Originally Posted by Lord_Bachus
I tried to compare my mellee DPS from a 28 disciple and a 32 cleric..
While white damage was almost the same, the damage from specials for clerics was almost 3 times as high as the description indicated, while the disciple DPS was slightly lower then indicated in the description.
for example with aprox 200 white dps and equall sprrd weapons a cleric attack with 75% weapon damage + 80 was hitting for over 500, while a disciple attack with weapon damage +90 was hitting for 230. (keep in mind that white DPS was the same for both)
Needles to say that Cleric mellee DPS currently is way higher then disciple.
So either fix the difference between the two or fix the spell discriptions,
1. Thanks for the heads up for another possible bug in cleric melee. I'll try and get some testing done. However, I need more information - a major factor in the differences between 2 character's damage fighting the same mob is the mob's mitigation. If the cleric was 4 levels higher, that alone could explain the difference unless the mob was already grey to both.
2. The size of individual hits is only one factor in calculating DPS - its the frequency of those hits that matters more. What is the crit rate on both those classes?
I'm not doubting your observations, but there is a lack of information to properly test what is going on.