View Full Version : Roleplaying: Will you?
Eburk
07-03-2005, 12:44 PM
Do you plan on roleplaying while in the great world that has been set before us? I plan to on occasion...I want my dwarf to be sort of different than the regular ones. Not necessarily as brutish and such, but more gentle and caring. He will have a slight temper on him, though, just to add something.
If not, explain why. I realize it's not for all of us, and that's quite understandable :)
Skarlath
07-03-2005, 01:21 PM
Well first things first! Beta! Im some what aprehensive when it comes to participating in VGs beta ... I don't want to spoil the game for myself ... but thats another story. If I do play the beta then I will likely not roleplay straight away. I will want to be testing things, trying my hardest to be helpful to Sigil.
However late on in the beta, or during retail, I will probably have a roleplay character. Im not completely decided, I do enjoy roleplaying, but sometimes I feel like I dont want to be IC the whole time.
Im havent completely decided on race/class yet, so Im not even close to thinking up personality traits just yet. :)
I enjoy a little bit of roleplaying. However, I find it a little tiring to keep up a facade all the time, so my roleplaying tends to revolve around who I really am in RL. It's a good enough character and I enjoy it, with the little touches thrown in (such as when I was an EQ cleric, I was really concerned about other characters' health...or I would scold them for dying "yet again - it's not good for you, you know!") :p
Havelock
07-03-2005, 02:44 PM
I like to engage in a little RP here and there for fun, but I will not be playing on an RP server. I am very chatty and like to get to know the people I play with, which would probably not go over well with the serious RPers.
Heloisa
07-03-2005, 03:47 PM
I don't RP much at all. Like Havelock, I'm pretty chatty and really enjoy getting to know the people I play with.
That and I always play female characters. I'm QUITE certain I couldn't RP a female properly ;) heh
Eburk
07-03-2005, 04:30 PM
I can say with probably the utmost certainty that I won't be playing on a roleplaying server. Now that I think about it, I also probably won't roleplay, much as I like the occasional chatting IC.
My guild and I are pretty much a close-knit group. It's my real life classmate and his dad, grandpa, cousin, etc...about 10 or so of us total probably. They're not really roleplaying, so I'll most likely just hang with my friend and we'll adventure together and stuff.
So I guess I just contradicted myself ;)
Irvyn
07-03-2005, 06:40 PM
I will not RP on purpose, but sometimes when I am in the right frame of mind, I will.
LadySirse
07-03-2005, 07:29 PM
To me the whole process of creating a character in a game is RP. When I roll a character I give them background and personailty. Most times this reflects a strong aspect of myself, so it is not a stretch to play! So in a sense I am always a bit in character, though I am often talking as if I weren't.
Each character though does tend, even in out of character times, to have their own personaility.
Hmm.. well my answer was clear as mud! *giggles and wanders off*
Ieranii
07-03-2005, 07:30 PM
Well, I don't know. I have always been curious about roleplay but I've never really done it seriously. I'm more likely to gravitate to a server based on who is already there rather than whether or not it's roleplay.
If you were to put me in front of a bunch of servers with no knowledge of anyone on any of the servers I would do what I did in eq. I'd make a character on a RP server and one on a regular server and the place where I made friends first would probably be where I stayed.
Peralay
07-04-2005, 02:19 AM
Yes, I plan to make the best attempt I can. Have been searching a long time for a MMORPG that actually creates a condusive environment to roleplaying. Identifying certain servers as "RP" or "Roleplay Preferred" does not seem to have accomplished this. I truly hope Vanguard does.
hallower
07-13-2005, 12:29 AM
I'm like Sirse. I'm always looking at the game from the perspective of my character, but I seldom speak as my character. I usually end up soloing much of the time to avoid getting drawn into the gameplay style that focuses more on the mechanics than the world, but I'll probably try an RP server in Vanguard to see if that changes.
And like Peralay, I think past games have not really earned their RPG title. SWG came closer to that than EQ or any other I've played, in my opinion. It just felt a lot easier to get wrapped up in that gameworld.
