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Old 04-29-2007, 12:59 PM   #81
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Originally Posted by Lendal View Post
Apparently, SOE is gaining more control, financially or otherwise, over the game. Whatever announcement Brad makes, no matter how circuitously or flowerly he tries to be, he's going to say that SOE is gaining additional involvement in the game. That's the bottom line.
It's not just people who dislike SOE... Sigil and Brad have been saying for a year now that it's Sigil's game. Apparently we cannot rely upon their word or their ability to make a stable community and game.

Quote:
Originally Posted by Aradune Mithara
SoE cannot touch the gameplay.

What we have done is become the publishers of our own game. We now have even more control and authority over Vanguard, how it is made, how it is designed, and how it is marketed than we ever had with Microsoft.

I realize there are lots of different feelings about SOE and their games. But whatever those feelings, the fact of the matter is that they know operations and distribution. They will make sure our beta runs the way it needs to, that our game is widely marketed, and that our game is available all over, in all channels.

That is SOE's role in this new partnership with them. Sigil remains Sigil, able to focus now moreso on what we do best -- design, implement, conduct betas, build community, and market.
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Originally Posted by Aradune Mithara
Vanguard will not leave the dream and visions of Sigil and its current developers. I give you my word. And this move insures that the above remains true by giving us total authority over the design of the game, community, customer service, etc.
Quote:
Originally Posted by Aradune Mithara
SOE is not buying Sigil. Sigil remains Sigil.

I left SOE years ago because I wasn't in a position to be hands on making games anymore. That's why Sigil was founded.

Selling out would put me back in the same place I was before: not making games. Making MMOGs makes me happy. I love Vanguard and intend to see the game through, long past launch. We have so much planned for the game after launch -- I've hinted at much of it.

Why would I do anything to jeoprodize what I have now? This new deal now even gives us (which includes me) even MORE authority and autonomy. This makes me even happier.

Seriously, think about what you are saying -- it doesn't make sense and it doesn't fit my track record and personality.

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Originally Posted by Smed
To put your mind at ease.. this is Sigil's game and it's staying that way. Brad and the Sigil team have done a phenomenal job.. they don't need any gameplay advice.
All of these posts are a year old. Obviously, things have changed. Sadly, it only took three months of a live game to change Sigil's confidence.
 
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Old 04-29-2007, 12:59 PM   #82
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Yes, I always want everything my way, and in most cases I get it. I own six corporations in several industries from ranging from construction products to photovoltaics, so yes, I do have a sense of market, and how to run a buisiness.
OMG. Another Venzule. I'ma have to get my hip waders out, 'cause it's gettin' deep in here.
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Old 04-29-2007, 01:00 PM   #83
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Correct me if im wrong this whole thread is a discussion on Brad posting about posting? And absolutely no one knows exactly what this supposed Special post will be about? Other then its about soe/sigil issues.
It's about the new harvesting changes coming up. Screenshot:

http://www.fohguild.org/forums/attac...e-vg-i-win.jpg

Last edited by Nólaquen : 04-29-2007 at 03:04 PM. Reason: Please don't be as obviously disrespectful as that...
 
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Old 04-29-2007, 01:01 PM   #84
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It's about the new harvesting changes coming up. Screenshot:
Too funny!!!!

Last edited by Nólaquen : 04-29-2007 at 03:05 PM.
 
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Old 04-29-2007, 01:01 PM   #85
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Dear lord, Rhagz, keep that trash on FoH's forum.
 
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Old 04-29-2007, 01:05 PM   #86
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Originally Posted by Loampounder View Post
Dear lord, Rhagz, keep that trash on FoH's forum.
Agree...you know this is very hurtful for a very nice man....its a good bunch of folks over at sigil. This must be killing them.
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Old 04-29-2007, 01:06 PM   #87
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Originally Posted by Loampounder View Post
I'm not sure if you can find any support for your characterizations of EQ2 and SWG. They might have made money, but that is far from considering EQ2 and success (since it never approached EQ's return) and SWG never lived up to the potential it had.

From what I've seen, SOE tend to turn games into production machines, akin to taking a little bakery that made great custom cakes and turning it into a factory that makes white bread. Oh, a lot of people like white bread but it becomes plain.
Hmm... don't like white bread... I like the bread with different interesting stuff in it... the more the merrier ;p
 
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Old 04-29-2007, 01:06 PM   #88
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You have been spewing this garbage since back in Beta! When are you going to learn to shut up?

Get a new argument because death penalties don't make an MMO, genius. You and your love for punishments and preaching how that's where the FUN lies. You're so out of touch with how MMO's thrive it's not even funny anymore.

You and your friends from beta are the reason why this game has been held back for so long. Causing drama, cursing out Nino and everything else you did to stir discontent on the drawing boards. As if you even had that right or were important enough to listen to. HINT: You're not! I would have thrown you out from day ONE! Instead of concentrating on how to breathe live into the game, you breathe death into it at every turn.

