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Old 05-10-2007, 10:54 AM   #1
Swampratt
 
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Default Confusing Numbers

Every day we have diffrent people posting server population numbers for the various servers. Accurate? Semi-accurate? Dead-on? Who knows? I do however know that at the current state of Vanguard a consildation of the servers would only promote a healthier game.

I see so many against this. That is also very confusing. Who would not want the game to feel more alive? Who would not want more options to group for quests/dungeons? Who would not want more crafters, diplomats and adventures scurring around giving us who are left a more enjoyable game?

If we all took into consideraton the numbers being posted the last several weeks one would think Vanguard has less then 15k subs currently. If thats the case we would only need 1 PVP server, 2 PVE servers and 1 RP server to get us by untill they decide to re-luanch and promote this game with advertising not just word of mouth and the negative publicity it gets from all the reviews.

I for one would love to see more people running around and at the moment the world seems so dead other then guild chat. We still have 70+ members and seem to have anywhere from 20-35 on at any given time. Above and beyond the occasional guild group I might see 2-3 other players in a 3-5 hour gaming session.

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Old 05-10-2007, 11:02 AM   #2
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Originally Posted by Swampratt View Post
Every day we have diffrent people posting server population numbers for the various servers. Accurate? Semi-accurate? Dead-on? Who knows? I do however know that at the current state of Vanguard a consildation of the servers would only promote a healthier game. most are not acurate

I see so many against this. That is also very confusing. Who would not want the game to feel more alive? Who would not want more options to group for quests/dungeons? Who would not want more crafters, diplomats and adventures scurring around giving us who are left a more enjoyable game?because the peeps like me have a healthy server, and dont want more. the world is huge. its going to seem a bit empty. depends also when you play.

If we all took into consideraton the numbers being posted the last several weeks one would think Vanguard has less then 15k subs currently. If thats the case we would only need 1 PVP server, 2 PVE servers and 1 RP server to get us by untill they decide to re-luanch and promote this game with advertising not just word of mouth and the negative publicity it gets from all the reviews.and that number is wrong. you have to understand that most of these tallies are from peeps that no longer play. they come here and gnome the forums as much as possibe. why they come to the forums on a game they dont play is beyond me. there was one tally that showed a steady 1700 subs playing in a 24 hour period, on just his server.

I for one would love to see more people running around and at the moment the world seems so dead other then guild chat. We still have 70+ members and seem to have anywhere from 20-35 on at any given time. Above and beyond the occasional guild group I might see 2-3 other players in a 3-5 hour gaming session.

Swampratt
yea. all depends on where you are, and what time you play. also depends on the health of your particular server. all i know is there are a few servers that have a healthy population. my server in particular have new peeps every day.

good day to you
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Old 05-10-2007, 11:14 AM   #3
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yea. all depends on where you are, and what time you play. also depends on the health of your particular server. all i know is there are a few servers that have a healthy population. my server in particular have new peeps every day.

good day to you
Hate to tell you this but 1700 subs is low considering there arent exactly a load of servers to choose from.

VG is loosing numbers daily. But your right,stick your head in the sand and ignore the facts. Its the way forward
 
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Old 05-10-2007, 11:15 AM   #4
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yea. all depends on where you are, and what time you play. also depends on the health of your particular server. all i know is there are a few servers that have a healthy population. my server in particular have new peeps every day.

good day to you
I wish I could feel like my server is "full". I play on Hillsbury which is one of the "healthier" servers and it still feels void. The world is big, but with riftways, guild port and normal gate, we have plenty means of getting around now, which makes the world feel a little smaller becuase more stuff is quickly accessable. Never over the last 2-3 weeks do you see more then one server meduim with the others at low. Low is 2k or less? 1.5k or less? I am not sure. I am sure though that Sigil stated they wanted each server to house upwards of 8-10k players with 3-5k on at any given time.

So if you server is at medium, which is a rarity, I do not understand how to you it feels "alive"? I want it to feel alive and will be here untill the servers shut down(hopefully never) but I will not wear blinders while I do so........


