Thermopyle
04-04-2007, 09:44 AM
Cmon, some "dockworker" with powers to teleport people across the continent?
That doesnt make sense.
Replace the "dockworkers" with a powerful, magical race (if that takes too much time give them dark hoods and reveal the race later) or society that teleport us for money.
Later, when the Ships starts working, use this for quests.
One could imagine that these creatures/society will feel betrayed when we use the cheaper ships for transportation and disappear into dungeons/whatever being a threat to their surroundings.
Itll be great for both diplomacy and adventure quests?
And since they will have been standing there, we will know their names and therefore the quests will be even more interesting.
IF, the ships will make it into the game very soon its of course totally unnecessery and waste of time and ill have lost 5 mins of my life typing this ;)
I DO think that things like this should be considered when the rumored nontemporary teleporters will be implemented.
Dont just throw them in there, add them through lore so that they make sense in the world and maybe even put some quests around them.
I would love to see some "pre quests" like " Since were building this portal we need to clear this area of enemies and dangerous animals" and maybe even see a half finished portal during that time.
Just my 2 cents :)
That doesnt make sense.
Replace the "dockworkers" with a powerful, magical race (if that takes too much time give them dark hoods and reveal the race later) or society that teleport us for money.
Later, when the Ships starts working, use this for quests.
One could imagine that these creatures/society will feel betrayed when we use the cheaper ships for transportation and disappear into dungeons/whatever being a threat to their surroundings.
Itll be great for both diplomacy and adventure quests?
And since they will have been standing there, we will know their names and therefore the quests will be even more interesting.
IF, the ships will make it into the game very soon its of course totally unnecessery and waste of time and ill have lost 5 mins of my life typing this ;)
I DO think that things like this should be considered when the rumored nontemporary teleporters will be implemented.
Dont just throw them in there, add them through lore so that they make sense in the world and maybe even put some quests around them.
I would love to see some "pre quests" like " Since were building this portal we need to clear this area of enemies and dangerous animals" and maybe even see a half finished portal during that time.
Just my 2 cents :)