Smaller guild towns in each area
A new thought crossed my mind, it's kind of in 2 parts. Since there are different prices for things in different areas. Wouldn't it be wise to have small towns in each area or different areas instead of 1 huge one? That way the guild can make the most profit off of items without having the prices get out of hand. And less of a loss later on as the guild moves up in areas and lvls. So that there isn't a loss in creating a town that the guild won't visit that much later on?
Since we know that item costs will vary from area to area.
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