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Old 05-10-2007, 11:19 AM   #5
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Originally Posted by Swampratt View Post
I Low is 2k or less? 1.5k or less? I am not sure. I am sure though that Sigil stated they wanted each server to house upwards of 8-10k players with 3-5k on at any given time.
Low is 1 to 1000 people, medium is 1000 to 2000, and high is over 2000.
 
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Old 05-10-2007, 11:19 AM   #6
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... actually the fact that Vanguard offers such a huge gameworld was my main motive to choose this game over others.

Plus the traditional fantasy setting and the company slogans, including that they wanted to fix things by making them better than traiditional MMORPGs, not by making it otherwise (such as using instances etc).
 
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Old 05-10-2007, 11:21 AM   #7
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Hate to tell you this but 1700 subs is low considering there arent exactly a load of servers to choose from.

VG is loosing numbers daily. But your right,stick your head in the sand and ignore the facts. Its the way forward
A comparison:

The latest figures I could find shows DDO having around 20-25k subs... their servers have around 150-200 concurrent primetime logins. DDO also has the same number of servers as Vanguard.

You do the math.
 
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Old 05-10-2007, 11:23 AM   #8
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A comparison:

The latest figures I could find shows DDO having around 20-25k subs... their servers have around 150-200 concurrent primetime logins. DDO also has the same number of servers as Vanguard.

You do the math.
DDO actually has more servers if you count the ones in Europe. It's over 20 total iirc.
 
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Old 05-10-2007, 11:26 AM   #9
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A comparison:

The latest figures I could find shows DDO having around 20-25k subs... their servers have around 150-200 concurrent primetime logins. DDO also has the same number of servers as Vanguard.

You do the math.
And DDO is cut up into instances and maybe a 10th of the size of Vanguard...... Plus I bet they didnt spend 30+ million to make the game? So 25k subs is making them a nice profit? Just wondering.

Do the math?

I was looking for more of a yes or no to mergers in this thread and reasoning behind peoples choice..... Clearly my stance is "for" mergers and I listed why.....

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Old 05-10-2007, 11:27 AM   #10
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Originally Posted by miir View Post
A comparison:

The latest figures I could find shows DDO having around 20-25k subs... their servers have around 150-200 concurrent primetime logins. DDO also has the same number of servers as Vanguard.

You do the math.
Sweet, nice to see your comparing VG to the dog of a game DDO
 
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Old 05-10-2007, 11:31 AM   #11
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DDO actually has more servers if you count the ones in Europe. It's over 20 total iirc.
There are only 2 EU servers now.

Atari/Turbine doesn't run those servers so they are not included in their subscription figures.
 
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Old 05-10-2007, 11:34 AM   #12
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Sweet, nice to see your comparing VG to the dog of a game DDO

Well people are throwing around sub 20k subscription numbers.
I thought a server population comparison to a game with 25k subs would be appropriate.

If Vanguard servers were running at primetime populations of 150-200, the 20k subs guess might actually be believable.
 
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Old 05-10-2007, 11:34 AM   #13
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Hate to tell you this but 1700 subs is low considering there arent exactly a load of servers to choose from.

VG is loosing numbers daily. But your right,stick your head in the sand and ignore the facts. Its the way forward
Just curious Tanaril, where is your data reflecting the "losing numbers daily" or is that just more general purpose doomsday talk? I'd LOVE to see that data.
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Old 05-10-2007, 11:34 AM   #14
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There are only 2 EU servers now.

Atari/Turbine doesn't run those servers so they are not included in their subscription figures.
Well it's hardly fair to compare VG US+EU servers and DDO US only and neglect the EU servers.

Didn't realize they merged servers in EU, but that still puts them at 17 or so, with about 5k peak pop /snicker.

Not a good state to be in even if VG triples the DDO population.
 
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Old 05-10-2007, 11:35 AM   #15
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I was looking for more of a yes or no to mergers in this thread

Well perhaps you should have made that more clear.
 
