06-11-2007, 04:00 PM
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#141
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Join Date: Feb 2007
Posts: 196
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Quote:
Originally Posted by warakus
LOL L2P? You think this game takes some amazing skill? You think playing a cleric in this game takes skill? EQ one may have become old but at least with CH chains a mistake or a fizzle could cost you a raid if you werent on top of it. Hell at least they had raids!
I like how people like you make comments because your defending something that is an obvious error in balance. Learn to play should be applied to people that think these are needed for the class.... did you know.. right now I cleric can fill allmost EVERY role in the game?
Snare/root
Mez
Debuff
DPS
Healing
Tanking
Buffing
Aggro wipe
Pacify
and we are talking about some of them being BETTER then the classes that get it as a prime ability (example 60 second mez) Wonder what a Psi is suppossed to do for a main role now?
You could virtually make all cleric groups... with different affinities and do BETTER then a mixed group. The exception being buffs (other buffs) and a bard to increase DPS even more. Sure a ranger out DPSes a cleric (god I hope so) but by enough to really make it matter? If you cant see this then you need to L2P 
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Man as usual, you are good for a laugh and as usual you are wrong.
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06-11-2007, 04:15 PM
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#142
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Join Date: Sep 2006
Posts: 44
Server: Varking (Alt PvP)
Name: Torpal
Guild:
The Order of Leet
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Quote:
Originally Posted by warakus
did you know.. right now I cleric can fill allmost EVERY role in the game?
Snare/root
Mez
Debuff
DPS
Healing
Tanking
Buffing
Aggro wipe
Pacify
and we are talking about some of them being BETTER then the classes that get it as a prime ability (example 60 second mez) Wonder what a Psi is suppossed to do for a main role now?
You could virtually make all cleric groups... with different affinities and do BETTER then a mixed group. The exception being buffs (other buffs) and a bard to increase DPS even more. Sure a ranger out DPSes a cleric (god I hope so) but by enough to really make it matter? If you cant see this then you need to L2P 
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mez?..... now granted I am not caught up on ALL the other affinities, but I dont know if a 6 second stun counts as a "mez"
aggro wipe? I know that peace affinity has de-aggro abilities.... but then, so do druids, and other classes.
tanking?.... you DO KNOW that a cleric has FAR less mitigation than you do right?.... (unless you have all green armor) lol
snare/root? I have 1 root, which breaks when a strong wind blows against the mob
healing?..... well gosh.... I would hope so
pacify? so does sorc, druid, paladin buff (gift of peace), and a number of other classes
debuff?..... lol... litany, and smiting blow.... what else we got?
buffing? EVERY class (other than your precious DRK) has buffs..... CMN
DPS? wow.... since I have a defensive build I do a wopping..... 135 DPS.... (according to attack range) if you dont do at least double this, you should quit the game
so in essence...... I am telling you..... to cry more... and L2P your own class
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06-11-2007, 04:16 PM
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#143
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Join Date: Sep 2006
Posts: 44
Server: Varking (Alt PvP)
Name: Torpal
Guild:
The Order of Leet
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Quote:
Originally Posted by durango
Boon of the Shieldmaiden is a lvl 50 preservation affinity ability that heals for 375+ on every block.
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sweet..... only a half a level to go..... lol
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06-11-2007, 08:59 PM
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#144
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Join Date: Feb 2007
Posts: 333
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Quote:
Originally Posted by durango
Man as usual, you are good for a laugh and as usual you are wrong.
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Your as vague as usual.... What can you diagree with... what cant clerics do? Please enlighten us as to what I put up there that is wrong? I pasted the affinties in a coupel of places...that list came form personal experience and the written description of the affinties.. who in the rigght mind would go purity... wow cant beleive that one is even an option when its the only one thats balanced.
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06-11-2007, 11:28 PM
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#145
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Join Date: Sep 2006
Posts: 44
Server: Varking (Alt PvP)
Name: Torpal
Guild:
The Order of Leet
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Quote:
Originally Posted by warakus
Your as vague as usual.... What can you diagree with... what cant clerics do? Please enlighten us as to what I put up there that is wrong? I pasted the affinties in a coupel of places...that list came form personal experience and the written description of the affinties.. who in the rigght mind would go purity... wow cant beleive that one is even an option when its the only one thats balanced.
