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Old 03-13-2007, 06:57 PM   #1
Cloudjockey
 
Join Date: Mar 2007
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Default Lets talk about disciple weapons...

What weapons should a disciple use when soloing? Is 2hd blunt the way to go? piercing? slashing or hand to hand with or without claws/ulaks?

How about when grouped? Do things change? do we need to use differrent weapons for grouping compared to soloing?

I am currently a lvl 16 Disciple with a crescent staff of wailing for my 2hd blunt. Seems since all the changes recently and some things requiring weapons now that I could not hit lvl 15 2 dots and took forever to kill one. I checked my skills and lo and behold my 2hd blunt was down in the high 20s.
Mt 2hd pierce is up at 129, my 2hd slash is at 113 currently using a careworn wind blade, and hand to hand is at 160.

On the weapons specialization Martial staff, hand wraps, and ulaks and claws are all at 80 while martial sword is 60 and blades staff is at a resounding 1 Now if my cresent staff uses the 2hd blunt and the martial staff skills and the wind blade uses 2hd slashing and the martial sword skills, what uses the bladed staff skill? What weapon do I need to max this skill or do I even need to ?

Please discuss these thoughtts and offer advice. I like the disc but it sure takes a lng time to kill things currently.

ps I have my 2hd blunt up to 84 now and very slowly rising.

pps Also I seem to remember a bit ago that the recommendation was for disciples to go hand to hand. Does this still stand as good advice or no?

regards

Last edited by Cloudjockey : 03-13-2007 at 07:00 PM.
 
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Old 03-13-2007, 09:10 PM   #2
Blightless
 
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Quote:
Originally Posted by Cloudjockey View Post
What weapons should a disciple use when soloing? Is 2hd blunt the way to go? piercing? slashing or hand to hand with or without claws/ulaks?

How about when grouped? Do things change? do we need to use differrent weapons for grouping compared to soloing?

I am currently a lvl 16 Disciple with a crescent staff of wailing for my 2hd blunt. Seems since all the changes recently and some things requiring weapons now that I could not hit lvl 15 2 dots and took forever to kill one. I checked my skills and lo and behold my 2hd blunt was down in the high 20s.
Mt 2hd pierce is up at 129, my 2hd slash is at 113 currently using a careworn wind blade, and hand to hand is at 160.

On the weapons specialization Martial staff, hand wraps, and ulaks and claws are all at 80 while martial sword is 60 and blades staff is at a resounding 1 Now if my cresent staff uses the 2hd blunt and the martial staff skills and the wind blade uses 2hd slashing and the martial sword skills, what uses the bladed staff skill? What weapon do I need to max this skill or do I even need to ?

Please discuss these thoughtts and offer advice. I like the disc but it sure takes a lng time to kill things currently.

ps I have my 2hd blunt up to 84 now and very slowly rising.

pps Also I seem to remember a bit ago that the recommendation was for disciples to go hand to hand. Does this still stand as good advice or no?

regards
Going hand to hand without weapons is one of the worst choices you have right now. They made major changes to the damage progression. If you don't have a weapon that can beat your bare hand damage, you need to invest in something, as bare hand is pitiful right now.

As far as what to use in other situations, it really comes down to your play style.

At level 32 I have two weapon sets that I use.

The 1st is a set of two rare (yellow) Ulaks/claws.
These do good damage, and the crit bonus is nice, especialy post 30 with the new finisher.

The 2nd is a rare wind blade/martial sword. It does a bit less damage than my claws (th gap closed a bit with this patch), but my overall dps drops a lot due to the loss of the crits.
I use this for any situation where I need the evasion. Namely if I get adds, or if I pull agro in a party. I have it on a hot bar so that I can equip it as soon as things go south.

I have yet to play around much with martial staves and the like. I have yet to find one that really stood out. They do have better dps than martial swords, and as such should be able to beat out claws (of course will depend on the specific weapon) but you get no bonus to crit.

My strategy is to use claws unless something goes south. As soon as I pull agro in group, or get adds when soloing I switch to sword. When I drop agro, or kill the adds I swap back.

Edit:
I also have a set of two focus items, both with nice chunks of heal focus (older items, have not bothered upgrading), but you can equip a focus in each spot. If you don't mind using hotkeys for weapon swaps you can get a focus or each hand, and only pull them out if you know you are going to be relying on energy heals for a bit (such as you just got an add or three)

Last time I played with this you could still use special attacks, but could not auto attack with them.
As well, you will most likely notice all your damage skills go completely down the crapper with this, but it is a way to give your heals that extra little boost when thing are suddenly looking very grim.

Last edited by Blightless : 03-13-2007 at 09:23 PM.
 
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Old 03-13-2007, 10:23 PM   #3
Khyras
 
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Quote:
Originally Posted by Cloudjockey View Post
What weapons should a disciple use when soloing? Is 2hd blunt the way to go? piercing? slashing or hand to hand with or without claws/ulaks?

