03-24-2007, 12:01 AM
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#1
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Join Date: Feb 2007
Posts: 9
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LvL 50 Gorgolog armor quests please help.
Anyone know where to hunt to get the components for the lvl 50 armor quests in Gorgalog? Please help. Thanks in advanced.
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03-26-2007, 07:28 AM
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#2
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Join Date: Feb 2007
Posts: 20
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Quote:
Originally Posted by Gumja
Anyone know where to hunt to get the components for the lvl 50 armor quests in Gorgalog? Please help. Thanks in advanced.
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Same problem here. Is it bugged atm?
Gorgalok faction - swamp armor:
Found spore lords around lizardmen city dropping the wind essences, which are needed for some swamp armor parts.
Flordiel faction - flordiel armor:
The Gorgaloks itself drop armor parts for Flordiel armor and some skin, that can be used for crafting (journeyman). In Flordiel i found a vendor which sells 4 crafting ingredients. So maybe the Flordiel armor needs to be crafted or there are two versions (one quest and one crafting).
Ichtakhta faction:
No armor related drops for me so far.
Further puzzle pieces highly appreciated!
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03-26-2007, 11:44 AM
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#3
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Join Date: Jan 2007
Posts: 238
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Quote:
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Gorgoluk - huge Sebilis style dungeon in the deadland swamps; next on schedule for the team finishing SouthwatchWrapping up now, will be completed by this Friday and pushed the following week
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this was on the dev tracker on the post with all the dungeons and their status yesterday. So its probaly not itemized in atm.
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__________________
Hercos Lvl 50 Qalthari DRK - Woefeather
Lvl 24 Armorsmith.
146 Diplo Skill
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03-30-2007, 09:07 PM
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#4
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Sigil Games Online
Join Date: Aug 2006
Posts: 67
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We're still working on the Gorgalog Swamp area, most of which is nearing the completion stages and will then be pushed to the live servers.
Some of the quests unintentionally snuck by and were flipped on! Not a huge deal, but it does look like things are bugged and such when the actual issue is that the area is not yet fully fleshed out =)
Hang onto those components though! They're not worthless =)
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__________________
Michael J. Wyatt
Game Designer - Vanguard: Saga of Heroes
Sony Online Entertainment
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03-31-2007, 05:47 AM
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#5
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Join Date: Jan 2007
Posts: 22
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I have enjoyed exploring this area and collecting some bits with my group, although we suspected the area was not complete. However, I was disappointed to find clerics lumped in with medium armor yet again! =( Could you possibly add a trade in for heavy armor as with the Infineum line or let us use the melee plate? Disciples get a choice if they wish to wear melee or healer stats medium armor. Of course we have not seen the actual Flordiel quests yet, but I am assuming it is similar to the Gorgalok quests.
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04-02-2007, 07:54 AM
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#6
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Join Date: Mar 2007
Posts: 108
Server: Targonor
Name: Acguy
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Quote:
Originally Posted by Tsudanosh
We're still working on the Gorgalog Swamp area, most of which is nearing the completion stages and will then be pushed to the live servers.
Some of the quests unintentionally snuck by and were flipped on! Not a huge deal, but it does look like things are bugged and such when the actual issue is that the area is not yet fully fleshed out =)
Hang onto those components though! They're not worthless =)
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Glad to hear that. Thx for the update!
Meanwhile, could you consider to give clerics a Heavy Armor version of the armor instead of Medium? 
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__________________
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04-03-2007, 05:52 PM
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#7
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Sigil Games Online
Join Date: Aug 2006
Posts: 67
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Quote:
Originally Posted by Reflection
I have enjoyed exploring this area and collecting some bits with my group, although we suspected the area was not complete. However, I was disappointed to find clerics lumped in with medium armor yet again! =( Could you possibly add a trade in for heavy armor as with the Infineum line or let us use the melee plate? Disciples get a choice if they wish to wear melee or healer stats medium armor. Of course we have not seen the actual Flordiel quests yet, but I am assuming it is similar to the Gorgalok quests.
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The armor quests do not stop there =)
There is the base version (which you've seen via the quests that unintentionally hit the live servers) and the improved version.
Clerics, being the odd-one out in terms of itemization, receive the medium healer set as the base version. The improved version, however, will result in plate armor.
I love clerics! I didn't forget about you guys =)
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__________________
Michael J. Wyatt
Game Designer - Vanguard: Saga of Heroes
Sony Online Entertainment
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04-03-2007, 07:36 PM
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#8
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Join Date: Feb 2007
Posts: 53
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Quote:
Originally Posted by Tsudanosh
The armor quests do not stop there =)
There is the base version (which you've seen via the quests that unintentionally hit the live servers) and the improved version.