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you sir, are a jealous moron....
what cant clerics do?.....
we cant tank end game bosses.... (we dont have the mitigation)
we cant mez mobs.....
we cant chain time trick players
we cant run at 400 speed
we cant deflect a sorcs spells for long (our nimbus of warding is borked)
if we do alot of DPS, its because we have no defenses
if we build into defenses we cant do alot of DPS
we cant "un-aggro" mobs
we cant have pets
we cant stealth
we cant invis (only to undead)..woopdy doo
we cant use bows.... so we only have a 25 meter range for throwing hammers
we cant use our one really good special attack on players (turn undead)--(unless a necro is kind enough to make them undead....lol)
we cant charm mobs
we cant duel wield
NOR should we be able to..... WHY?..... because THEN.... we would be overpowered....
so please take this time to STFU..... thank you and drive thru
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06-12-2007, 12:04 AM
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#146
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Join Date: Apr 2007
Posts: 94
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Quote:
Originally Posted by mscouts777
you sir, are a jealous moron....
what cant clerics do?.....
we cant tank end game bosses.... Yes you can.
we cant mez mobs..... You have stuns.
we cant chain time trick players Oh no!
we cant run at 400 speed Get a bard friend?
we cant deflect a sorcs spells for long Your ward shields do it better than anyone else.
if we do alot of DPS, its because we have no defenses Wrong
if we build into defenses we cant do alot of DPS Wrong
we cant "un-aggro" mobs Stun+invuln+ws+dps+plate+heal FTW
we cant have pets 'Curing the curse' quest FTW
we cant stealth Invis trumps stealth
we cant invis (only to undead) It works in PVP
we cant use bows.... Oh no!
NOR should we be able to..... WHY?..... because THEN.... we would be overpowered....
so please take this time to STFU..... thank you and drive thru
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You are OVERPOWERED.
Next.
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06-12-2007, 12:24 AM
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#147
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Join Date: Sep 2006
Posts: 44
Server: Varking (Alt PvP)
Name: Torpal
Guild:
The Order of Leet
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wow..... u totally ignored what I said in what clerics CANT do......
if you fail to realize that our mitigation is MUCH lower than a protective fighter.... then that is on you...
if you fail to realize that ANYONE can get the "pet" you alluded to then you are ignorant
if you fail to realize that a 6 second stun is not the same as a 45 second MEZ, then you are retarded...
if you fail to realize that anyone can group with a bard and get 400 run speed, then you are blind
if you fail to realize that you totally dont know what "un-aggroing" a mob is, then you need to stop playing this game
if you fail to realize that this game doesnt revolve around PvP then you probably ride the short bus
if you fail to realize that ,..... well, u get the idea.....
stop being a hater... stop being jealous.... and Learn to play your own class..... I have a druid, and a cleric..... I have also leveld a warrior and a dread knight in beta..... I have played shamans, bards, and sorcs....
each class has its own flavor..... if you want the cleric stuff... role a cleric.... otherwise STFU and quit your F'ing bitching
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06-12-2007, 12:35 AM
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#148
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Join Date: Apr 2007
Posts: 94
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Quote:
Originally Posted by mscouts777
wow..... u totally ignored what I said in what clerics CANT do......
if you fail to realize that our mitigation is MUCH lower than a protective fighter.... then that is on you...
if you fail to realize that ANYONE can get the "pet" you alluded to then you are ignorant
if you fail to realize that a 6 second stun is not the same as a 45 second MEZ, then you are retarded...
if you fail to realize that anyone can group with a bard and get 400 run speed, then you are blind
if you fail to realize that you totally dont know what "un-aggroing" a mob is, then you need to stop playing this game
if you fail to realize that this game doesnt revolve around PvP then you probably ride the short bus
if you fail to realize that ,..... well, u get the idea.....
stop being a hater... stop being jealous.... and Learn to play your own class..... I have a druid, and a cleric..... I have also leveld a warrior and a dread knight in beta..... I have played shamans, bards, and sorcs....
each class has its own flavor..... if you want the cleric stuff... role a cleric.... otherwise STFU and quit your F'ing bitching
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So there were condition's to each of your points? I must have missed that memo.