When are you going to get it through your thick head that people aren't signing up to escape the oh-so-bad challenge of not dying!!! They sign up to experience a virtual world at a reasonable pace that finds a thrill at each step. If there's no thrill to be found when you're character is alive, your masochistic death penalties are sure to cinch their decision to push the cancel button.

Your threats to quit have been long and tired. JUST DO IT ALREADY!
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Old 04-29-2007, 01:06 PM   #89
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Agree...you know this is very hurtful for a very nice man....its a good bunch of folks over at sigil. This must be killing them.
I don't think any of us know Mr. McQuaid well enough to call him a "nice man" or a "bad man".
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I'l never say a man and a women are equal, that's insane!
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You, like us, are just some bored mother****er who posts on the internet. You are not my buddy, with whom I would expect to have little in jokes about raping me, hilarious as you might find that.
 
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Old 04-29-2007, 01:12 PM   #90
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Originally Posted by Kamira View Post
You have been spewing this garbage since back in Beta! When are you going to learn to shut up?

Get a new argument because death penalties don't make an MMO, genius. You and your love for punishments and preaching how that's where the FUN lies. You're so out of touch with how MMO's thrive it's not even funny anymore.

You and your friends from beta are the reason why this game has been held back for so long. Causing drama, cursing out Nino and everything else you did to stir discontent on the drawing boards. As if you even had that right or were important enough to listen to. HINT: You're not! I would have thrown you out from day ONE! Instead of concentrating on how to breathe live into the game, you breathe death into it at every turn.

When are you going to get it through your thick head that people aren't signing up to escape the oh-so-bad challenge of not dying!!! They sign up to experience a virtual world at a reasonable pace that finds a thrill at each step. If there's no thrill to be found when you're character is alive, your masochistic death penalties are sure to cinch their decision to push the cancel button.

Your threats to quit have been long and tired. JUST DO IT ALREADY!

The most honest and accurate post I have seen in quite some time.
 
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Old 04-29-2007, 01:13 PM   #91
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I don't think any of us know Mr. McQuaid well enough to call him a "nice man" or a "bad man".
Suddenly you have faux standards? That's pretty petty, especially come from someone who Sigil has worked with for years. Civilized people generally offer basic respect as a common courtesy, let alone considering the amount of work Brad has put into Sigil and our community.
 
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Old 04-29-2007, 01:14 PM   #92
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Well there are many that are complaining about lack of high level content...SOE will fix that guaranteed....If they run it like they did EQ1 you'd have a new expansion every 4 months (or so it seemed).....SOE runs their games as a business....They are only fixed on the bottom line.....
 
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Old 04-29-2007, 01:20 PM   #93
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If they run it like they did EQ1 you'd have a new expansion every 4 months (or so it seemed).....
This was true when EQ was like six years old.
 
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Old 04-29-2007, 01:21 PM   #94
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I'm sorry. I just can't bring myself to feel sorry for Brad when he dumped EQ into SOE's hands. I also did'nt (and still don't) like him catering to the "uber" crowd like he was doing in EQ. That and his complete arrogance in his posts during the developement of this game, along with his rabid fanbase initially turned me off.
I'm one of the ones that saw this coming a long time ago based on his previous actions. Its one of the reasons I decided to wait at least 6 months to a year before trying this game. Now if SOE takes over I'll put this in my "No way would I ever buy this game" folder.

The one's I feel sorry for is the blindly devoted who were saying that Brad would "Never" do that again. I hope that the game continues to give you pleasure.

It's been fun browsing around SV. Looks like there's no more reason to follow this game in my eyes.
 
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Old 04-29-2007, 01:23 PM   #95
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Originally Posted by Speaker View Post
At the same time, many of us gave up and left EQ2 once they made travel super easy and for all practical purposes removed the death penalty, completely ,removing any risk vs reward. Out of a guild of 150 that started playings EQ2, not one member plays the game now.

If SOE takes over and make similar changes to Vanguard like they did with EQ2, I won't stick around.
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That's about it. You for one, and maybe half a dozen other people. You liked it, you couldn't stand any change despite the fact that hundreds of others did not like it. I guess every single one of them was a WoW easymoder who needed to go back to WoW?

Or maybe they just had the ability to recognize that something just plain wasn't fun. You were possibly the single worst thing to ever happen during beta, and Kamira is right. You should have been removed at the first opportunity as a disruption to the process.
He's no business genius, Rhagz. Because if he was, he would have known when SOE drew up the contract with Sigil, at the very least, the provision for taking over completely was included to safeguard their investment. It's a legal no-brainer. I'd even go so far as to say it was a given all along. Why anyone is surpised baffles me.

