04-17-2007, 09:05 AM
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#21
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Join Date: Feb 2007
Posts: 20
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Quote:
Originally Posted by bronstahd
Yes, the faction grind grants access, in part, to the outfitters and, in whole, to the legendary neck item. 
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Doesnt sound good for those of us who grinded over 6k faction even though the legendary necklace was/is nice, I was more focused on the medals and would have rather spent that faction grind working on a gord/itch/flor armor set.
Hopefully Bron means that it's still required to get that very high faction to be able to unlock the ability to get medals and not just something like 1-3k faction could do it.
Because outfitters quests are available I believe even at the lowest ranks, but Coordinators require higher ranks. Hoping it was just a fruedian slip and he meant coordinators and in the sense the highest coordinators will offer medal rewards making the faction grind more meaningful beyond the necklace (especially for those of us who have been 50 even before starting).
From what I gathered the outfitters only needed you to wear your necklace even very low faction to get their medal "quests".
I hope this isn't the case, faction IMHO should be high to be able to get medals for those quests. The legendary necklace shouldn't be the only reason for grinding to 9k+ faction. Had I known from what I think I'm hearing here, that medals aren't all that reliant on faction, probably would have moved onto other things by now.
It sounds to me that since he said outfitters get unlocked (but are unlocked at low faction just by wearing even the low rank necklaces) and didn't hint that faction was all that much needed to be grinded high, or mention if medals were tied to having to be higher/highest ranks, that it's been a bit of a waste of time if only for the legendary necklace. Although that the necklace is nice, would have been spending my time working on Gorg, Itch, or Flor factions instead and had a bit more to show for by now.
I'd really appreciate it if you clarified whether those of us who want the medal items need to keep spending time faction grinding beyond even 6-9k. So many other things rather do in the game than faction grind something I don't want if I could get what I do want with my current faction.
..Thanks
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Last edited by Spyder07 : 04-17-2007 at 09:56 AM.
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04-17-2007, 09:32 AM
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#22
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Join Date: Mar 2007
Posts: 41
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Quote:
Originally Posted by bronstahd
Yes, the faction grind grants access, in part, to the outfitters and, in whole, to the legendary neck item. 
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Now by outfitters do you mean the lucent medal outfitter guys? thats it them and the neck?... I'll still finish out my rep as I've got the highest on my server but come on... Please tell me there is more to it.
Quote:
Originally Posted by bronstahd
You're not missing them. They are gained via quests that are probably impossible until the tuning for the large pyramids goes live.
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Now by impossible do you mean that they hit way too hard in tightly packed corners and then run away and regen at an absurd rate? Or literally impossible as in the "boss" type mobs aoe for a shit ton in packed corridors, and then regen at an equally absurd rate. Where me and a bloodmage and a warrior couldnt dps it down once it started running because it was regenning too fast? Or regenning just slow enough for me to watch one blatant fking maggot bard ( I am one too this should be impossible ) and a bloodmage to kill it from half life to dead in 30 seconds using only a dot song and bloodmage dps.
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04-17-2007, 09:39 AM
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#23
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Join Date: Feb 2007
Posts: 20
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Quote:
Originally Posted by PlacentaBurrito
Now by outfitters do you mean the lucent medal outfitter guys? thats it them and the neck?... I'll still finish out my rep as I've got the highest on my server but come on... Please tell me there is more to it.
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That's my concern dead on. Sounds like the only point to faction grinding is for the necklace only.
Quote:
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Now by impossible do you mean that they hit way too hard in tightly packed corners and then run away and regen at an absurd rate? Or literally impossible as in the "boss" type mobs aoe for a shit ton in packed corridors, and then regen at an equally absurd rate. Where me and a bloodmage and a warrior couldnt dps it down once it started running because it was regenning too fast? Or regenning just slow enough for me to watch one blatant fking maggot bard ( I am one too this should be impossible ) and a bloodmage to kill it from half life to dead in 30 seconds using only a dot song and bloodmage dps.
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I would hope that this isn't that kill 100 4d mobs because that's cheesy if that's all it takes to get medals and avoid the entire faction grind. Or something like farm a boss 25 times per item, that's just weaksauce if so. Should honestly only open a quest for medals at highest rank (Justice?) so there's honestly more meaning to the faction grind.
Unless maybe he meant that Justice Rank quest to get Justice Rank required you to kill something deep in a 4d dungeon and THAT is why medals were hard or impossible to get was you couldn't really advance to Justice in the current status and that Justice gives quests for medals. Concerned all that faction grinding was only for a necklace and would have been working faction instead for multiple armor slots elsewheres given the choice for that time spent.
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04-17-2007, 09:49 AM
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#24
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Join Date: Mar 2007
Posts: 80
Server: Thunderaxe
Name: Garn
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Quote:
Originally Posted by bronstahd
Yes, the faction grind grants access, in part, to the outfitters and, in whole, to the legendary neck item. 
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Thank you very much for the clarification, much appreciated.
We will continue to plug away at this then.
