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Old 07-04-2007, 02:40 PM   #1
Bhima_LS
 
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Default Who's Your Favorite Duo Partner

Over the last few months I've seen threads pop up asking who your favorite partner is for a duo to a tank. I always thought before it didn't matter, but I also thought shaman was one of the best partners to a warrior as that was the most successful pair I'd had until last night.

In six months I've duoed with almost everything, but last night was the first time my warrior duo'ed with a cleric (a war cleric).

Holy cow what a team. I was 28th level, and the cleric was 26th level, and the cleric buffs pretty much doubled my DPS.

Advantages of Warrior/Cleric combo:
- the cleric isn't squishy, so I could stay in offensive (DPS) mode and not worry about if she pulled aggression off me (which frankly she almost never did unless she used that blade barrier)

- the cleric has a powerful stamina regeneration buff that lets me use manual attacks more frequently. Even though the cleric has maybe 1/3 the DPS I do, she contributes to my DPS immensely, maybe as much as doubling it and eliminating most downtime.

- the cleric can resurrect (and heal over time, though she wasn't used to grouping and typically forgot to heal me or if she did try targetted herself by accident **laughs** that's okay).

- because the cleric is a melee based character, should the cleric pull aggression off me, I don't lose attacks or chains trying to turn around and chase the monster. We're both already next to it.

We were nearly plowing through 3-dots 5 levels over me and 4-dots 1 level over me at Wardship of the Sleeping Moon.

Alone she had a problem staying alive, and even if she did stay alive, it took her a couple of minutes per monster to kill them (I watched her do one before I left for a while to make sure she'd be okay). Her DPS in offensive mode is as bad as my DPS in defensive mode.

Alone I could kill one 3-dot monster there at a time within a level or two of me but with a minute of downtime give or take. But together and with her buffs we could do 2 at a time then 2 more at a time with no downtime, and my DPS was enough to keep aggression always unless she used the that whirling blade spell (which I've learned from playing my cleric pulls monsters off a whole group even if they're tanking instead of DPS).

I almost never have any buffs on my warrior, so playing cleric-buffed is a remarkable difference.

Anyway, I also play dread knight and am working a paladin now (though my main is a warrior), so I'm wondering what else I might be missing.

Who do you like as a duo partner for your tank, and what type of tank is it?

Thanks in advance for any replies.
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Old 07-04-2007, 10:53 PM   #2
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Originally Posted by Bhima_LS View Post
Over the last few months I've seen threads pop up asking who your favorite partner is for a duo to a tank. I always thought before it didn't matter, but I also thought shaman was one of the best partners to a warrior as that was the most successful pair I'd had until last night.

In six months I've duoed with almost everything, but last night was the first time my warrior duo'ed with a cleric (a war cleric).

Holy cow what a team. I was 28th level, and the cleric was 26th level, and the cleric buffs pretty much doubled my DPS.

Advantages of Warrior/Cleric combo:
- the cleric isn't squishy, so I could stay in offensive (DPS) mode and not worry about if she pulled aggression off me (which frankly she almost never did unless she used that blade barrier)

- the cleric has a powerful stamina regeneration buff that lets me use manual attacks more frequently. Even though the cleric has maybe 1/3 the DPS I do, she contributes to my DPS immensely, maybe as much as doubling it and eliminating most downtime.

- the cleric can resurrect (and heal over time, though she wasn't used to grouping and typically forgot to heal me or if she did try targetted herself by accident **laughs** that's okay).

- because the cleric is a melee based character, should the cleric pull aggression off me, I don't lose attacks or chains trying to turn around and chase the monster. We're both already next to it.

We were nearly plowing through 3-dots 5 levels over me and 4-dots 1 level over me at Wardship of the Sleeping Moon.

Alone she had a problem staying alive, and even if she did stay alive, it took her a couple of minutes per monster to kill them (I watched her do one before I left for a while to make sure she'd be okay). Her DPS in offensive mode is as bad as my DPS in defensive mode.

Alone I could kill one 3-dot monster there at a time within a level or two of me but with a minute of downtime give or take. But together and with her buffs we could do 2 at a time then 2 more at a time with no downtime, and my DPS was enough to keep aggression always unless she used the that whirling blade spell (which I've learned from playing my cleric pulls monsters off a whole group even if they're tanking instead of DPS).

I almost never have any buffs on my warrior, so playing cleric-buffed is a remarkable difference.

Anyway, I also play dread knight and am working a paladin now (though my main is a warrior), so I'm wondering what else I might be missing.

Who do you like as a duo partner for your tank, and what type of tank is it?

Thanks in advance for any replies.
Paladin myself and I have found the Cleric/pally combo to be disgustingly strong. I remember in our high 30s myself and a cleric buddy duoing island of madness including drillz.
 
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Old 07-05-2007, 03:32 AM   #3
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Any healer.

- Cleric: 2nd best buffs, and a couple of dynamic buffs which arent bad
- Shaman: Bear has best buffs possible, Phoenix has a lot of own dps, Wolf is a generalist in between
- Disciple: Insane healing power on a single target, a small fake death, and some melee dps
- Bloodmage: Best dps of all healers, but very complex and complicated class with a bag full of tricks.

Really, which one of those wouldnt matter much. Disciple easily beats the Cleric in respect to healing output, so the survivability would be even higher.

As the third party member, add a dps, preferably one of the less problematic ones, like psio or necromancer. Alternatively a wellplayed Bloodmage who can switch between nuker and healer playstyle for even more survivability.
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Old 07-05-2007, 01:37 PM   #4
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Personally, I like a BM as my duo partner. They all have their strengths, I just personally prefer BM's for their flexibility. It takes a bit of time to get the proper rhythm with them. As has been noted, they have a full bag of tricks and they are the Energizer Bunny of the healers. They can just keep going long after other healers may run dry.
 