If you fail to realize that you are absurdly overpowered, learn2play.
Try again.
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06-12-2007, 01:44 AM
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#149
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Join Date: Apr 2007
Posts: 94
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Quote:
Originally Posted by maeglir
There is a dbl damage bug introduced when affinities were put in. The war affinity double attack skill is the culprit, as it is mistakenly being given to all clerics for free, and is always on. You don't see two attacks, but the damage we do is near double what it should be. I'm assuming instead of 2 swings dmg is just multiplied. This is getting fixed, maybe will be in for next patch.
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Na, you cler-boys were right, you weren't overpowered at all! lmao, enjoy!
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06-12-2007, 03:50 AM
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#150
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Join Date: Feb 2007
Posts: 196
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Quote:
Originally Posted by Jebus
You are OVERPOWERED.
we cant tank end game bosses.... Yes you can.
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yeah, cause being 1 hit counts as tanking. Have you actually fought the end game mobs?
Quote:
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we cant mez mobs..... You have stuns.
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everyone and their neighbor has stuns
Quote:
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we cant deflect a sorcs spells for long Your ward shields do it better than anyone else.
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oh noes, 4 hits shield, oh noes.
Quote:
if we do alot of DPS, its because we have no defenses Wrong
if we build into defenses we cant do alot of DPS Wrong
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right actually
Quote:
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we cant "un-aggro" mobs Stun+invuln+ws+dps+plate+heal FTW
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REACHING FTW
Quote:
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we cant have pets 'Curing the curse' quest FTW
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REACHING FTW
Quote:
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we cant invis (only to undead) It works in PVP
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Um, no it doesn't!
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06-12-2007, 04:58 AM
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#151
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Join Date: Feb 2007
Posts: 990
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This thread is such an awful read.
Just for example, someone says Clerics have no Mezz and the other says, no, you have stun. Since when is a stun a mezz ? I'm not saying stun is useless or we dont have stun, but its no damn mezz.
This discussion is a pain.
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06-12-2007, 05:03 AM
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#152
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Join Date: Mar 2007
Posts: 267
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Quote:
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There is a dbl damage bug introduced when affinities were put in. The war affinity double attack skill is the culprit, as it is mistakenly being given to all clerics for free, and is always on. You don't see two attacks, but the damage we do is near double what it should be. I'm assuming instead of 2 swings dmg is just multiplied. This is getting fixed, maybe will be in for next patch.
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Ok, so right now we are doing double damage, which is a bug. Most of the people complaining here say we do too much damage. So, next patch, when this will be fixed, our damage will already be half of what we do now. That way, our damage will be nowhere near as good as it is now.
But, because so many people are complaining, other stuff will be nerfed too, so we will basicly end up being nerfed a lot.
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06-12-2007, 03:20 PM
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#153
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Join Date: Feb 2007
Posts: 333
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- Aspect of the Destroyer
+30% damage, +10% accuracy, +15% block chance. Heals -75%. BEST MELEE STANCE IN GAME
- Might of Ghalnn This has to do with melee and tanking
"Your Endowment of Fervor spell will now grant additional strength and constitution when used."
- Avatar of Ghalnn
10 minute reuse, 30 second duration. +20% damage, +10% crit chance, immune to stun and knockback. Self only. Hmm seems to be better then alot of O/melee and D/melee abilities.Damn thats nice not quite hatred incarnate
- Speed of Ghalnn
10 minute reuse, doesn't put a buff or duration of anything on you (Still testing this out) Causes all of your melee attacks to strike twice. I'll update this one when I try it out on a mob that won't die in one hit. Hmm I guess they do get hatred incarnate... only our recast is 2 hours
- Barrier of Carnage
1 minute reuse, almost exactly like Aegis of Blades. AOE dmg shield, any opponent within 6m takes 311 to 330 damage every 3 seconds, lasts 36 seconds. Edit: This does not stack with Aegis of Blades. One will cancel out the other. dont care about this
- Blood Hammer V
10 endurance, Finisher. 400% weapon damage +357 to 380. hmmm bout as good as my finisher
- Hammer of Carnage IV More in the melee realm
10 Endurance, Finisher. 400% weapon damage + 429 to 456 Again all the finishers are as good or better then minenice
- Truncheon of Ghalnn III
10 Endurance, Finisher. 400% weapon damage + 502 to 531.WOW! better then mine
- Punishing Strike III
Counterattack after a successful block, dealing 300% weapon damage plus 294 to 315. No endurance cost, no reuse. Guess Paladins should give this up to clerics tooGO GO CLERLADINS!!!
