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blunderbt
02-17-2007, 10:05 PM
Hi guys,

I'm a noobie level 11 disciple and i got some questions

First up, does Kiss of Heaven work? I see green nos over my teammates heads with blessed wind, but with KOH i see nothing. Is it worth using??

Secondly I'm stumped as to where I put my stats, wis vit and dex? or should i get some str for general melee skills?

Any pointers or guides people know would be most welcome.

Also, it says on the wiki i get an incombat rez at level 10, i havent seen this on the trainer (i'm in khal) is it quested for?

Sickpuppy
02-17-2007, 10:20 PM
First up, does Kiss of Heaven work? I see green nos over my teammates heads with blessed wind, but with KOH i see nothing. Is it worth using??


It does heal but it breaks prematurely in combat. Out of combat it will last the full 60 seconds, in combat it bugs out and removes itself.

Secondly I'm stumped as to where I put my stats, wis vit and dex? or should i get some str for general melee skills?


It's really up to you and your playstyle:
Max damage - Str/Dex main, vit secondary
Med damage - Str/vit main, dex secondary
Mix - Dex/vit main, str secondary
Pure group/raid - wis/vit main, dex secondary

These are some really rough choices. Ultimately though, it's up to you.

Spottycat
02-19-2007, 11:44 AM
Hi guys,

I'm a noobie level 11 disciple and i got some questions

First up, does Kiss of Heaven work? I see green nos over my teammates heads with blessed wind, but with KOH i see nothing. Is it worth using??

Secondly I'm stumped as to where I put my stats, wis vit and dex? or should i get some str for general melee skills?

Any pointers or guides people know would be most welcome.

Also, it says on the wiki i get an incombat rez at level 10, i havent seen this on the trainer (i'm in khal) is it quested for?


My recommendation is to spec yourself:

1st: Vitality - Max your per/level points and if you are below 100% effectness, wear gear to suppliment this to at least 100% effectiveness.
2nd: Wisdom - Max your per/level points and focus your gear with this attribute and Healing Focus and of course more Vitality when possible.
3rd: Healing Focus - Find Gear with this. Personally, I would favor this instead of AC in some situations.
4th: Dexterity - This `is` important. Dump remaining points into this as it will help you with getting critical hits outside of using "Clarity".

BTW: Do not be afraid to use a focus in your offhand! From what I can tell, this does little to affect your damage output since most of your damage will come from base skill damage output instead of

Using this setup, I currently (with respectable gear) at level 27, can heal for just over 2k with my heavy heals, and I have nearly 3k energy to fall back on when my combat healing isn't enough.

My Dexterity isn't as high as it could be, but with the assured criticals using "Clarity"... as long as I can hit the enemy I can use my finishers.

----

I had previously been a 3wis/3vit/2dex/2str setup, but I found it simply left me not really being good at anything in particular, simply an `average` character.

After the refund point boost, I spec'd out as full DPS. My crits did about 700 regularly but I only had like 1200 energy. (read as 4 heals) which as you can imagine, isn't much to fall back on in a pinch... even while soloing.

After looking at my skills, I decided that since a majority of my attacks do not use percentage bonuses to weapon damage (we don't get many of the 50%-400% damage+blah skills) to skimp back on the strength in order to max out VIT and WIS each level since primarily it is more important to be focused on getting critical hits so you can access the (bonus to incoming heals) from your finishers so you can use them with skills like Blooming Ridge. I used my remaining points and now I'm switching back to the setup I've listed here.

If you really find yourself wanting to dump lots and lots of points into STR and DEX, you're basically going to find yourself in a role where you aren't really in a position to be a primary healer for some groups and light-fighters can out damage you any day of the week... so it will be difficult to get groups.

I would recommend that if you find yourself needing Str and Dex, build and lightly maintain a secondary suit of armor which boosts nothing but STR and DEX to use while soloing. Then, you will have the core healing skills you need in order to stay alive while being able to bare-fist the enemy to death with brute strength from your gear. Keep in mind, you can buff your strength and dex to be almost on par with your vit and wis if you're really worried about damage.

Jaguar Stronglove
27 Kurashasan Disciple
Florendyl Server

Charnas
02-19-2007, 11:51 AM
I tend to use my end/jin based heals as my primary focus, and rarely use my energy based unless its an "oh crap" type of situation. I'm running a Kojani human and tend to max dex/vit with the remaining points going into wisdom. However on the gear side of things I lean toward more wis/vit/healing focus. This has given me a nice balance of all things, and lets me perform my role in groups as both main healer and secondary healer(as long as its a well tuned group, and the casters manage their aggro)

Spottycat
02-19-2007, 12:00 PM
I tend to use my end/jin based heals as my primary focus, and rarely use my energy based unless its an "oh crap" type of situation. I'm running a Kojani human and tend to max dex/vit with the remaining points going into wisdom. However on the gear side of things I lean toward more wis/vit/healing focus. This has given me a nice balance of all things, and lets me perform my role in groups as both main healer and secondary healer(as long as its a well tuned group, and the casters manage their aggro)

Trust me... when you hit 20+ and you start fighting things that are 3-4 levels higher than you, you'll start tapping that energy pool a whole hell of a lot only to replenish it with Sun and Moon Discipline. Don't forget that `awesome` Kojani racial ability which works really well when you have a larger pool to fill.