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__________________
Garn
50 Dreadknight of Thunderaxe
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04-17-2007, 10:49 AM
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#25
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Join Date: Feb 2007
Posts: 53
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Quote:
Originally Posted by bronstahd
Yes, the faction grind grants access, in part, to the outfitters and, in whole, to the legendary neck item. 
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please tell me it is worth the effort for the neck.
I was very disgruntled after getting the 3K neck and finding it was almost a downgrade (+1 vit, +1 wis, -1 con, -4 energy -1 healing focus or something to that effect as the net difference between the necks for the healer version)
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04-17-2007, 11:09 AM
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#26
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Join Date: Feb 2007
Posts: 239
Server: Florendyl (RP)
Name: Dakirn
Guild:
Haven
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Maybe the outfitter vendors are open at low level so you have some idea of what you're grinding for? Waiting until 6k+ to open the quest windows isn't going to encourage people to grind for nothing.
The arena rewards (also displayed as quests) are available to see even if you don't have the amount of coins needed to purchase an item.
It sounds like the high faction opens the quests for the medals, but the outfitters are just around to show you "hey, get those medals and you can get this."
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04-17-2007, 01:57 PM
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#27
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Join Date: Feb 2007
Posts: 84
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he said something about the medals will be quest rewards for the high pyramids "WHEN THEY GO LIVE." Does that mean they aren't even in the game yet? just wondering since Im at 7k right now and will get anoth 3-4k by tomorrow which im guessing should be around justice rank.
also I haven't even done templar quest yet because i read there is some confusion on who to kill for "ambassador". Who do you kill to get the quest credit for this. the only guy who wrote anything about it said he didn't want to spoil it, bah. I don't grind faction to be stuck for a day....damn riddle.
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Last edited by petelta : 04-17-2007 at 02:01 PM.
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04-17-2007, 02:16 PM
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#28
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Join Date: Mar 2007
Posts: 80
Server: Thunderaxe
Name: Garn
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Quote:
Originally Posted by petelta
he said something about the medals will be quest rewards for the high pyramids "WHEN THEY GO LIVE." Does that mean they aren't even in the game yet? just wondering since Im at 7k right now and will get anoth 3-4k by tomorrow which im guessing should be around justice rank.
also I haven't even done templar quest yet because i read there is some confusion on who to kill for "ambassador". Who do you kill to get the quest credit for this. the only guy who wrote anything about it said he didn't want to spoil it, bah. I don't grind faction to be stuck for a day....damn riddle.
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Actualy i think its further back in this thread that they stated the area of the necropolis you need to be in and the mobs names for the update. If it was not this thread it was somewhere on this board.
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__________________
Garn
50 Dreadknight of Thunderaxe
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04-19-2007, 02:18 PM
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#29
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Sigil Games Online
Join Date: Mar 2006
Posts: 48
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Quote:
Originally Posted by PlacentaBurrito
Now by outfitters do you mean the lucent medal outfitter guys? thats it them and the neck?... I'll still finish out my rep as I've got the highest on my server but come on... Please tell me there is more to it.
Now by impossible do you mean that they hit way too hard in tightly packed corners and then run away and regen at an absurd rate? Or literally impossible as in the "boss" type mobs aoe for a shit ton in packed corridors, and then regen at an equally absurd rate. Where me and a bloodmage and a warrior couldnt dps it down once it started running because it was regenning too fast? Or regenning just slow enough for me to watch one blatant fking maggot bard ( I am one too this should be impossible ) and a bloodmage to kill it from half life to dead in 30 seconds using only a dot song and bloodmage dps.
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The rare/heroic/expendables will be available at any faction. This is done so you don't need a full group of people with max faction to do the events to get Medals. The events themselves do require at least one person to have high faction and we'll be bringing more items live to reward those who have completed the faction grind (i.e. they will require max faction), but they still need tuning before they go in. Specifically, we have no idea how quickly Lucent Medals will enter the world yet (personally I think they'll be coming in really quickly once the events are figured out) and don't want to give out items of that caliber too easily and/or quickly. Sorry, know it sucks a bit... at least you got a straight answer though.
Quote:
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Originally Posted by petelta
he said something about the medals will be quest rewards for the high pyramids "WHEN THEY GO LIVE."
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Think you misunderstood what I said. I said that they are the quest rewards for the large pyramids which were more or less impossible due to having NPCs that were roughly equivalent to 8 dots.  I am pretty sure the difficulty tweaks went live with yesterday's patch so you should be able to get Lucent Medals as soon as you or one of your group mates meets the faction requirement. 
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Garrett Fern
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04-19-2007, 02:52 PM
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#30
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Join Date: Feb 2007
Posts: 239
Server: Florendyl (RP)
Name: Dakirn
Guild:
Haven
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Quote:
Originally Posted by bronstahd
Think you misunderstood what I said. I said that they are the quest rewards for the large pyramids which were more or less impossible due to having NPCs that were roughly equivalent to 8 dots.  I am pretty sure the difficulty tweaks went live with yesterday's patch so you should be able to get Lucent Medals as soon as you or one of your group mates meets the faction requirement. 