How about when grouped? Do things change? do we need to use differrent weapons for grouping compared to soloing?

I am currently a lvl 16 Disciple with a crescent staff of wailing for my 2hd blunt. Seems since all the changes recently and some things requiring weapons now that I could not hit lvl 15 2 dots and took forever to kill one. I checked my skills and lo and behold my 2hd blunt was down in the high 20s.
Mt 2hd pierce is up at 129, my 2hd slash is at 113 currently using a careworn wind blade, and hand to hand is at 160.

On the weapons specialization Martial staff, hand wraps, and ulaks and claws are all at 80 while martial sword is 60 and blades staff is at a resounding 1 Now if my cresent staff uses the 2hd blunt and the martial staff skills and the wind blade uses 2hd slashing and the martial sword skills, what uses the bladed staff skill? What weapon do I need to max this skill or do I even need to ?

Please discuss these thoughtts and offer advice. I like the disc but it sure takes a lng time to kill things currently.

ps I have my 2hd blunt up to 84 now and very slowly rising.

pps Also I seem to remember a bit ago that the recommendation was for disciples to go hand to hand. Does this still stand as good advice or no?

regards
I use Knucklers (Standard Issue Sentinel knucklers, 24 dps)and a Healing Focus (The one from the 3 rivers kill the bugbear chief quest) as my main weps.
Put the Knucklers in main hand and the Focus in the off hand; which allows you to still do damage from your off hand. I use this combo in all situations, and it's served me well so far.
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Old 03-14-2007, 09:42 AM   #4
Majzak
 
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Generally a bigass bladestaff for the insane numbers it produces.

A martial staff for when things go downhill and I do ghetto CC.

Some (whatever really atm, anything good is too expensive) handwraps for the incresed crit on any mob that does AoE damage.
 
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Old 03-14-2007, 02:33 PM   #5
Rali
 
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Atm i use Zank Staff for soloing and claws + heal totem for healing.
A problem is that some of the best claws ingame (player crafted ones) are not usable by disc, only by monks
 
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Old 03-14-2007, 02:50 PM   #6
Vidrak
 
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Quote:
Originally Posted by Rali View Post
Atm i use Zank Staff for soloing and claws + heal totem for healing.
A problem is that some of the best claws ingame (player crafted ones) are not usable by disc, only by monks
Yea, and you can put +Energy Regen on them, and monks have no Energy pool. Nice work on that one!
 
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Old 03-14-2007, 07:01 PM   #7
DarkProdigyX
 
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Doesnt look like anyone answered your weapon skill posting. A few patches ago the bladed and martial staffs were all bugged. All martial staves save a few were using 2h piercing, and all bladed staves save a few were using 2h blunt. Clearly these were backward (2h slashing or whatever it is is different, thats windblades).

A patch or two ago they threw in a fix which was little more than a footnote compared to other changes, reversing the weapon skills on those weapons. Me? I had 140 2h piercing skill and 1 blunt, when my weapon switched classes i was quite surprised to find i couldnt hit ANYTHING. Give it some time for your weapon skill to come back up to par and you should be fine.
 
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Old 03-16-2007, 01:33 AM   #8
Shawnsan
 
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I have an Infineum bladestaff waiting for me when I ding 20.. that should up the damage to AWESOME..

Which is where the damage should be ...
 
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Old 03-16-2007, 07:33 AM   #9
Laiboch
 
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I actually have couple good weapons atm.
DPS is 42, 39 and one I am waiting a level on that’s 48DPS.

In the end it comes down to personal taste, but agro management seems easier with a slightly slower weapon.

Swan there are better player made weapons in that range if any crafters on your server make them.
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Old 03-16-2007, 09:52 AM   #10
Nizrenan
 
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I normally use a Staff (2HB despite the HUGE blade on the end) when soloing, or in easy groups. Decent DPS weapon, and I love the animations when weilding it.

For tough groups, I switch to the big ol sword. I found one that had TONS of +Vit and Energy. The DPS is quite a bit lower but the increase to mitigation is good as I'll tend to get mobs wailing on me often, while trying to heal.

I have yet to find good hand-wraps/claws/ulaks.
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"The Disciple . . . is quite proficient at combat. While he does not deal near the damage of an offensive fighter, he can still make a valuable contribution to the melee damage output of the group.… Opponents should be wary of trying to attack a Disciple – it may end up be[ing] a horrible mistake." - Talisker <Avatar of Darrin McPherson - Sigil Developer (combat system/class design)>

'till that happens...
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Old 03-16-2007, 12:22 PM   #11
Roamer
 
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For soloing, you want to use the highest damage weapon you have, why use anything worse when there is no concern of aggro? Although you may want to use a martial sword for tougher opponents (+parry).

In groups, I like to use the weapon that gives me most crits, and thats h2h (using bare fists as I have no good weapons for this skill). Makes it easier to keep FP/WLS on the group members. In some cases I use a staff with +VIT and +energy when I think I need the extra healing power.