Nepenthia
07-13-2005, 01:38 AM
There're a lot of different kinds of roleplay. I've played on two roleplay servers so far and really enjoy talking to people in character ... but for me, in character doesn't mean explicating a storyline or trying to let people know "who" my character is. Rather, roleplaying is interacting as my character with the environment and with what people are doing. It's lots of fun that way and over time, it seems like my character is better defined than if I was trying to live up to a set of character criteria.
Laugh, paragraphs like the previous one often seem clear as mud. So a for instance: In my EQ2 guild, a player avidly plays a Kerran chef. He supplies my food and drink. All of our interchanges are in character with him asking about my adventures and me chatting about his culinary skills and need for more customers.
Is that roleplay? For me it is. It might not meet a D&D definition at all, but it does make me feel more like I am part of a specific world.
Vanguard is going to open up a huge capability for roleplay ... lots of races, the silk road concept, a historical basis for why certain civilizations exist in the areas they are found, etc. So what I'm looking forward to is "being" whoever I find myself to be in Telon with the intent that all rp interactions fit into the world that we find.
Should be fun!
Nep
SirOddball
07-14-2005, 04:37 AM
I plan to do some 'light' roleplaying, after all this is a MMORPG. :) I agree with others though that staying in character all the time can get tiresome. I often switch between OOC and being in character, with a group of friends it's much easier to do that and still have a good time. For instance, I'll often say something like "Naggy wiped us out, but I got away since he went after hobbits first. Thank the Gods I'm an elf" followed by "Man, work sucked today!"
Skarlath
07-14-2005, 03:54 PM
Wouldn't it be fantastic if every player made an attempt to see the world through their character's eyes, and to not treat Vanguard as 'just a game'. Every one playing to enjoy, not just to progress. :)
Ominous
07-16-2005, 01:39 PM
I agree with Nepenthia. My definition of roleplay follows a similar thinking.
Laurel
07-18-2005, 02:45 PM
Its really hard for me to have quality RP experiences when surrounded by folks who aren't RPing. Too much distraction and often times they will ask OOC questions or make OOC statements that just suck me right into OOC conversations and characterization is lost. So I'm not anticipating high-quality or high-quantity RP experiences in Vanguard, even on a RP-focussed server. But I'm going to make a character or two specifically with RP in mind and certainly try.
I will not RP on purpose, but sometimes when I am in the right frame of mind, I will.
I'm usually the same way.
BuzWeaver
07-26-2005, 05:45 PM
EQ strongly supported Role Play, EQII strongly supported Role Play, but once people move away from the newness and the novelty of the hype, people just resort back to regular type play. Being in a Role Play mode takes a level of effort and sometimes people just aren’t in the mood and they may find that just playing regular is much less of a task.
When I started EQII I joined an all Role Play guild, but it wasn’t mandatory (I wasn’t a role player). The people in the guild seemed very enthusiastic about Role Playing, but I never really saw a lot of people actually doing a lot of Role Play, I saw it more as times to goof off by using Role Play. That may seem a bit harsh, but it seemed people only Role played when it was convenient for them.
Niborea
07-26-2005, 07:14 PM
When I first started EQ back in late '99 I did roleplay quite a bit but as time went on and it wasn't something I encountered alot from others I drifted away from it,
So I may find myself roleplaying in Telon but probably not exclusivly, I find that wether I roleplay or not alot of my personality comes thru,............. for good or bad :p
Garioch
08-23-2005, 02:36 PM
I generally roll a Ranger because that is closest to my basic personality. I did that even in D&D because my best friend suggested it, because it was "RolePlay" but what better way than to model your character after you?
That way, even when you are not thinking about it, you are still in character.
Then when I took over the reigns of being the DM, I created an Affective Disorder chart for my players to roll up on. Let's face it, we are all a little twitchy in some areas, and the result was fantastic for my players to "play up" as it were.
I had a Warrior that was deathly afraid of spiders... so all our giant spider encounters would start with him running and screaming like a little girl.
There were many other AD's as we called them, and they were known only to the player and me ....... the rest of the group had to learn what they were as the situations presented themselves for the disorder to manifest itself.