Then again, as a Kojani, you're putting 5 points into Vit/Dex/Wis... so you should be fine considering that you'll be getting more points invested into key class fields than nearly any non-humans.

I've begun to wonder though if investing a few points into Intellegence isn't a bad idea for a human.

As a Kurashasa, I naturally gain 2 INT each level but even with that, I have difficulty discerning who a mob is targeting unless I manually watch them turn and rush after somebody, or see health dropping... for a human with 0 points allocated into intelligence, I can only imagine how high the `OVERLOOKED` rate is when you `could` have that valuable early warning in place in order to save agro-maniac offensive casters.

Food for thought.

Jaguar Stronglove
27 Kurashasan Disciple
Florendyl Server

Charnas
02-19-2007, 12:07 PM
Well, as a kojani I think i'm doing 6/6/2 dex/vit/wis. I really wish that I could see how many points I've put into each stat. I might spend one level catching wis up some. Wis is still my highest stat even after allocating points this way, due to the healer oriented gear I tend to wear. My reasoning for putting points into dex is that most of the +energy/healing focus items lean toward wis/vit over dex.

Dashel
02-19-2007, 12:08 PM
Personally I'm going Vit/Dex max, rest in Wis. I may siphon some Dex off to put into Wis at a later date depending on how things shake out. I'm hanging on to my refund points for that eventuality.

Vit I think is a no brainer, since it theoretically effects both End and energy healing. Dex again is a great stat for crits and dodging, I'm pretty much a dex whore. Wis I have been semi neglecting since I rarely run out of energy. That's due both to the end healing, jin based heals and racial heal... plus the fact I'm rarely the only healer in a group. Discs are ideal secondary healers IMO.

Equipment wise I tend to dress as a monk, taking nice AC/Dex/Dodge/HP gear over Wis and healing focus for solo and yard trash grinding. I also have a set of Wis/HF/Energy gear on hand for the tough encounters where i need to squeeze every bit of healing out of my char.

So how much of an effect are people seeing with high healing focus?

Hokonoso
02-19-2007, 01:47 PM
I'm 28 Mordebi Disciple and I am max dex/vit with 3/4 wis 1/4 str (did full wis first few levels then fell back as i dont use mana anymore, might respec to full str and 0 wis later if i feel the need) and when I group killing high 4 dot reds with a DK as tank (other tanks suck) All i have to do to keep this tank alive is tough of ox on mob, blooming ridge hand on mob and blessed wind on tank, just those 3 things and the tank stays at 100% life for all eternity thus my gear is full str/dex/vit with 0 wis and I mainheal for groups just fine, it might change at lvl 50 with raids but I highly doubt it and since we get a huge energy drain at lvl 38 we dont even need wisdom or sun and moon disciple imho.

In short, until 26 I suggest soloing and maxing out str/dex/vit and 26+ make sure you cap out dex/vit as they are most important with leftover in str with tons of dex/str/vit gear (26 you get blooming ridge hand which is our Jesus ability).

Leave the mana healing to the other 3 healers, we do just fine without it and I dont see that ever changing on the way to 50 and at 50.

Kresher
02-19-2007, 06:46 PM
I'm a newbie Half-Elf disciple at lv13, and I think I kinda put my attribute points all over the place. I will refund them all when I get the refunds and put them into Dex/Vit/Str.

My question is, how should I put points into my stats as a half-elf, and is using martial staff/blade better than handwraps/ulak/claws? I get the feeling that I'm supposed to rely on crits to use the finishers, and that's better on hand to hand from what I've read.

Am I right in assuming this? I don't want to end up gimped, please advise me. I love disciple after I ditched a lv15 necromancer I used to play. I want to love this class and stick to it.

Spottycat
02-19-2007, 07:03 PM
I'm a newbie Half-Elf disciple at lv13, and I think I kinda put my attribute points all over the place. I will refund them all when I get the refunds and put them into Dex/Vit/Str.

My question is, how should I put points into my stats as a half-elf, and is using martial staff/blade better than handwraps/ulak/claws? I get the feeling that I'm supposed to rely on crits to use the finishers, and that's better on hand to hand from what I've read.

Am I right in assuming this? I don't want to end up gimped, please advise me. I love disciple after I ditched a lv15 necromancer I used to play. I want to love this class and stick to it.

Make sure you are getting a bare minimum of 4 points of Wis/Vit per level, after that, distribute points freely between Wis/Vit and Dex primarily with occassional spatterings of Int so you can percieve targets in groups.

Kresher
02-19-2007, 07:53 PM
Make sure you are getting a bare minimum of 4 points of Wis/Vit per level, after that, distribute points freely between Wis/Vit and Dex primarily with occassional spatterings of Int so you can percieve targets in groups.

Thanks for the suggestion. Now, should I use handwraps/knuckles or weapons? It looks like hand-to-hand weapons get 5% critical bonus, and that's important.