PlumBum
08-19-2006, 08:57 PM
I have questioned my decision to post a LFGuild post, when the release of Vanguard is not in the near future. In EQ1, I began playing long after the initial release date. I was never able to obtain membership in a guild that was worth my effort. In EQ2,(which i began playing immediatley upon release) only by chance, while I was wandering the dungeons of Stormhold solo, I came across a group. As is customary (at least to me) I executed a /wave. A casuall conversation started, and before I knew it, I was in a group that would change my perceptions of mmorpgs, AND rpgs altogether. They were only one person short of a full group, and I was a Templar. They already had a Templar in the group, but it didn't seem to matter to them, they were just there to have fun and kill mobs :) We spent over an hour just wandering, getting lost, going around in circles, and eventually we wiped.....except for me :P When the MT and the other Templar died, I ran like I was on fire. The rest of the group wiped. "Res?, Res?" asked the group, and in my first bold move of the game I said 'NO!' Thier conversation between themselves in groupchat gave me the impression that they had no hope in me. At that moment my resolve was galvanized. Having only been in the zone once before, somehow, I managed to make it back to the group before the repops. The mobs that killed us were camping the corpses of my newly acquired comrades. :( Someone uttered a comment which I cannot recall at this point, but it was somthing along the lines of 'lets just res'... that was the last straw.... My innate ability to lead kicked in, after having been a loyal follower for so long... The orders began to spew forth from my mouth as if I was simply the medium of a higher power. "EVERYONE LISTEN CLOSE" "I will res (insert name here) and you must get aggro off of me asafp so I can res (insert name here). Having not made any bold comments so far in the group, I can only imagine what was going through the minds of my groupmates, but they did what I had asked of them... and before we knew it, our group was up and running again. Now, In eq2 a Cleric ressing the group was simply a bit less debt...there was no serious penalties involved... but I took it extremley seriously. So we continued on our crawl, killed a few nameds, and eventually happened upon a ^^^ Minotaur, RED to us ALL. 'What the hell!', we figured, and we went for it. Long story short, we won, with all of our emergency spells cast, all combat resses timed out. And to this very day- that has been the most intense experience I have ever had the pleasure to endure in an RPG. And if it wasnt for that chance encounter, while soloing (more like exploring while dodging death) I would have never been invited to the guild with which I spent over a year of my time. We evolved to the top good guild on the server, and although the evils got thier prismatics first, we were the first to free the froggies on the server. And I believe we were the third game-wide.
We continued raiding, night after night, for a long, long time. The grind was tedious. But the friends I made made up for it all. Upon release of the DOF expansion, about 1/3 of our guild became tired of the same 'ol, and quit. The rest followed soon after, with many tears shed. Me and a few stragglers held on, attempting to rebuild. Rebuilding a raiding guild with characters who havent raided before is a near impossible task. Especially with the forum wars going on between us and our evil rival, who maintained thier strength. Becomming a senior officer of the guild I soon realized that it was over for me. I was not satisfied with the ocassional jacked up pickup group. Nor was I satisfied with the people whith which I attempted to lead lower-level raids with...talking smack to eachother in raid-chat /sigh. Finally I realized there was nothing left for me in this game. I had realized that long ago I had begun the despise the route the devs had taken. Insta-bells/boats/whatever, bugged flying-carpets, crappy Maj'Dul... I could go on and on. Finally came the next expansion, and yet I still held on, unable to let go of the great circle of friends that I had met. I dealt with bugged clouds, bugged everything, instanced everything..... untill finally I had had enough. Having vowed previously to never abandon my guild, the decision I was about to make would be one of the toughest I have ever had to, in a RPG or RL. I explained to the two surviving original members that I was quitting the game. .. ... .... ..... ......
In a guild I look for strong leadership. The inability for members to be easily offended by off-hand remarks. And active forum participation.
That is all. Healers FTW!
We continued raiding, night after night, for a long, long time. The grind was tedious. But the friends I made made up for it all. Upon release of the DOF expansion, about 1/3 of our guild became tired of the same 'ol, and quit. The rest followed soon after, with many tears shed. Me and a few stragglers held on, attempting to rebuild. Rebuilding a raiding guild with characters who havent raided before is a near impossible task. Especially with the forum wars going on between us and our evil rival, who maintained thier strength. Becomming a senior officer of the guild I soon realized that it was over for me. I was not satisfied with the ocassional jacked up pickup group. Nor was I satisfied with the people whith which I attempted to lead lower-level raids with...talking smack to eachother in raid-chat /sigh. Finally I realized there was nothing left for me in this game. I had realized that long ago I had begun the despise the route the devs had taken. Insta-bells/boats/whatever, bugged flying-carpets, crappy Maj'Dul... I could go on and on. Finally came the next expansion, and yet I still held on, unable to let go of the great circle of friends that I had met. I dealt with bugged clouds, bugged everything, instanced everything..... untill finally I had had enough. Having vowed previously to never abandon my guild, the decision I was about to make would be one of the toughest I have ever had to, in a RPG or RL. I explained to the two surviving original members that I was quitting the game. .. ... .... ..... ......
In a guild I look for strong leadership. The inability for members to be easily offended by off-hand remarks. And active forum participation.
That is all. Healers FTW!