My wife at the time rolled up multiple personalities (3 if I recall correctly) and each of them had an AD of their own. Now that was some fun stuff there......
I will see if my AD chart is still around and may post it here if I feel brave enough to do so.
Garioch, Last of the Lone Rangers
“Truth, Courage, Loyalty……..These are the Pillars of Honor”
Zobbie
08-23-2005, 03:11 PM
I will be doing RP as much as I can, i mean..wont be much fun with a gnome pscionicist not saying things like "I knew you were going to say that!" or "feel the power of my amazing brain!"
I generally roll a Ranger because that is closest to my basic personality. I did that even in D&D because my best friend suggested it, because it was "RolePlay" but what better way than to model your character after you?
That way, even when you are not thinking about it, you are still in character.
Then when I took over the reigns of being the DM, I created an Affective Disorder chart for my players to roll up on. Let's face it, we are all a little twitchy in some areas, and the result was fantastic for my players to "play up" as it were.
I had a Warrior that was deathly afraid of spiders... so all our giant spider encounters would start with him running and screaming like a little girl.
There were many other AD's as we called them, and they were known only to the player and me ....... the rest of the group had to learn what they were as the situations presented themselves for the disorder to manifest itself.
My wife at the time rolled up multiple personalities (3 if I recall correctly) and each of them had an AD of their own. Now that was some fun stuff there......
I will see if my AD chart is still around and may post it here if I feel brave enough to do so.
Garioch, Last of the Lone Rangers
“Truth, Courage, Loyalty……..These are the Pillars of Honor”
AD sounds like the only way to go, Garioch - what a lot of fun! And I have a whole bag of tricks I can choose from -- fear of heights, fear of mice, fear of fat spiders (especially the spiders that had human faces/torsos in EQ - they terrified me), etc. It won't even be that much roleplaying.
For instance, whenever my group wanted to go to Velketor's Labyrinth in EQ, I refused to go unless there was a mage who could CotH me up. I tried once to walk up to the top and was so terrified, I had to be CotH'd down. Sad to say, I was not roleplaying :(
It doesn't have to be fears, either. It can be quirks of the personality, such as always clearing your throat before speaking, being stodgy about what food to eat, only using a certain kind of sword (or bow) etc. Oh, the scope! :D
Eclipse
08-23-2005, 03:44 PM
I will RP enough that to step OOc isn't a shock. But I don't use words like Omgs, roxxors, wtflolbbqlmao, l33tzors or anything like that when i play. If I'm playing a character that would generally demand respect...I act as such.
-Eclipse
Integral
08-31-2005, 12:25 PM
RPing...
...Just as there are "1337" PvPers, there are "1337" RPers. Anyone who has been a part of RP communities for a while would attest to this. RPers can be as mature or immature as any other group of players.
While I love RPing, my bread-and-butter is PvP and high end PvE in gaming and there usually is a conflict there.
Most RPers are'nt terribly good PvPers or PvEers (no insult meant) and most PvEers / PvPers are'nt very good RPers. That's just my experience over the last 3 years in MMO gaming.
I would LOVE to hang out with a group of PvP-RPers, but these are so rare in games as to not attract a note.
If I do run into an RPer, I would do my best to not break immersion for him. That, sadly, is the extent at which my involvement with the RPing community shall remain.
Ominous
08-31-2005, 01:03 PM
Im a member of the RP Union. Enough said.
Ieranii
08-31-2005, 01:08 PM
I role play a happy friendly person who has mild anxiety attacks occasionally.
:p
I role play a happy friendly person who has mild anxiety attacks occasionally.
:p
So, uh, Ieranii, where does the roleplaying come in? :D (j/k)
Eclipse
08-31-2005, 02:31 PM
RPing...
...Just as there are "1337" PvPers, there are "1337" RPers. Anyone who has been a part of RP communities for a while would attest to this. RPers can be as mature or immature as any other group of players.
While I love RPing, my bread-and-butter is PvP and high end PvE in gaming and there usually is a conflict there.
Most RPers are'nt terribly good PvPers or PvEers (no insult meant) and most PvEers / PvPers are'nt very good RPers. That's just my experience over the last 3 years in MMO gaming.