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Okay I just want to make this clear for myself.
1. The level 46 quests to kill 100 mobs in each temple is NOT related to medals, correct?
2. Once your faction is high enough, you will get more quests for the large pyramids. Will these give medals as rewards or allow medals to drop in the pyramid?
Just trying to figure out how this works before I drag my guild back (again) for these quests.
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04-19-2007, 05:36 PM
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#31
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Sigil Games Online
Join Date: Mar 2006
Posts: 48
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Quote:
Originally Posted by Dakirn
Okay I just want to make this clear for myself.
1. The level 46 quests to kill 100 mobs in each temple is NOT related to medals, correct?
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Correct.
Quote:
Originally Posted by Dakirn
2. Once your faction is high enough, you will get more quests for the large pyramids. Will these give medals as rewards or allow medals to drop in the pyramid?
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In truth, they are more like events that reward you with medals. The quests serve only to reliably award the medals for successful completion of the events. So, relatively short (I'm not sure exactly, but if pressed I'd guess around 20-30 minutes to complete), relatively difficult (it's all base 6 dots atm but we'll tweak as necessary when people start trying them) repeatable events that grant X Lucent Medals where X is a variable determined by how well you complete the event itself.
TBD is the number of medals required to purchase items from the final outfitter.
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__________________
Garrett Fern
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04-20-2007, 06:45 AM
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#32
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Join Date: Feb 2007
Posts: 134
Server: Gelenia (EU)
Name: Leishiu
Guild:
Azure
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Quote:
Originally Posted by bronstahd
In truth, they are more like events that reward you with medals. The quests serve only to reliably award the medals for successful completion of the events. So, relatively short (I'm not sure exactly, but if pressed I'd guess around 20-30 minutes to complete), relatively difficult (it's all base 6 dots atm but we'll tweak as necessary when people start trying them) repeatable events that grant X Lucent Medals where X is a variable determined by how well you complete the event itself.
TBD is the number of medals required to purchase items from the final outfitter.
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Will medals be awarded to each person automagically or does the party have the choice how to split them out (by rolls, rapid fingers or predetermined order)? I would definitly prefere the first. ~
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__________________
Leishiu ~ Azure ~ Gelenia
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04-22-2007, 09:37 AM
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#33
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Join Date: Dec 2005
Posts: 4
Server: Gelenia (EU)
Name: Esmeroth
Guild:
Darkwind
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the event itself includes a quest, everyone completing the quest - is rewarded with medals.
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Last edited by Esmeroth : 04-22-2007 at 10:13 AM.
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04-22-2007, 10:32 AM
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#34
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Join Date: Feb 2007
Posts: 239
Server: Florendyl (RP)
Name: Dakirn
Guild:
Haven
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Quote:
Originally Posted by Esmeroth
the event itself includes a quest, everyone completing the quest - is rewarded with medals.
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Can you tell us how many you get for the event?
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04-22-2007, 06:45 PM
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#35
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Join Date: Apr 2007
Posts: 30
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11,000 dynamic faction and Justice rank now. Still no sign of medals =P Am I getting close?
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04-22-2007, 09:35 PM
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#36
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Join Date: Feb 2007
Posts: 40
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Quote:
Originally Posted by Silueen
11,000 dynamic faction and Justice rank now. Still no sign of medals =P Am I getting close?
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omg another 40+ quest that involves grinding faction? My favorite!!!! I hope every quest from this day forward lets us grind faction!
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04-23-2007, 12:49 AM
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#37
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Join Date: Mar 2007
Posts: 55
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Quote:
Originally Posted by Pudaan
omg another 40+ quest that involves grinding faction? My favorite!!!! I hope every quest from this day forward lets us grind faction!
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yep, personally I think the dev working on this should just delete this chunk and exercise their capability of being original by working at a mcdonalds.
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04-23-2007, 09:53 AM
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#38
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Join Date: Apr 2007
Posts: 41
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Quote:
Originally Posted by Edrick
yep, personally I think the dev working on this should just delete this chunk and exercise their capability of being original by working at a mcdonalds.
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Let's try to communicate to him, intead of just flaming.
I'm sure there is a fun way of farming faction, we just have to find it through suggestions. I just wish this quest had more of the tablets riddle and less of the killing in circles.
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04-23-2007, 11:11 AM
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#39
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Join Date: Mar 2007
Posts: 41
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Just btw 11k is enough rep.
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04-23-2007, 02:43 PM
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#40
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Join Date: Feb 2007
Posts: 40
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The shadowhound wasnt to bad, TONs of quest that just have you mindlessly killing things, but at least you get a reward after every set instead of straight just slaughtering hundreds of mobs working towards a set faction.
We would rather have a long drawn out questline then grinding faction for a week straight, or at least i would.
A few quests here and there that grind faction arent to bad, but it seems almost every quest that gives anything worthwhile requires faction. Id rather just have an epic quest line, no faction grinding.
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