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Old 02-17-2007, 09:16 PM   #1
Worf
 
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Default <3 Infineum cloak quest.

It would be cool if we could actually make it over to Fubared's tent. All his 4dot level 25 adds wander all over CIS raping and pillaging and hunting down everyone who has been within 100m of where they were standing. And finally, after we finally get there cause all his leftover adds from previous fights are stuck in rock crevices and whatnot, 3 other groups show up, so we all kill each other and end up pulling Fubared, which then starts the cycle all over again.

<3
Worf
 
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Old 02-17-2007, 09:18 PM   #2
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Originally Posted by Worf View Post
It would be cool if we could actually make it over to Fubared's tent. All his 4dot level 25 adds wander all over CIS raping and pillaging and hunting down everyone who has been within 100m of where they were standing. And finally, after we finally get there cause all his leftover adds from previous fights are stuck in rock crevices and whatnot, 3 other groups show up, so we all kill each other and end up pulling Fubared, which then starts the cycle all over again.

<3
Worf
How do i get flagged for cloak quest? Do i have to pay the 1g?
 
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Old 02-17-2007, 09:20 PM   #3
Jacosta
 
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How do i get flagged for cloak quest? Do i have to pay the 1g?
You have to pimp your mom, sisters, and grandma out...
 
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Old 02-17-2007, 09:23 PM   #4
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You have to pimp your mom, sisters, and grandma out...
FUNNY

Now the real answer?
 
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Old 02-17-2007, 09:25 PM   #5
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FUNNY

Now the real answer?
That was the real answer.... You could always pay Brad $5,000 as well, but the pimping is much more fun.
 
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Old 02-17-2007, 10:07 PM   #6
Worf
 
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WOW. AWESOME. COOL. I evaced after some more ridiculous crap, and FUBARED'S ADDS somehow evaced with me and started raping everyone at the altar. I love this game.

Worf
 
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Old 02-18-2007, 01:09 AM   #7
Therian
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Originally Posted by Worf View Post
It would be cool if we could actually make it over to Fubared's tent. All his 4dot level 25 adds wander all over CIS raping and pillaging and hunting down everyone who has been within 100m of where they were standing. And finally, after we finally get there cause all his leftover adds from previous fights are stuck in rock crevices and whatnot, 3 other groups show up, so we all kill each other and end up pulling Fubared, which then starts the cycle all over again.

<3
Worf
The Cloak quest is painfully buggy, but part of the problem is that people try and fight Fubared by pulling him over a nearby ditch rather than doing the encounter.

Am going to tidy this wiki entry later, but here's the strat (follow link to "Helping the Runaway):

http://wiki.silkyvenom.com/index.php...ings_Are_Afoot

Highly recommended to team up with another party to help out. Even then, bugginess will make you weep.

Last edited by Therian : 02-18-2007 at 06:08 AM. Reason: Moved spoilers to Wiki
 
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Old 02-18-2007, 08:31 AM   #8
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Even then, bugginess will make you weep.
QFT!

The best way to do this is to sneak into his tent area by hugging the mountains to the west. Clear the tent. Have everyone but the tank wait behind the tent. Send the tank in to hail/complete quest dialogue. The next part is important. Do NOT attack the captain right away. Attack his minions first. Once they are down, attack the captain till he gets down to 80%. His minions will spawn again, so kill those and ignore captain. Attack captain another 20%, kill minions, repeat until the captain is dead.

If you just try to burn down the captain, you get swarmed by up to 10 4 dot 24s. Not a pleasant thought.

I've seen full groups of 19s do this, so it can be done. Some things to think about, keep your aggro levels down and conserve your energy and stamina. Its a long fight if there is just one group. Protect the healer(s) as top priority because without them the group doesn't last long. battle rez the dpsrs to keep them in the fight and balancing out the aggro if they should die.

Good luck!
 
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Old 02-18-2007, 08:39 AM   #9
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Dear lord, i think Worf summed it up in his post, those adds are like assasins on crack, managed to get the quest done after close to 20 deaths and a full retreat back to the Entrance, beware of the ninja adds they appear from anywhere. If you are going to do this quest do it right the first time otherwise you are going to be running from his storm trooper adds for half an hour.

Must say though lmao the quest has it's perks when you see everyone haul *** out of the zone.
 
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Old 02-18-2007, 10:04 AM   #10
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How long have people complained about this damn quest being buggy? Why hasn't it been fixed? If it takes too long to fix it (there seem to be far too many problems with all sorts of scripted, non-regular encounters in this game) then beef up Captain Fubar but loose the bugged adds.
 
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Old 02-18-2007, 01:48 PM   #11
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Finally got the quest done, but only cause I was grouped with 2 groups who were working together.
 