I would LOVE to hang out with a group of PvP-RPers, but these are so rare in games as to not attract a note.
If I do run into an RPer, I would do my best to not break immersion for him. That, sadly, is the extent at which my involvement with the RPing community shall remain.
I don't think it makes sense to say that most RPers aren't quite as good at other things. That's like saying, if you are awesome at PVP, you don't have the imagination to role-play...I hope you see how that doesn't make sense.
I'm a hardcore raider first and foremost. I can role-play while I do it, just as easily as if I don't. However, in raids, voice chat/teamspeak/ventrilo(my choice) sometimes, or always needs to be used for communication. To me, I am not hardcore RP and this doesn't break some sort of specified immersion I need to accomplish, that's why I could RP, but have a smooth transition into raiding. I am a dam good PvE raider and strategist...and I can be a dam good RPer because of extensive years of writing stories and novels it comes naturally...but the part that you are correct in (and maybe this is what you meant) is that it is hard or impossible to juggle two at the same time. Because of things like voice chat, and strategists, and RL concerns, etc.
But a person can be amazing at more than one thing. :D
Tis' merely my opinion, not worth two cents more than its share. ;)
-Eclipse
Integral
08-31-2005, 02:58 PM
I agree 200% with you, Eclipse.
RP and PvE/PvP aren't mutually exclusive gaming styles. RP is based on 'in-character communication/social interaction' while PvE/PvP are interaction through pure combat. Both of these can go very well together, to excel in one doesn't stop one from exceling in another at all, i totally agree.
Just that i've seen maybe 3 people in my entire MMO gaming career who have pulled it off. :p It's just very rare. Why it is so...beats me. Your reasoning makes the most sense in that it might be hard to juggle two at the same time.
Voice chat...that's another nail on the head. For any high level content which is actually challenging (and thus, fun), VC is almost critical. It's impossible to co-ordinate well in a group many times without people being on voice chat - there's almost never any time to type anything out. And that kind of throws a spanner in RP.
It's kind of hard to stay in-character around people who talk in OOC as well, even out of combat. I tend to tackle it a lot like you seem to - stay in-character, but no "heavy" interaction. I don't speak with strange syllables or launch into long speeches. Just don't use l33t-speak or kool-dood talk on my part, try to not make a refernce to out of world things as far as possible (no talk of dominos pizza while group hunting for example in spatial) etc.
Voice chat helps in this regard too - I can talk as much in OOC as I want to on TS/Vent with guildmates and BS with them. Typing becomes a premium fast anyways once you have a group of pals with you on voice chat. :p
But i agree with everything you said. RPing and PvE/PvP arent mutually exclusive gaming styles at all and there's no reason why one cannot excel in all styles of gaming. :)
Elrar (of Silky Venom)
08-31-2005, 03:14 PM
Voice chat...that's another nail on the head. For any high level content which is actually challenging (and thus, fun), VC is almost critical. It's impossible to co-ordinate well in a group many times without people being on voice chat - there's almost never any time to type anything out. And that kind of throws a spanner in RP.
I have never in my three years of raiding had to use Voice Chat to communicate in a raid. I personally like reading the stuff to be more honest
It stays there and you can scroll up if you had to AFK.
The only time Voice Chat has ever been nesscary for me in an MMO is with Planetside, and the reasoning is pretty simple if you've ever tried to type while playing an FPS, killing and typing just doesnt work simultaneously.
but beyond that fact, most gamers are normal people looking to game and have a good time. RP requires alot of ones self to keep you behaviour in check, and to act in a manner you not normally accustomed to.
It's alot of fun, but when I play 40 hour weeks, I generally don't want to be bothered with it. I save that for my table top sessions whenever they roll around.
that's just my 2cp, but PvP RP is the ideal playing environment, I will agree, its just kind of a utopian ideal that sadly will never be realised.