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Old 07-18-2007, 08:31 AM   #5
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im a DK and generally duo with a psi, which can be a pain for him sometimes cause he cant get healed but we've been very successful, his refresh timer haste allows me to lifetap to the extent that we can duo 6 dots rather easy not to mention he can CS healers which is really nice, its an odd duo that i didnt think would work out well in the beginning but its actually really nice, a healer would be nice because like i said if i lose aggro hes dead in two hits, so hes gotta be careful on DPS for the first part of a fight while im cranking up my DC but its a neat combo to try
 
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Old 01-02-2008, 07:46 PM   #6
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I, Personally speaking, as a Paladin like to duo with a Disciple. Disciples can dish out enough dps to be sufficient and end fights fast enough, they pretty much have the best single target healing in the game, and I love their buffs. I can take out a lot of things with a Disciple by my side.
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Old 02-26-2008, 06:59 PM   #7
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My main is Disc and my 2 alts are are Pally & DK so I'm alittle biased, but I prefer a Disc. The healing power and buffs are great, the dps is nice and the feign death can be used as a form of aggro control or if things go really bad. I dou'd with a pally mostly from 30-40, we hardly every died and could take down stuff non-stop. After that I started my Pally & DK alt
 
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Old 06-04-2009, 09:14 AM   #8
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Quote:
Originally Posted by Tuddar View Post
Personally, I like a BM as my duo partner. They all have their strengths, I just personally prefer BM's for their flexibility. It takes a bit of time to get the proper rhythm with them. As has been noted, they have a full bag of tricks and they are the Energizer Bunny of the healers. They can just keep going long after other healers may run dry.
Utility!
 
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Old 06-04-2009, 09:20 AM   #9
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Utility!
Ah yes, nothing like commenting on a post that is two years old.
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Old 03-04-2011, 04:34 PM   #10
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Ah yes, nothing like commenting on a post that is two years old.
Favorite Duo: Paladin/Disciple
Can reasonably attempt 90% of non-raid appropriate level content in the game.

Favorite Trio: Paladin/Disciple/Drunken Monk (though arguably Paladin/Bloodmage/Drunken Monk is as good and the BM inviz is very nice)
Can reasonably attempt 99% of non-raid appropriate level content in the game.


Missed the two year mark by a few months.... *snap*

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Old 03-11-2011, 08:29 PM   #11
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Wow a trio! That must be fun.

In my last hurrah I did a duo, and I went with Bard & Shaman. I built them wrong at first, assuming (wrongly) that the bard would be the tank and the shaman just a healer.

Some super pro guy set me straight though, so I rebuilt my Shaman as a Bear Shaman. It was a great tank class... and being able to cast almost limitless healing made it virtually invincible most of the time.

The only thing it couldn't do well, was DPS, and that's where the bard came in. Bard, specced with gear and stats, to be pure DPS, was amazing in terms of it's damage output. And it all worked so well together. I got everywhere very fast thanks to the run speed, I could invis past a lot of stuff, and I had really useful crowd control with the bard's mez and charm. And also the Shaman could use the bear pet as an offtank sometimes, so I could take on most stuff, and do group quests.

As fun as it was though, I have to admit, it was quite a lot of tension. Not exactly a relaxing evening of game playing! I like exciting RPG gaming though, so I brought it on myself. I'm glad I experienced it though, it's infinitely more fun than playing one character. I don't know if I could ever go back to one character in an MMO now. It would have to be reeeeally good.
 
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Old 03-12-2011, 01:50 AM   #12
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Never boxed in VG but that would be a fun combo. VG combat seems a little hectic to box compared to (for example) EQ.
 
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Old 03-12-2011, 06:10 PM   #13
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Hehe yeah it is really hectic, especially when you need to start using crowd control and stuff. You often lose some efficiency with the characters, compared to if they were played by individuals, but it's so much stronger than solo, it more than evens out. Anything 3 dots and less you can do with your eyes closed, and 4 dots are quite easy, just take longer but I could still take them on in bunches of two and three. 5 dots were doable but only one at a time, and they took quite long and used most of my mana.

Fun experience though.

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Old 08-02-2011, 05:11 AM   #14
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Err ... you realize that a Dread Knight can do 6-dots solo ? Takes time and skill and equipment, but its doable.
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Old 10-07-2011, 01:47 AM   #15
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Err ... you realize that a Dread Knight can do 6-dots solo ? Takes time and skill and equipment, but its doable.
That depends on the 6 dot right?
 
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Old 10-07-2011, 07:52 AM   #16
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That depends on the 6 dot right?
Well, yes.

For example, obviously nobody can solo raid bosses.
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Old 11-27-2011, 07:25 PM   #17
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So what would be a super powerful combo? Dread Knight and a healer? Or DN and a dps? DN + Bard?
 
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Old 11-27-2011, 10:26 PM   #18
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So what would be a super powerful combo? Dread Knight and a healer? Or DN and a dps? DN + Bard?
Two Dread Knights. Dur.
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Old 11-27-2011, 11:59 PM   #19
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Lol Besides that!
 
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Old 12-09-2011, 12:58 AM   #20
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Been thinking of subscribing again for more duo action. I am thinking about a DK + Druid. What do you all make of that? Think I'll be able to do most of the group content up to 50? If not, how about DK + Disciple?

p.s. Something I did last time is to level both characters up using the trial isle, and then subscribe. It's nice to get your first 20 levels for free. Not sure if I will do that again though.
 
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