a pvp server, because on a pve server no one is complaining about what a cleric can do and it doesn't take a group of mobs 3 levels higher to tear one down.
QUOTE]
People on PVP servers care. There are alot of us and honestly its growing to be the biggest thing in MMO's now. We care... We want our content and our PVP... I dont understand how people can play on a non PVP server... Your getting 1/3rd the game we are for our money.
Havoc-Hils
02-19-2007, 06:02 PM
[QUOTE=Lynxal;103502]First, who cares about pvp in this game. It's not a pvp game and they stated clearly they aren't designing it around pvp so of course there are going to be classes that are extremely overpowered from a pvp standpoint. So yeah, I would say Clerics are working as intended, even if it took a raid of players to take one down on a pvp server, because on a pve server no one is complaining about what a cleric can do and it doesn't take a group of mobs 3 levels higher to tear one down.
QUOTE]
People on PVP servers care. There are alot of us and honestly its growing to be the biggest thing in MMO's now. We care... We want our content and our PVP... I dont understand how people can play on a non PVP server... Your getting 1/3rd the game we are for our money.
buy a pvp game. in vg, pve comes before pvp. youdon't like it, go someplace else imo.
...or, roll a cleric.
[QUOTE=warakus;113709]
buy a pvp game. in vg, pve comes before pvp. youdon't like it, go someplace else imo.
...or, roll a cleric.
agreed, this game is quite obviously designed for pve before pvp. I love pvp too, and almost rolled on pvp-teams server but the more I thought about the easier the decision became. When I get too much of an itch for pvp, hopefully Warhammer will be out and I'll go play that. But this game is built for pve, and it's great at it.
I just don't want to see classes' pve abilities get nerfed into oblivion to fix their pvp problems... and no, i'm not a cleric.
Seenon
02-19-2007, 08:16 PM
NM.. no need to add insult to injury.. the skills have been semi fixed.
Tarikko
02-19-2007, 09:44 PM
Zemm, warhammer was cancelled.
Not joking
Azmodeus
02-19-2007, 10:59 PM
Zemm, warhammer was cancelled.
Not joking
What do you base this comment on?
Multiplex
02-20-2007, 06:03 AM
Zemm, warhammer was cancelled.
Not joking
No it hasn't.
warakus
02-20-2007, 12:08 PM
[QUOTE=warakus;113709]
buy a pvp game. in vg, pve comes before pvp. youdon't like it, go someplace else imo.
...or, roll a cleric.
All of us? Thats alot of people to say we dont count. This is a PVP game to me and regardless of what you think the VSOH staff cares about what we want too, the nerf came.... anyways PVP is a good gauge or where classes are in power... clerics were overpowered.. now thanks to the PVP community we have a fix... you should be thanking us! I know you think only you matter... but thankfully the people that do matter listen to the PVP player base and changes WILL be made because of us.... dont like it? re roll some manners!
Vanboi123
02-20-2007, 04:58 PM
Sure got quiet here, I guess the people who thought this wasent overpowered have ran off, lol if you thought this wasent overpowered im glad you are not the developers, good thing the developers saw this and nerfed accordingly, again, lolz if you thought this was balanced
Havoc-Hils
02-20-2007, 05:49 PM
[QUOTE=Havoc-Hils;115227]
All of us? Thats alot of people to say we dont count. This is a PVP game to me and regardless of what you think the VSOH staff cares about what we want too, the nerf came.... anyways PVP is a good gauge or where classes are in power... clerics were overpowered.. now thanks to the PVP community we have a fix... you should be thanking us! I know you think only you matter... but thankfully the people that do matter listen to the PVP player base and changes WILL be made because of us.... dont like it? re roll some manners!
I play a DRK, I am GLAD they are so overpowered. When we get into a heavy situation, that "Over-Powerfulness's" comes in handy. And you guys are complaining about clerics being over-powered in PvP? I haven't heard anyone complain about cleric's being able to heal too efficiently in PvE Combat?! Why would the PvE community thank you for nerfing them?! The PvP Cleric and the PvE Cleric have 2 different meanings. I will admit if I were playing this PvP, I may complain too.
Shawnsan
02-21-2007, 05:02 AM
Oh noes this has turned into a YOU GOT YOUR PVP INTO MY PVE thread!..
Good job..
Unlike Chocolate and Peanut Butter though these too things don't go together well unless the game is designed with BOTH in mind from the beginning.
This game didn't add PVP until LATE in its developement and it shows.
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