Elrar (of Silky Venom)
08-31-2005, 03:14 PM
ROFL who changed my avatar???!! hahahaha thats hillarious
Volkier
09-23-2005, 01:23 PM
Hopefully 'hotkeys' will be added in, so that you wont actually have to type something, but just press a button and have a pre-typed message pop up for you (what has been done in EQ)
As for voice-chat, didn't need it in any MMORPG so far to be honest, just have to make sure you know what you are doing beforehand. It is a personal preference ultimately, but personally I prefer plain text, for same reasons actually - more co-ordination since you do not have 10 people trying to out-shout each other, or orders being passed down from Rank 1 to rank 2 to rank 3 before finally reaching you. By that time, you are most likely dead.
Of course, voice-chat can be co-ordinated differently, just like plain text, so it boils down to personal preferences in the end ::)
As for roleplaying, most definately will, however it will only work if the majority of the community roleplays, rather than only a few individuals who would be looked apon like a bunch of insane psychopaths...
Garioch
10-14-2005, 02:56 PM
I am hugely on the side of voice chat clients in game.
First of all, I detest being decieved by someone playing cross gender toons. If they are RPing that is fine, but to tell someone in an OOC conversation that you are of a certain gender other than what is true is just disgusting to me.
On the pretext of compromise, I can see a day where there will be voice chat that will also do the auto text conversions. After all, the technology is already out there. That way you can see and hear what is said.
Not to overstate my position on this singular topic mind you, because I lean heavily towards being an honest person and dishonesty in any form annoys the piss out of me. I just suspect that the majority of those who enjoy the deception will not care for the voice chat at all.
Garioch
Orlun
10-14-2005, 03:02 PM
... I just suspect that the majority of those who enjoy the deception will not care for the voice chat at all.
Garioch
Or patch in GenderBender 2.0 into their chat client. ;)
Elrar (of Silky Venom)
10-14-2005, 03:04 PM
I personally can't stand voicechat as the primary means of communicating. Its nice for like less than 10 people, but I really dont need to hear anymore than that...I have enough voices in my head as it is...
Hi, everyone. I've been checking this board for a while but I just registered last week and this is my first post (I think).
I enjoy chatting and hanging out with others when I play, and if that involves role playing here and there then I'm all for it. I've never tried voice chat because I worry that it will dampen the illusion and immersion for me.
Skarlath
10-15-2005, 05:01 PM
I've never tried voice chat because I worry that it will dampen the illusion and immersion for me.
Ok, well if you aren't sure, imagine the classic example. A cute young female wood elf, with husky southern drawl. Male, naturally. Or how about the big barbarian warrior, who is being controlled by an 11 year old who not only screams in a high pitched voice which damages your ear drums, but also frequently talks to his 'mom' who keeps telling him to get off the computer, to which is screams back "I don't wanna! You can't make me!"
Sure, these are extremes. But meeting players who type badly can ruin immersion, but these situations would just take the biscuit.
And remember, people may say to you 'well you can play with voice chat turned off' but the simple reply is 'and be at a disadvantage?'
The best solution, if VOIP really is something Sigil wants, is to have some servers with voice chat, and some without. I know where I would be playing.
:)
Garioch
10-17-2005, 10:18 AM
I think the on/off toggle would be the better compromise.
There was an EQ guild called <Boomers> and the minimum requirement was you had to be 18.
I chuckled when I met them becuase my SK Ogre was only level 12, so I indicated that when I made the levels I would indeed app to them. But it stuck me as curious that they would insist you were level 18....
I mean nothing really great happens at that level other than LDoN access maybe?
So I inquired, and had to laugh when they patiently explained to me that you had to be age 18 in real life to app to the guild. And the name of the guild was Baby Boomers in all actuality.
I bring this up in response to the 11 year old spoild brat described above. My only in game run in with a teen was a 14 year old that was obessed with asking if the female players in game liked him, and was bent on getting an in game girlfriend. His energy in game (when focused on playing) was admirable, his knowledge of basic trivia was sometimes flawed (yes the councilmen in Chardok DO SUMMON buck-o!!) but it was the teen angst drama that finally drove me smaking him with the ignore nerf bat.
In game voice client may end up just being another added flavor to the type of cesspool drama we see on the FV Board, especially in the Soapbox, but on the other hand, something that adds to or raises awareness cannot be all bad.
