Labyrrinth
06-16-2006, 11:26 AM
1628
1up has posted an interesting article that explores 20 game play mechanics that have transformed video gaming. From life bars and character customization to boss mobs, chain reactions and spell casting.
It was only logical that when role-playing games made the transition to home computers, magic would come along for the ride. Richard Garriot was the first to cast a spell on the video game industry with Akalabeth. This primitive but ambitious adventure would lay the foundation for his Ultima series, and Ultima would in turn inspire hundreds of role-playing games by Japanese developers like Square and Enix (or rather, Square Enix).
It’s an interesting read (http://www.1up.com/do/feature?pager.offset=0&cId=3151392) that examines the influence a lot of the older games have had on video gaming today.
1up has posted an interesting article that explores 20 game play mechanics that have transformed video gaming. From life bars and character customization to boss mobs, chain reactions and spell casting.
It was only logical that when role-playing games made the transition to home computers, magic would come along for the ride. Richard Garriot was the first to cast a spell on the video game industry with Akalabeth. This primitive but ambitious adventure would lay the foundation for his Ultima series, and Ultima would in turn inspire hundreds of role-playing games by Japanese developers like Square and Enix (or rather, Square Enix).
It’s an interesting read (http://www.1up.com/do/feature?pager.offset=0&cId=3151392) that examines the influence a lot of the older games have had on video gaming today.