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Old 05-10-2007, 11:37 AM   #16
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I for one would love to see more people running around and at the moment the world seems so dead other then guild chat. We still have 70+ members and seem to have anywhere from 20-35 on at any given time. Above and beyond the occasional guild group I might see 2-3 other players in a 3-5 hour gaming session.

Swampratt
I cant go anywhere without seeing a ton of people in the outposts/dungeons. Seems most of the server pop on flor is in their 30s/40s, so there are tons around those areas catering to those levels. Already I have run into overcrowding issues where we were competing for bosses/groundspawns in Thel, or the sisters in POA. I would hate to see this increase. Do what you want with these ghosttown servers, but please leave florendyl alone.
 
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Old 05-10-2007, 11:42 AM   #17
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Just curious Tanaril, where is your data reflecting the "losing numbers daily" or is that just more general purpose doomsday talk? I'd LOVE to see that data.
Sub payers posting on forums how their guilds are shrinking daily, The fact that Sigil are in talks with SoE about selling up. Common sense really. If the population was steadily growing there wouldnt be these sorts of posts and Sigil wouldnt need to sell out.
 
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Old 05-10-2007, 11:47 AM   #18
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Just curious Tanaril, where is your data reflecting the "losing numbers daily" or is that just more general purpose doomsday talk? I'd LOVE to see that data.
While its far from concrete data by any means I personally do a /who all count 1 10 , 11 20 etc changing the level brackets as needed for results of 200+ . Ive been doing this 3-4 times a week for the last month or so. Usually around prime time PST 6-8pm.
On Thunderaxe We seem to hit about 900 - 1100 people on in the last two weeks or so.
About 5 weeks ago I was getting return results of of 1200 - 1400 on average.
No I didn't log my findings correlate it into a pie chart and put it in a excel spread sheet or anything similar.
But since the launch of LOTRO I would estimate from my personal and very casual data gathering that theres been about a 15%-20% decrease in population on my server.
And bear in mind 2 months ago or so when Merrit still posted numbers Thunderaxe was the 4th most populated server. So perhaps the top 2 servers feel there is no need for mergers the rest of the servers seem to disagree.
 
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Old 05-10-2007, 12:04 PM   #19
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I cant go anywhere without seeing a ton of people in the outposts/dungeons. Seems most of the server pop on flor is in their 30s/40s, so there are tons around those areas catering to those levels. Already I have run into overcrowding issues where we were competing for bosses/groundspawns in Thel, or the sisters in POA. I would hate to see this increase. Do what you want with these ghosttown servers, but please leave florendyl alone.
This is the nature of the beast when you have non-instances content, but look at what you are saying. You have a game that has a huge "world", and yet players are going to flock to areas with other players because *shock*, VG is a group-oriented game.

So you have a game that should be housing a LOT more players, if VG hadn't had such a horrible launch, and yet you say its overcrowded because people compete for mobs and spawns?
 
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Old 05-10-2007, 12:24 PM   #20
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This is the nature of the beast when you have non-instances content, but look at what you are saying. You have a game that has a huge "world", and yet players are going to flock to areas with other players because *shock*, VG is a group-oriented game.
No, players flock there because the rewards are so great.

Quote:
have a game that should be housing a LOT more players, if VG hadn't had such a horrible launch, and yet you say its overcrowded because people compete for mobs and spawns?
I have never been in khal, donovan's, wardship, poa, river valley, southwatch, etc etc etc without seeing a large number of players. Is it overcrowded when I have to wait four hours to do the sisters? To me, yeah. It sure is.

Maybe others like to go through a dungeon in easy mode where 4 groups are killing all the mobs so its a breeze. Myself, I like the challenge of breaking into it myself. Thankfully, VG has enough content "off the beaten path" to allow this. Wanna crack a dungeon with just your group? Go to hakrel. Want to watch the zerg rush? Go to thelaseen.

Good mix to me. Leave florendyl population alone please.
 
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