Ignorance sometimes only seems like bliss...
Garioch
Stepping up next to him on the precipice Toulin turned to Garioch. Noting the look of utter despair the Ranger bore in the face of the evil before them, he said in soft tones,
“How can you feel that the gods have forsaken us, when indeed, we are here together?
If they had truly given us up to hopelessness, we would be here alone, completely.”
Quoted from the text: Epoch’s End
Elrar (of Silky Venom)
10-17-2005, 10:47 AM
I never understood the 18 or older policy for a means of controlling the flow of mature gamers.
I've met my share of brilliantly mature youngsters, and rediculously immature "adults"
The anomitity of the internet and the role playing nature of these games allows you to supercede the labels that are stamped on you by the social norm of real life. And it works both ways...the mild mannered business man becomes the raving ganking lunatic that goes "l33t roxxorz your A$$ clown!! LARLARLAR ROFLCOPTER!!111!" and the 11 year old kid who has to worry about getting his homework done and being home in time for supper can be a most eloquent role player.
Granted these are the extremes, but there are many who lie on each side of the gray area.
I think in these games it is more important to prove your worth, than it is to show it.
Voice chatting really disables that level of mystery, and no longer allows people to get past the normal limitation of society.
And I will agree, continuous bad typing does break the mood, especially when its couple with an ignorant, or forgive me, but unlearned mindset.
We had a warrior in one of my guilds, who I swear could not have attended school, the man was probably in his late 30's to 40's, and had one of the most unintellectual minds I've ever come across. Whenever he posted on the boards, the grammar was horid (and I realise I'm no master) more than 80% of his words were spelt incorrectly, or used in the wrong context, and to top it all of his opinions were not only unfounded, but verifiably incorrect. (his wife was also probably one of the worst clerics I'd ever encountered, however he was a good tank ((and fit the roll perfectly))
What I'm getting at with this long winded comment is that I believe games should retain their anominity, and refrain from utilizing voice chat wherevere possible. As it does a disservice to the entire concept of an online "role-playing" game. Role playing being the key term because regardless if you use old speech, or play out the persona of a valiant knight, or dastardly necromancer, simply logging in a character that is entirley seperate from yourself is role-plyaing, and to take this away from the players is taking away the magic of the game.
Sure he may be a she, or she may be a he, but who cares, its all the land of make believe :)
*gets on the trolley and rides back to reality from king fridays castle*
Skarlath
10-17-2005, 02:39 PM
I never understood the 18 or older policy for a means of controlling the flow of mature gamers.
I've met my share of brilliantly mature youngsters, and rediculously immature "adults"
Whilst playing World of Warcraft, I bumped into the gaming community "The Old Grudge". They require you to be at least 25 years of age. I asked one of their veteran members what this was meant to achieve, and he explained that they wanted to keep out the little kiddies. I pointed out that there are many mature and amiable teens playing WoW, and asked whether they would point blank refuse these gamers a place in The Old Grudge. The guy did say to me that it is regretful that they no doubt miss out on a slew of great gamers, but he quite simply said "It's easier that way."
Age is beautifully quantitative, whilst 'maturity and quality of play' is something very difficult to measure. Its a shame, but I don't dislike these age-ist guilds for what they do. I think that perhaps they should be a little more relaxed, but for the most part I understand why they feel they have to do it.
The anomitity of the internet and the role playing nature of these games allows you to supercede the labels that are stamped on you by the social norm of real life.
....
Voice chatting really disables that level of mystery, and no longer allows people to get past the normal limitation of society.
I absolutely agree with this sentiment. I feel deeply sorry for those who are constantly tarred with the same brush as the whiny young players. Not only because they may be refused access to guilds which their friends are all part of, but they will constantly be seen differently.
What I'm getting at with this long winded comment is that I believe games should retain their anominity, and refrain from utilizing voice chat wherevere possible. As it does a disservice to the entire concept of an online "role-playing" game. Role playing being the key term because regardless if you use old speech, or play out the persona of a valiant knight, or dastardly necromancer, simply logging in a character that is entirley seperate from yourself is role-plyaing, and to take this away from the players is taking away the magic of the game.