Speaker and his buddies have unrequited egos and that's why he wants the game old-school boring. (It's also the only thing he can think to say for over two years because he's just that dumb in the creative department.) So he can sit on top of his perch and ridicule all the little people below. Which is exactly what he's trying to do now and always did back in Beta.

It's all about his ego, hence his dream-boat bragging about owning multi-successful businesses.
 
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Old 04-29-2007, 01:24 PM   #96
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Originally Posted by Speaker View Post
At the same time, many of us gave up and left EQ2 once they made travel super easy and for all practical purposes removed the death penalty, completely ,removing any risk vs reward. Out of a guild of 150 that started playings EQ2, not one member plays the game now.

If SOE takes over and make similar changes to Vanguard like they did with EQ2, I won't stick around.
Quote:
Originally Posted by rhagz View Post
That's about it. You for one, and maybe half a dozen other people. You liked it, you couldn't stand any change despite the fact that hundreds of others did not like it. I guess every single one of them was a WoW easymoder who needed to go back to WoW?

Or maybe they just had the ability to recognize that something just plain wasn't fun. You were possibly the single worst thing to ever happen during beta, and Kamira is right. You should have been removed at the first opportunity as a disruption to the process.
He's no business genius, Rhagz. Because if he was, he would have known when SOE drew up the contract with Sigil, at the very least, the provision for taking over completely was included to safeguard their investment. It's a legal no-brainer. I'd even go so far as to say it was a given all along. Why anyone is surpised baffles me.

Speaker and his buddies have unrequited egos and that's why he wants the game old-school boring. (It's also the only thing he can think to say for over two years because he's just that dumb in the creative contribution department.) So he can sit on top of his perch and ridicule all the little people below. Which is exactly what he's trying to do now and always did back in Beta.

It's all about his ego, hence his dream-boat bragging about owning multi-successful businesses.
 
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Old 04-29-2007, 01:26 PM   #97
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He's no business genius, Rhagz.
Yeah, it's mind-bottling how he can claim to be some super successful business owner, then turn around and act like a 30+ million dollar budget game should cater to a few thousand people..

Walk into any potential investors office, and say 'we need 30 million to make a niche game that most people won't like, but the very few who do will like it a lot!' and see how long it takes for them to call security.
 
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Old 04-29-2007, 01:35 PM   #98
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Where is Isobel?
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Old 04-29-2007, 01:37 PM   #99
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Suddenly you have faux standards?
milque·toast /ˈmɪlkˌtoʊst/ Pronunciation Key - Show Spelled Pronunciation[milk-tohst] Pronunciation Key - Show IPA Pronunciation
–noun (sometimes initial capital letter) a very timid, unassertive, spineless person, esp. one who is easily dominated or intimidated: a milquetoast who's afraid to ask for a raise


If this is what you are referring to, I would argue that it's an apt description of how the development of this game has proceeded, and a very warranted title.

Quote:
That's pretty petty, especially come from someone who Sigil has worked with for years.
I have no idea what you're referring to here. Obviously it's not Mr. McQuaid, as he isn't working "with" Sigil. Sigil is working FOR him, as it was made by him.

If you're referring to Vanguard Radio: Sigil has only been working with VGradio for a few months, not years. And after calling us an affiliate they have basically left us to rot no matter how much we've tried to interact with them, much as they have with the vast majority of their "affiliates". This in and of itself is worthy of a large amount of disdain.

Quote:
Civilized people generally offer basic respect as a common courtesy, let alone considering the amount of work Brad has put into Sigil and our community.
Obviously, Mr. McQuaid has put a lot of work into Vanguard, as it's a running MMORPG. It would be hard to see something like this through to a quasi-fruition without putting a lot of hard work into it. AS far as the community, I would argue that Brad hasn't put jack or shit into it aside from a lot of misleading hype.

In conclusion, none of what you're on about has anything to do with whether or not Mr. McQuaid is, or isn't, a "good" or "bad" person. He could be a micromanaging slave driver of an employer. He could be the kindest, sweetest boss you ever met. He could be a wife beater, or the best husband ever. He could be a kiddie-fiddler, or the best dad in the world. We really don't know.
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Quote:
Originally Posted by Atoyota
I'l never say a man and a women are equal, that's insane!
Quote:
Originally Posted by emilyliam
You, like us, are just some bored mother****er who posts on the internet. You are not my buddy, with whom I would expect to have little in jokes about raping me, hilarious as you might find that.
 
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Old 04-29-2007, 01:39 PM   #100
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mind-bottling

Mind-BOGGLING
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Quote:
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I'l never say a man and a women are equal, that's insane!
Quote:
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You, like us, are just some bored mother****er who posts on the internet. You are not my buddy, with whom I would expect to have little in jokes about raping me, hilarious as you might find that.
 
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