Tarkas
12-21-2005, 08:48 AM
A new thought crossed my mind, it's kind of in 2 parts. Since there are different prices for things in different areas. Wouldn't it be wise to have small towns in each area or different areas instead of 1 huge one? That way the guild can make the most profit off of items without having the prices get out of hand. And less of a loss later on as the guild moves up in areas and lvls. So that there isn't a loss in creating a town that the guild won't visit that much later on?
Since we know that item costs will vary from area to area.
Since we know that item costs will vary from area to area.