Sure he may be a she, or she may be a he, but who cares, its all the land of make believe :)
Anonimity is something I love about MMORPGs. I don't want to see it go - in previous guilds I have often tried to avoid having to use voice chat. Its not just that I don't want to lose my anonimity, but also that I do not want others to lose theirs.
I don't understand all that well why some people get angry about cross-players. Providing you aren't going to make certain proposals to that female elf, surely the gender of the player does not matter. If they stay in character, then there is no harm done at all.
Did Sigil bin their plans for VOIP, or are they still maintaining that 'its a possibility'?
Orlun
10-17-2005, 02:45 PM
Did Sigil bin their plans for VOIP, or are they still maintaining that 'its a possibility'?
Pretty sure the latest is they are not providing it directly. Guilds and players can use Vent or TS as they see fit.
Loampounder
10-17-2005, 03:33 PM
I never understood the 18 or older policy for a means of controlling the flow of mature gamers.
I've met my share of brilliantly mature youngsters, and rediculously immature "adults"
The anomitity of the internet and the role playing nature of these games allows you to supercede the labels that are stamped on you by the social norm of real life. And it works both ways...the mild mannered business man becomes the raving ganking lunatic that goes "l33t roxxorz your A$$ clown!! LARLARLAR ROFLCOPTER!!111!" and the 11 year old kid who has to worry about getting his homework done and being home in time for supper can be a most eloquent role player.
I agree that maturity is not resticted by age, but it's an easy tool for a first deselection process. It's a step towards the direction they want, not the final qualifier. It's easy because it's a non-subjective metric that then gives them a chance to evaluate the subjective quantities.
Anecdotal evidence is nice, but ignores the generality. Some people tend to take offense at the reality (thus proving the point) but it is not meant to demean young, mature people.
vaelyn
10-17-2005, 09:32 PM
Maybe on occasion, but probably not much.
For me, I find MMOG's very hard to RP on. I'm a classic MUSHer and table topper, but for some reason, I have a totally different outlook on MMOG's. They're video games for me. I play many of these MMO's because my best friends in the world live far from me (well, they won't anymore -- I'm moving to where they live in 9 weeks). It's how we bond; we kill shit together. :) Other than that, I play the challenge.
I occasionally make characters on RP servers for RP reasons, but I never got into it. I've been roleplaying since I was 13 and I love it, but it's a whole different game for me. :)
Eburk
10-17-2005, 10:10 PM
I understand what you mean Vaelyn.
I very rarely roleplay in MMO's, but I would like to on occasion. I usually use it as bonding time for me and my buds. We have our own little nerdy jokes and such, as do most close-knit groups of friends :)
It's mostly for me to goof off, help others, and be part of a community other than the one I've been a part of for 15 years.
Elrar (of Silky Venom)
10-17-2005, 10:30 PM
Yeah I used to roleplay a real whole lot in MUD's and other various text based RP's, and was ST for many a WoD campaign...I've been going at it since I was 10 or so, and writing my own plots and characters and such.
Kind of fell out of touch with the creative side a few years back, life has the tendency to bring that down...hoping it will calm down and I'll be able to focus more on my past simple pleasures :D
I like to RP-lite whenever the opportunity presents itself, though when it's time for the group to get to the business of staying alive in fire-fight, it falls by the wayside. I do enjoy basking in the light or interacating with playful RP'rs who are just out to have some fun. On the other hand, I'm not fond of RP nazi's or RP haters (or anyone) who can't help themselves from spoiling another players enjoyment of the game. I don't particularly want to hear about sport scores or politics in open chat, but I don't have a problem with it in private or even group /ooc chat with gaming partners I've known for a spell. Some tolerance from both ends of the RP spectrum is what's needed.
Soo...to get back to the question...I guess I would like to play and RP as the situation warrants in an environment that encourages me to do so. But at the same time, I'ld like to see an environment that neither demands strict adherance to a rigid RP credo, nor derides the RP'r for trying to entertain while they pursue their own entertainment.
I'll probably be looking for a roleplay server and hope for the best.
vBulletin® v3.6.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.