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Old 02-18-2007, 04:28 PM   #12
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Took me 1 try...at lv20 (with a group obviously) to get it done. But I do find it annoying how buggy the quest is.
 
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Old 02-18-2007, 06:08 PM   #13
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Originally Posted by Ferrer View Post
QFT!

The best way to do this is to sneak into his tent area by hugging the mountains to the west. Clear the tent. Have everyone but the tank wait behind the tent. Send the tank in to hail/complete quest dialogue. The next part is important. Do NOT attack the captain right away. Attack his minions first. Once they are down, attack the captain till he gets down to 80%. His minions will spawn again, so kill those and ignore captain. Attack captain another 20%, kill minions, repeat until the captain is dead.

If you just try to burn down the captain, you get swarmed by up to 10 4 dot 24s. Not a pleasant thought.

I've seen full groups of 19s do this, so it can be done. Some things to think about, keep your aggro levels down and conserve your energy and stamina. Its a long fight if there is just one group. Protect the healer(s) as top priority because without them the group doesn't last long. battle rez the dpsrs to keep them in the fight and balancing out the aggro if they should die.

Good luck!
This man speaks truth.

I got my cloak a few days ago and the way we did it was exactly like this. It's a very slow process, but it's the safest and most un-bugged way to do it. It will, of course, require that you have a balanced group set up. I'd recommend:

Cleric
Disciple
Warrior
Bard
Ranger
Psi

The Cleric can offtank one of his adds, while the psi keeps the other locked down. Once one is killed cleric grabs the second add and group minus tank burns him down. Then focus back on Fubar to drop him to next wave of adds.

A lot of people thought this quest was timer based, but it is, in fact, % based in regards to him calling guards.

Hope that helps a bit.
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Old 02-18-2007, 06:54 PM   #14
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The Captain should be leashed as of next patch and will reset if you try to pull him out of the tent.

Additionally, I just changed it a bit now so that the adds won't be as crazy should you evac or run like the scared little schoolgirls that you are
 
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Old 02-18-2007, 07:42 PM   #15
Jacosta
 
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Originally Posted by Cylus View Post
The Captain should be leashed as of next patch and will reset if you try to pull him out of the tent.

Additionally, I just changed it a bit now so that the adds won't be as crazy should you evac or run like the scared little schoolgirls that you are
Sheesh you nerfed him! Now everyone can finish the Captain and make this just like WoW.


/sarcasm off

Good to see the devs listening and thank ya for fixing this.
 
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Old 02-18-2007, 10:46 PM   #16
Evilbunnies
 
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His name is Fubared for a very good reason.
 
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Old 02-19-2007, 01:56 PM   #17
merpa
 
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I am disappointed that there is no longer a cloak for tanking. Since defensive fighters lost the dodge skill, our only choice is the +2hs cloak.

Looking at the choices provided I'm sure the intention was that there would be one of these uber cloaks for everyone. Please add one for parry or block and give those who got the 2hs or dodge cloaks the option to trade them in.
 
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Old 02-19-2007, 02:09 PM   #18
ShadeVice
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Originally Posted by merpa View Post
I am disappointed that there is no longer a cloak for tanking. Since defensive fighters lost the dodge skill, our only choice is the +2hs cloak.

Looking at the choices provided I'm sure the intention was that there would be one of these uber cloaks for everyone. Please add one for parry or block and give those who got the 2hs or dodge cloaks the option to trade them in.
...this isnt going to be the only cloak in the game...take the AC and str and be happy. There will be more cloaks much better. This is just the first.
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Old 02-19-2007, 02:29 PM   #19
Rishara
 
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Quote:
Originally Posted by Agonee View Post
This man speaks truth.

I got my cloak a few days ago and the way we did it was exactly like this. It's a very slow process, but it's the safest and most un-bugged way to do it. It will, of course, require that you have a balanced group set up. I'd recommend:

Cleric
Disciple
Warrior
Bard
Ranger
Psi

The Cleric can offtank one of his adds, while the psi keeps the other locked down. Once one is killed cleric grabs the second add and group minus tank burns him down. Then focus back on Fubar to drop him to next wave of adds.

A lot of people thought this quest was timer based, but it is, in fact, % based in regards to him calling guards.

Hope that helps a bit.
We tried this twice last night and both times at some point in the fight while we were focusing on the adds the Captain just reset. Very frustrating. Anyone else seen this?
 
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Old 02-19-2007, 02:34 PM   #20
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Originally Posted by ShadeVice View Post
...this isnt going to be the only cloak in the game...take the AC and str and be happy. There will be more cloaks much better. This is just the first.
Cloak of Pantheon is the next good upgrade. Finished ours a few days ago.
 
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