View Full Version : Sorcerer Write-up
kryshael
01-13-2007, 12:25 AM
Just posted a write-up for the sorcerer class on the wiki. I listed all the spells currently available for a sorcerer up through level 50. Hope this helps.
Kryshael
Leviathan Guild
andolyne
01-13-2007, 01:42 AM
Just posted a write-up for the sorcerer class on the wiki. I listed all the spells currently available for a sorcerer up through level 50. Hope this helps.
Hey that's awesome, just what i was waiting for. The rings are cool and have some nice effects.
Are you able to include information like range and casting time for those spells?
kryshael
01-13-2007, 02:02 AM
Ya...I suppose I could...wll work on it tomorrow i think...bedtime now :P
jamie8dc
01-14-2007, 03:10 PM
Please keep bashing to a minimum but, what is the wiki? Wikipedia?
/winces, waiting for the laughter.
Eburk
01-14-2007, 03:24 PM
Wiki = Wikipedia, an online Encyclopedia that internet users (such as yourself :)) can update and add info, keeping it always available to the public.
See, no bashing involved :D
Nice write-up, btw.
jamie8dc
01-14-2007, 03:35 PM
Yay so polite! Much <3
Jamie
JAdams
01-15-2007, 12:57 AM
Wiki (http://wiki.silkyvenom.com/index.php/Main_Page) :D
Also a link up top.
Thalion
01-15-2007, 08:31 PM
Thanks for posting the spells, good to know.
andolyne
01-16-2007, 06:39 AM
Thanks for posting the spells, good to know.
I've started the process of adding the additional information (thanks to kryshael's info) for the sorcerer spells (range, cast time etc). I don't have many of the details myself, so if you have them, please update :)
If no one else completes the tables for the rest of the spells I'll probably do it tomorrow.
http://wiki.silkyvenom.com/index.php/Sorcerer_Spells
Links from http://wiki.silkyvenom.com/index.php/Sorcerer but I moved it to keep the main sorcerer page cleaner.
andolyne
Treesong
01-16-2007, 10:03 AM
Sleep, Forget, Energy Rift 1,2,3,4,5, Fireball, Freeze, Conjure Diamond Ring, Conjure Opal Ring: ultra generic naming convention like this is one the many things that make VG look like a rush job. Or at least too huge of a project for too little time, like butter that got spread thin over too much bread. The same goes for the way we learn these spells: by clicking away the highlighted items at the top of some list in generic_popup_#124.
The list goes on. For me it is the lack of refinement in a zillion little things like this that simply make playing VG not enticing.
kryshael
01-16-2007, 10:43 AM
I've started the process of adding the additional information (thanks to kryshael's info) for the sorcerer spells (range, cast time etc). I don't have many of the details myself, so if you have them, please update :)
If no one else completes the tables for the rest of the spells I'll probably do it tomorrow.
http://wiki.silkyvenom.com/index.php/Sorcerer_Spells
Links from http://wiki.silkyvenom.com/index.php/Sorcerer but I moved it to keep the main sorcerer page cleaner.
andolyne
Thank you soooo much Andolyne. RL work has gotten me bogged down to where I get may an hour of playtime the past week. I am trying to get everything caught up so I can be online for those first few days of release. Its hard to get ahead at this point.
I plugged in the numbers that I have available to me atm. The GM's are still looking into getting my gear and everything back. Seems that while I was away for a couple of weeks all of my gear AND spells mysteriously vanished. They have tried popping the script by dropping me from the sky...oh...about 20 times in a row, but no luck yet. So I dont have all the spells available to me now cause I have no money and what money I do have was spent in buying the few spells that I have the stats for. I have been working on farming money, but have also been trying to level crafting for my guild. I will be a crafter main for Leviathan Guild, and wont be doing a whole lot of adventuring after release.(also looking for more crafter peeps....full-time crafters).
Once again, thank you so much for taking the time to work on this. I will fill in as much as time lately allows.
Kryshael
andolyne
01-16-2007, 06:24 PM
Seems that while I was away for a couple of weeks all of my gear AND spells mysteriously vanished.
Wow that's unlucky. Hope you get it all back.
Once again, thank you so much for taking the time to work on this. I will fill in as much as time lately allows.
No worries, team effort, right?
Added the rest of the spells, move a few of the bottom ones around into what i though were the logical groups.
I've populated the levels for all of them, the numbers we have for Drain Energy differs to that recorded on other sites and some don't list invisibility either.
Surtur55
01-16-2007, 07:23 PM
Sweet! Very nice list, I had never really looked at all the spells, but reading that only reinforces my idea of becoming a sorcerer on launch!
Melios
02-08-2007, 08:33 PM
Sleep, Forget, Energy Rift 1,2,3,4,5, Fireball, Freeze, Conjure Diamond Ring, Conjure Opal Ring: ultra generic naming convention like this is one the many things that make VG look like a rush job. Or at least too huge of a project for too little time, like butter that got spread thin over too much bread. The same goes for the way we learn these spells: by clicking away the highlighted items at the top of some list in generic_popup_#124.
The list goes on. For me it is the lack of refinement in a zillion little things like this that simply make playing VG not enticing.
When this was brought up in beta, they said this was to let you know which spells are part of a progression. It's not much different from how FFXI did it.
That said, some do have more specific names. (for example, PSI "Mental Blast" is called "Psionic Blast" at advanced stages)
Soliex
02-08-2007, 09:10 PM
I see on your list you have silence at level 12, Where can you get it?
i originally thought it was a level 20 spell, none of the 5 trainers i have visited have the spell.. PLEASE HELP
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