Peace:
- Harmony of Being:
Passive skill, "Harmony of Being", Increases the power of your Pacify spell and adds to the intelligence portion of Bestowal of Brilliance (by 10).
- Edict of Peace:
Pacifism overcomes your target, reducing damage by 150
- Power of Peace: hmm the anti shaman ward.. probably better
You consecrate your weapon with the power of peace, reducing your opponent's hatred of you by 375 to 399 on every hit
- Ethereality:
Temporarily makes you imperceptible to enemies who are not already aware of your existence This invis?
- Penitence
Allows your opponent to see the error of its ways, eliminating its hatred for others and reducing the range at which it will react with anger.
- Durance
Imprisons your offensive target in a spiritual prison, completely preventing movement for 60 seconds. GO GO CLERONISIST
- Absolution
Calms all opponents within 10m, making them less agressive towards you.
- Blessing of Tranquility
A soothing aura causes your targetr's melee and spell attacks to generate 30% less hatred
- Truce
Your affinity allows you to demand a truce between all enemies and yourself. All enemies will temporarily forget your previous actions.
LOL THEY GAVE the one special thing Disc had to clerics too hello FD!!
Death:
- Soul Mastery (stance):
You are filled with the power of death, increasing spiritual damage by 30%, the critical hit chance of spiritual spells by 10%, while reducing the energy cost of spells by 20%. While in this form your healing power will be dimished by 90%.
This should have been the 3rd DK stance
- Wraith Touch:
You consecrate your weapon with the power of death adding the chance to drain 21 to 26 life each attack.
- Soul schism:
Weakens your offensive target's soul, causing it to be 30% more susceptible to critical hits. not quite hamstring but dang thats nice... bet that bumps up the dps a bit and better then DC5 crit rate
[COLOR="red"Better then DC5 LOL[/color]
- Spectral Anchor:
Binds the soul of your offensive target, lowering movement by 60% and causing 799 to 844 damage over 30 sec. better then DK snare NIce grats guys
- Necrosis:
You corrupt the flesh of your offensive target causing 2318 to 2442 damage over 48 sectheres torture.. yes please complain about it.. ours is worse
- Terror:
You don the face of death, causing your offensive target to run away in terror for 12 sec GO GO CLERCROKNIGHTS
- Gloom:
A thick pall of despair settles around your offensive target, reducing accuracy by 20% for 60 sec.hmm Kind of like my DC debuff
- Deaths' Kiss:
Powerful spiritual energy blasts your offensive target, dealing 1710 to 1802 Theres WOD! Please complain about this too thats about what my WoD hits for
Preservation:
- Aspect of the Guardian (stance):
You don the armor of Gloriann which increases your block chance by 15%, grants immunity to stun and 15% spell damage absorption. nope clerics cant tank.. Im must be HIGH- Power of the Preserver
Your ability to augment the life and armor of your allies is further bolstered by your dedication to the goddes, Glorian. Your resolution spell will grant increased hit points and armor class.
- Divine Aura
Same deal as Divine barrier
- Nimbus of Warding
Surrounds your defensive target with a shield that reflects an incoming spell for 5 min or 2 charges
- Holy Command
You command your offensive target to sto what it is doing, stunning it for 6 sec. The same target can only be subject to one command every 60 sec.
- Balance
Equalizes your group's life, taking the total remaining hit points of everyone in the group dividing it evenly amongst all party members.
