Raam Kx'Thorath
04-08-2005, 03:41 AM
And here's where you're all welcome to fill in the blanks. If we come up with some good ideas, we can always have someone point Brad or some of the others to this thread.
Class Name:
Runemaster.
Inspiration:
Old mud I played many years ago called Deeper Trouble.
Rundown:
The Runemasters focuses on enchanting weapons to give certain effects when hitting an enemy. To do this they use bladerunes, magical runes etched into a weapon's aura. The number of runes that can be etched in a weapon, is roughly proportional to the weight of the weapon. If more runes are etched than a weapon can accomodate, it has a chance of exploding.
The runes lie dormant in the weapon until the weapon is involved in battle, whereafter they might be activated when the weapon hits the enemy. When a bladerune is activated, its powers are released and the effect of the rune takes place. Certain runes are known to burn, freeze, frighten, and electrocute an enemy.
The runes have several disadvantages. Firstly, it is not possible to determine when a rune activates; it might be on the first hit done with the runed weapon or on the tenth. Secondly, when a bladerune is activated, and its powers are released, the rune fades and is no more.
Another disadvantage is that Runemasters are restricted to wear light armours. This is due to the fact that runes tend to dissipate when the wielder of the runed weapon is wearing a lot of metal armour.
The runes are not restricted to be etched only the the Runemasters weapon, but can be etched into other people's weapons as well. Yet due to their nature, it requires an intelligent person to take proper advantage of their powers, and will despite of that still have a higher chance of backfiring on the wielder of the weapon.
So, what do you all think? Possible things that might have to be changed which could prove to be a problem in this case is the preparation ahead of EACH fight.. Instead each rune could be longer lasting, but might had to be renewed occasionally to keep the strength. In other words, the longer you use a rune without re-strengthening the magic, the lower the effect will be.
Ideas, comments?
Class Name:
Runemaster.
Inspiration:
Old mud I played many years ago called Deeper Trouble.
Rundown:
The Runemasters focuses on enchanting weapons to give certain effects when hitting an enemy. To do this they use bladerunes, magical runes etched into a weapon's aura. The number of runes that can be etched in a weapon, is roughly proportional to the weight of the weapon. If more runes are etched than a weapon can accomodate, it has a chance of exploding.
The runes lie dormant in the weapon until the weapon is involved in battle, whereafter they might be activated when the weapon hits the enemy. When a bladerune is activated, its powers are released and the effect of the rune takes place. Certain runes are known to burn, freeze, frighten, and electrocute an enemy.
The runes have several disadvantages. Firstly, it is not possible to determine when a rune activates; it might be on the first hit done with the runed weapon or on the tenth. Secondly, when a bladerune is activated, and its powers are released, the rune fades and is no more.
Another disadvantage is that Runemasters are restricted to wear light armours. This is due to the fact that runes tend to dissipate when the wielder of the runed weapon is wearing a lot of metal armour.
The runes are not restricted to be etched only the the Runemasters weapon, but can be etched into other people's weapons as well. Yet due to their nature, it requires an intelligent person to take proper advantage of their powers, and will despite of that still have a higher chance of backfiring on the wielder of the weapon.
So, what do you all think? Possible things that might have to be changed which could prove to be a problem in this case is the preparation ahead of EACH fight.. Instead each rune could be longer lasting, but might had to be renewed occasionally to keep the strength. In other words, the longer you use a rune without re-strengthening the magic, the lower the effect will be.
Ideas, comments?