As for skills and weapons they use:
- crescent staves: 2h blunt
- bladed staves: 2h piercing
- martial swords: 2h slashing

Of all weapon types, I like swords the most, sadly they do the least damage. Comparison at lvl 26: fists: ~ 75 dps, lvl 20 blue crescent staff: ~75 dps, lvl 33 blue bladed staff: ~ 100 dps, lvl 33 martial sword: ~70 dps (all autoattack values). I hope they bump up sword damage a bit.

For specialisation skills, you can max out three (as you get 15 skillpoints per level), I have put my points into staves and swords, and the rest between the h2h skills. May change when I get good h2h weapons, but right now I use only fists or staves, so its a clear choice
 
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Old 03-19-2007, 12:57 PM   #12
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I've been keeping all my weapon skills up.. but once I have everything maxed out after leveling, I go back to using 2 different knuckles I have. Even though the DPS number on my UI is higher when I wield my windblade, nothing keeps up with the extra crits I get with H2H. Those crits also help out a lot in groups, when I'm able to use the group heal finisher a lot more often in fights. Since we have utility tied to finishers, critting more helps. Mind you, I don't have clarity yet (level 17) so I'm not sure how much this changes once I have access to that ability.
 
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Old 03-19-2007, 01:28 PM   #13
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Quote:
Originally Posted by Nizrenan View Post
I normally use a Staff (2HB despite the HUGE blade on the end) when soloing, or in easy groups. Decent DPS weapon, and I love the animations when weilding it.

For tough groups, I switch to the big ol sword. I found one that had TONS of +Vit and Energy. The DPS is quite a bit lower but the increase to mitigation is good as I'll tend to get mobs wailing on me often, while trying to heal.

I have yet to find good hand-wraps/claws/ulaks.
I personally have been using handwraps only till i find some legendary/heroic 2 hander or something.

X2 dune knuckles - each give +12 wis and +20something healing focus (or something relatively close to that stat Damage is very good too.
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Old 03-19-2007, 03:06 PM   #14
Nizrenan
 
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Quote:
Originally Posted by sezyboy View Post
I personally have been using handwraps only till i find some legendary/heroic 2 hander or something.

X2 dune knuckles - each give +12 wis and +20something healing focus (or something relatively close to that stat Damage is very good too.
Very nice knuckles, I did a search... (Curse Gaming)
Code:
Dune Knuckles

Bindable
Primary Hand
Knuckles Weapon
Damage 47 - 52
Speed 2.25
+12 Wisdom
+21 Healing Focus
Weapon Bonus Attacks have a 10% greater chance of scoring a critical hit.
Weight: 1.00
Item Level: 33
Required Class: Monk, Disciple
I'd need a few lvls though 'till I could use em. But good for both solo and group use.
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Nizrenan JinToh - Disciple - Flamehammer

"The Disciple . . . is quite proficient at combat. While he does not deal near the damage of an offensive fighter, he can still make a valuable contribution to the melee damage output of the group.… Opponents should be wary of trying to attack a Disciple – it may end up be[ing] a horrible mistake." - Talisker <Avatar of Darrin McPherson - Sigil Developer (combat system/class design)>

'till that happens...
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Last edited by Nizrenan : 03-19-2007 at 03:09 PM.
 
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Old 03-19-2007, 03:58 PM   #15
Rakasan
 
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Have they fixed the animations for martial swords? been awhile since I played my Disc...
 
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Old 06-07-2007, 04:19 PM   #16
Jupe
 
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Default Disciple H2H weapons

I would like to ask about Disciple H2H weapons.

Disciple can specialize in "Hand Wraps" and/or "Ulak and Claws".
Monk can specialize in "Knuckles", "Hand Wraps" and/or "Ulak and Claws".

What is the situation if Disciple uses Knuckles? Are they almost worth nothing for Disciple or do Knuckles use for example Hand Wraps Weapon Specialization for Disciple?
 
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Old 06-09-2007, 04:10 AM   #17
Jugu
 
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Quote:
Originally Posted by Jupe View Post
I would like to ask about Disciple H2H weapons.

Disciple can specialize in "Hand Wraps" and/or "Ulak and Claws".
Monk can specialize in "Knuckles", "Hand Wraps" and/or "Ulak and Claws".

What is the situation if Disciple uses Knuckles? Are they almost worth nothing for Disciple or do Knuckles use for example Hand Wraps Weapon Specialization for Disciple?
We don't have 'Knuckles' specialisation. Whether this was an oversight or not I don't know, but you don't need to bother about weapon skill when wielding two of these. Like the other fist weapons, they are hand-to-hand of course so that stat will rise.

It's quite nice actually; two Hand of the God King, for example, means that you never have to worry about keeping the skill up. Although, if you're using them you're pretty much maxed anyway

Last edited by Jugu : 06-09-2007 at 04:13 AM.
 
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