- Protection
Rescues your defensive target from an incoming attack, healing them for 1 and causing the offender to target you for 3 to 5 attacks
- Boon of the Shieldmaiden
Gloriann blesses you for your dedication. Your chance to block will be increased by 5% and each time you are attacked you will be healed for 375 nope this wouldnt help them tank at all nope nope
Sigil's Official Description
A servant of the divine, the Cleric heeds the call of his deity in all things. For this devotion the Cleric is able to share a portion of the power of his god. These powers manifest themselves in the form of powerful healing spells that enable him to tend to fallen and wounded allies. He is also granted mighty destructive spells that enable him to punish those who would defy his master's will. Clerics are also capable melee combatants.
Sigil's Official Description
The Dread Knight is a terrifying opponent who surrounds himself in battle with a tangible pall of fear and despair. These grim warriors use dark magic to empower and augment their already potent martial abilities. The aura of fear the Dread Knight radiates in combat demoralizes and weakens any opponent who dares draw near.
Sigil's Official Description
The Warrior is a mighty combatant who uses his strength of arm and will to ensure the elimination of his foes. A seasoned veteran of many conflicts, the Warrior is an able battlefield tactician who inspires his allies and leads them toward victory. Warriors excel at melee combat but have little in the form of ranged attacks
Sigil's Official Description
The Psionicist is the master of the psionic energies, having abilities to give the power to blast foes with mental energy, create large area destructive spells, stop a foe's heart and even enter opponents minds, rendering them paralyzed. The Psionicist uses powers to destroy the enemy ranks and to protect and augment his allies. The Psionicist is a poor melee combatant, but his vast mental powers more than make up for it.
Sigil's Official Description
Disciples are well versed in the manifesting of inner strength and focused in their efforts to heal and uplift allies. Even though their main priority is keeping their fellow adventurers alive, they are still highly capable melee fighters and can weaken enemies as well as inflict pain. Their physical discipline affects all around them and is manifested in harmonic bonds they share with their allies and dissonant bonds they force upon their foes.
I like how people like you make comments because your defending something that is an obvious error in balance. Learn to play should be applied to people that think these are needed for the class.... did you know.. right now I cleric can fill allmost EVERY role in the game?
Snare/root
Mez
Debuff
DPS
Healing
Tanking
Buffing
Aggro wipe
Pacify
and we are talking about some of them being BETTER then the classes that get it as a prime ability (example 60 second mez) Wonder what a Psi is suppossed to do for a main role now?
You could virtually make all cleric groups... with different affinities and do BETTER then a mixed group. The exception being buffs (other buffs) and a bard to increase DPS even more. Sure a ranger out DPSes a cleric (god I hope so) but by enough to really make it matter? If you cant see this then you need to L2P
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Last edited by warakus : 06-12-2007 at 03:58 PM.
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06-12-2007, 04:30 PM
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#154
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Join Date: May 2007
Posts: 36
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- Cleric – Ethereality was supposed to be trainable at level 30. This has been fixed.
- Cleric – Ethereality now works as intended.
- Cleric – Aspect of the Destroyer no longer increases cast time.
- Cleric – Wraith Touch now returns the correct amount of hit points
- Cleric – Increased the power of Wraith Touch.
- Cleric – Affinity removal quests are now available. Please visit the trainer that gave you the initial affinity quest.
- Cleric – Absolution no longer affects those NPCs that are not currently attacking you.
- Cleric – Fixed an issue with Deathbringer’s Mien. It now increases spiritual damage by 30% rather than a raw amount.
- Cleric – Lowered the amount drained with Wraith Touch
- Cleric – you must now wait 15 seconds after changing into Aspect of the Destroyer or Deathbringer’s Mein before changing into another
form.
- Cleric – Necrosis and Spectral Anchor now stack properly
Lol.. all that crying for nothing. Thanks SoE. Keep up the good work.
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__________________
Bruno
48 Dark Elf Cleric
524 Harvesting 500 Mining 500 Quarrying
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06-12-2007, 06:59 PM
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#155
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Join Date: Feb 2007
Posts: 196
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Quote:
Originally Posted by warakus
mental envy by warakus deleted
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Ya know, your obsession is getting to be quite funny. OMG not another root, it will totally be an AoE instant cast mez!
Seriously, I can go through EVERY class in this game and pick out aspects of other classes. Its part of what makes it a unique game.