Clerics, being the odd-one out in terms of itemization, receive the medium healer set as the base version. The improved version, however, will result in plate armor.
I love clerics! I didn't forget about you guys =)
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When? When ? When!
heh, this is great news - when can we have it!
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04-03-2007, 09:00 PM
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#9
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Join Date: Jan 2007
Posts: 22
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Quote:
Originally Posted by Tsudanosh
I love clerics! I didn't forget about you guys =)
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And we love you too! <3
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04-04-2007, 01:38 AM
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#10
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Join Date: Jan 2007
Posts: 142
Name: Rinweth
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Wait a min... There is yet another armor quest grind to work on coming up? I've spent weeks on the Wardship stuff and I'm almost 41, and not even done the whole set. Any word on beefing up the rewards there first?
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__________________
Rinweth Silverthorn, Level 45 Druid of Thunderaxe
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04-06-2007, 01:31 PM
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#11
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Sigil Games Online
Join Date: Jul 2005
Posts: 58
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Just an update:
We're wrapping up the majority of the city areas here today, with all the changes coming likely in the next patch (no ETA).
As for these quests... We're simply trying to give players several avenues to get the equipment they need, and avoid creating that 'one item' EVERY [insert class here] MUST have.
Just because the quests are here, doesn't mean you HAVE to do them. It just gives you more options.
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04-06-2007, 02:03 PM
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#12
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Join Date: Feb 2007
Posts: 239
Server: Florendyl (RP)
Name: Dakirn
Guild:
Haven
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Just curious for those of us who haven't started these yet.. are there actually different armor sets for each faction?
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04-06-2007, 02:51 PM
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#13
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Sigil Games Online
Join Date: Jul 2005
Posts: 58
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Quote:
Originally Posted by Dakirn
Just curious for those of us who haven't started these yet.. are there actually different armor sets for each faction?
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Yes.
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04-06-2007, 04:18 PM
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#14
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Join Date: Feb 2007
Posts: 239
Server: Florendyl (RP)
Name: Dakirn
Guild:
Haven
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Quote:
Originally Posted by Elidroth_SGO
Yes.
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Interesting. I hope there's a disciple combat set in there like with MoP
Thanks Elidroth!
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04-08-2007, 06:30 AM
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#15
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Join Date: Mar 2007
Posts: 69
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Quote:
Originally Posted by Dakirn
Interesting. I hope there's a disciple combat set in there like with MoP
Thanks Elidroth!
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Yeah, it sound like the celestine armor, but higher level. Hoping to see it soon on live servers 
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__________________
Ramar the Raki - Gelenia
>>>>>>>> Quantum Foam <<<<<<<<<
>>>>> The italian power guild <<<<
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04-08-2007, 09:08 AM
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#16
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Join Date: Feb 2007
Posts: 239
Server: Florendyl (RP)
Name: Dakirn
Guild:
Haven
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Just need to see how the stats on the different sets flow then so I can decide which one I want to do 
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04-09-2007, 11:12 AM
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#17
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Join Date: Feb 2007
Posts: 10
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I have enjoyed running around this area.
There are a few things I was wondering will be address in the patch changes.
1) the velkor breeder only titled named in gorgalok that isnt itemized
2) the triggered bloodpriest if there is someone who bugged out the encounter run off the blood guardians get them caught in the walls it doesnt reset and no one else can do it til server reset.
3) the champion ring event is either a one time deal or doesnt ever reset. This was one of my most favorite chanlenges of the city : )
4) the sign post to the council of the elders is pointing in the wrong direction.
Thanks
Arkand
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04-09-2007, 03:57 PM
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#18
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Join Date: Feb 2007
Posts: 61
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Where did you get those quests? I was looking around the area but only found that all 3 factions are aggro to me. Is there some neutral base I didn't find?
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04-09-2007, 05:07 PM
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#19
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Join Date: Mar 2007
Posts: 41
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you must raise faction by killing mobs from the 2 opposing factions... and you start at -10k with all.
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04-09-2007, 05:33 PM
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#20
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Guild Member
Join Date: Dec 2006
Posts: 768
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Quote:
Originally Posted by PlacentaBurrito
you must raise faction by killing mobs from the 2 opposing factions... and you start at -10k with all.
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What sucks is that we don't know about any but the Gorg armor right now before we start raising faction. So could be the best monk armor is one of the other factions.
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