Fozzik
02-18-2006, 01:34 PM
Was checking out another MMORPG this morning, called Chronicles of Spellforce. I noticed it was based on the Unreal Engine...like Vanguard. I found this particular screenshot very interesting.
1593
Gee, those rock formations look familiar somehow...
18
Oh yeah, there they are.
I then read a bit about the game design and mechanics. Phew. No worries about competition for Vanguard. *sarcasm* I like the crafting in particular...
When it comes to crafting players will not have to spend endless hours of development to gain skills for making the best loot or items in the game. Spellborn offers a Passive Crafting System which will allow players to farm resources from different Shards for their respective classes. Each class can then bring these resources to an NPC who will create items they can use in game. This crafting system will certainly stop players from wasting valuable play time standing in a corner and continuously clicking away to make their own epic sword. It offers the gathering or resources without the hassle of putting them all together. It also eliminates the failure to craft something which many systems include.
...
Wow.
1593
Gee, those rock formations look familiar somehow...
18
Oh yeah, there they are.
I then read a bit about the game design and mechanics. Phew. No worries about competition for Vanguard. *sarcasm* I like the crafting in particular...
When it comes to crafting players will not have to spend endless hours of development to gain skills for making the best loot or items in the game. Spellborn offers a Passive Crafting System which will allow players to farm resources from different Shards for their respective classes. Each class can then bring these resources to an NPC who will create items they can use in game. This crafting system will certainly stop players from wasting valuable play time standing in a corner and continuously clicking away to make their own epic sword. It offers the gathering or resources without the hassle of putting them all together. It also eliminates the failure to craft something which many systems include.
...
Wow.