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06-12-2007, 07:12 PM
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#156
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Join Date: Sep 2006
Posts: 44
Server: Varking (Alt PvP)
Name: Torpal
Guild:
The Order of Leet
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Quote:
Originally Posted by warakus
<Warakus admits that Mscouts777 E-peen is bigger>
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dude.... thats all you had to say..... lol.... its all cool now.
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06-12-2007, 07:35 PM
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#157
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Join Date: Feb 2007
Posts: 333
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Huh? Um ok.... Good points! Guess thats the best argument you clowns can give lol... can we say OWNED! 
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Last edited by warakus : 06-13-2007 at 12:57 PM.
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06-13-2007, 04:37 PM
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#158
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Join Date: Feb 2007
Posts: 196
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Quote:
Originally Posted by warakus
Huh? Um ok.... Good points! Guess thats the best argument you clowns can give lol... can we say OWNED! 
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Warakus, we're still waiting for an actual argument from you besides: you can do things other classes can do which is true for EVERY DAMN CLASS IN THE GAME! No class is a unique flower, they are all blended together.
I assume you want a game as follows:
Tanks = do no damage, take damage, hold aggro
DPS Melee = die in a strong wind, do damage, nothing else
Healer = might as well be heal bots
Casters = Do massive damage, randomly drop dead from breathing oxygen
Bard/Psi = do no damage, die from random feathers, CC
Buff Class = buff. Um thats it.
Oh vey, what a fun game.
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06-14-2007, 10:43 AM
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#159
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Join Date: Feb 2007
Posts: 333
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Quote:
Originally Posted by durango
Warakus, we're still waiting for an actual argument from you besides: you can do things other classes can do which is true for EVERY DAMN CLASS IN THE GAME! No class is a unique flower, they are all blended together.
I assume you want a game as follows:
Tanks = do no damage, take damage, hold aggro
DPS Melee = die in a strong wind, do damage, nothing else
Healer = might as well be heal bots
Casters = Do massive damage, randomly drop dead from breathing oxygen
Bard/Psi = do no damage, die from random feathers, CC
Buff Class = buff. Um thats it.
Oh vey, what a fun game.
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Hey Durango ol pal... for someone whos a hard talker.. How come you got 40 infamy? I mean I can understand you dying to a full group like the one I was in... but your guildmates hid while you got drilled twice. 40 infamy theres no excuse for that.... I mean Ive been camped before and gotten low but any self respecting PVPer would at least go get it back above 100! Please sir... dont ever tell anyone else how to play  all your post from here on out on PVP to me are to be laughed at... get some pride and go PVP..
Oh yea and your guild 3 level 50s... was camping my level 30 alt... hence we came to kill 50s... notice we came after people our level .... and not people 20 levels lower... I will however trounce any low levels I happen to run into from your guild
I can see with your skill level why you think clerics need to be bufffed LOL...
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06-14-2007, 10:54 AM
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#160
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Join Date: May 2007
Posts: 36
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Quote:
Originally Posted by warakus
Hey Durango ol pal... for someone whos a hard talker.. How come you got 40 infamy? I mean I can understand you dying to a full group like the one I was in... but your guildmates hid while you got drilled twice. 40 infamy theres no excuse for that.... I mean Ive been camped before and gotten low but any self respecting PVPer would at least go get it back above 100! Please sir... dont ever tell anyone else how to play  all your post from here on out on PVP to me are to be laughed at... get some pride and go PVP..
Oh yea and your guild 3 level 50s... was camping my level 30 alt... hence we came to kill 50s... notice we came after people our level .... and not people 20 levels lower... I will however trounce any low levels I happen to run into from your guild
I can see with your skill level why you think clerics need to be bufffed LOL...
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The pot calling the kettle black...
If you notice, you are the only one crying on the forums. Now you make a weak attempt at attacking him because he doesn't have high infamy. Infamy means nothing in this game so who gives two shits.
So to make a this short and sweet... SHUT IT ALREADY.
If you don't like the way classes are make your own game. Nobody wants to hear you whine on the forums. Just because you have a cleric doesn't give you any right to say clerics should be the way you want it to be. It's obvious people don't agree with you, get over it buddy.
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__________________
Bruno
48 Dark Elf Cleric
524 Harvesting 500 Mining 500 Quarrying
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