08-28-2007, 07:54 PM
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#1
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Join Date: Jan 2007
Posts: 338
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Server population after merge?
Well, the waiting is over. How are the server populations after the merger? Can you now get groups?
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08-28-2007, 08:54 PM
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#2
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Join Date: Jun 2006
Posts: 562
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Well still servers aren't up yet so no idea lol.
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__________________
Vordox
"A Wise man can play the part of a Fool,
But a Fool can not play the part of a Wiseman."
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08-28-2007, 09:27 PM
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#3
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Join Date: Jan 2007
Posts: 2,280
Server: Florendyl (RP)
Name: Simnir
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Quote:
Originally Posted by danbala
Well, the waiting is over. How are the server populations after the merger? Can you now get groups?
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why not log in and see?
nah, you wouldnt do that. an hour or 2 after the merge, and you want to know if you can get groups. what a drama queen.
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08-28-2007, 09:51 PM
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#4
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Join Date: Mar 2007
Posts: 234
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minor interesting bit of info (to me at least)
The number of people on the Official forums is a *lot* higher than I remember seeing for a long time
There are 1,375 online users: 373 registered, 1,002 guest(s)
Comapared to EQ2 (973 online users: 255 registered, 718 guest(s) )
Seems to be a lot of people watching?
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08-28-2007, 09:56 PM
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#5
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Sigil's Official Class LeadRogues
Join Date: Jan 2007
Posts: 56
Server: Shidreth
Name: Kardolmer
Guild:
Trinity
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Dosent really help that as far as i know the servers are not up yet. well except the non merged servers. So will be kinda hard to judge your population when noone on the merged servers can play at moment. though i could be wroung they may be up by now.
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__________________
Kardolmer
Halfling Rogue
Trinity
Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats. -Henry Louis Mencken
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08-29-2007, 09:33 AM
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#6
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Join Date: Jun 2007
Posts: 69
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Logged in briefly last night. Only spent some time in Khal and NT and...was shocked that i actually saw a lot of people running around. Walked into the bank in Khal and saw a lot of people in there...didn't count but more than 10 (never saw more than 2 or 3 before). Lot of people standing outside too and running past me to the portal.
The merge will definitely be a good thing. Now just need to improve stability more, get in more high-end content, get in permanent flying mounts, ship combat, improve performance, blah blah blah....
they are getting things done though and the game is improving. Just hope they don't keep going the over-simplification over-easy route.
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08-29-2007, 11:17 AM
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#7
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Join Date: Jan 2007
Posts: 2,280
Server: Florendyl (RP)
Name: Simnir
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Quote:
Originally Posted by Jordan Jax
Just hope they don't keep going the over-simplification over-easy route.
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definatly agree.
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08-29-2007, 11:25 AM
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#8
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Join Date: Apr 2006
Posts: 2,860
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The second set of 4 servers (Shidreth and such) are down now as well. The first set are still not back up but I'm sure it's a lot harder to merge these things than anticipated.
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08-29-2007, 01:47 PM
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#9
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Join Date: Dec 2006
Posts: 469
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Quote:
Originally Posted by danbala
Well, the waiting is over. How are the server populations after the merger? Can you now get groups?
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Xeth hit 2,000 players within 40 minutes of the server coming live last night, I think it did pretty well.
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08-29-2007, 03:24 PM
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#10
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Join Date: Apr 2006
Posts: 2,860
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Just logged into the saradon or whatever server (was on Shidreth), and it was a n essentially flawless merge. I had all my stuff and there were a lot of people in chat trying to grab their ideal housing location.
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08-29-2007, 05:09 PM
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#11
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Join Date: Feb 2007
Posts: 604
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Quote:
Originally Posted by Mardy
Xeth hit 2,000 players within 40 minutes of the server coming live last night, I think it did pretty well.
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and that was late at night..i wonder what it is like now that prime time has come?
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08-29-2007, 06:38 PM
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#12
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Join Date: Feb 2007
Posts: 782
Server: Shidreth
Name: Kcxiv
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Alot of people are logging back in. I just hope with GU3 and more polish raid content, it continues to grow some. I know its not ever going to be a major player, but i hope it can be fairly healthy. Maybe even eventually even had another server or 2.
Some bastard stole my plot!grr lol
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08-30-2007, 02:50 AM
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#13
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Join Date: Jan 2007
Posts: 338
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Quote:
Originally Posted by Mardy
Xeth hit 2,000 players within 40 minutes of the server coming live last night, I think it did pretty well.
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Good to hear. Projecting that out a bit, that's at least 8k players left on all servers. Not too bad considering where we thought it was.
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08-30-2007, 02:57 AM
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#14
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Join Date: Jan 2007
Posts: 2,280
Server: Florendyl (RP)
Name: Simnir
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Quote:
Originally Posted by danbala
Good to hear. Projecting that out a bit, that's at least 8k players left on all servers. Not too bad considering where we thought it was.
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very nice pop today. just logged off myself. every channel is scrolling too fast to see.
khal, you actually have to look down at the ground to get 2 fps. not like that since beta.
very good outlook so far. least, on seradon.
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08-30-2007, 03:00 AM
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#15
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Join Date: Mar 2007
Posts: 172
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Quote:
Originally Posted by Chae668
very nice pop today. just logged off myself. every channel is scrolling too fast to see.
khal, you actually have to look down at the ground to get 2 fps. not like that since beta.
very good outlook so far. least, on seradon.
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So, in built up areas your fps still goes to shit only now there are 8-10k people maximum playing the game as opposed to a few hundred thousand.
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08-30-2007, 03:02 AM
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#16
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Join Date: Jan 2007
Posts: 2,280
Server: Florendyl (RP)
Name: Simnir
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Quote:
Originally Posted by Grizzlebeard
So, in built up areas your fps still goes to shit only now there are 8-10k people maximum playing the game as opposed to a few hundred thousand.
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aye. but was still fun, as others with much better rigs had the same issues. hasnt been like that since the stress test. rofl, shoulda seen peeps runnin in to others tryin to get out of khal, was absolutely hilarious.
doesnt matter if there are 10k or 100k. its still lag city.
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08-30-2007, 08:05 AM
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#17
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Join Date: Mar 2007
Posts: 383
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Quote:
Originally Posted by Chae668
very nice pop today. just logged off myself. every channel is scrolling too fast to see.
khal, you actually have to look down at the ground to get 2 fps. not like that since beta.
very good outlook so far. least, on seradon.
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So you are saying there is a good outlook because the game's FPS plummets to near-nothing when other players are around? Looking back at other games with far less "tech" behind them (UO, EQ) - you could easily be around 20 other players without issue.
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Originally Posted by Aradune Mithara
Actually with the gamespace growing my estimate has grown too. I said in the past that we'd likely do 250k-500k. I think now we could on the more optimistic side go north of 500k.
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08-30-2007, 08:51 AM
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#18
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Join Date: Aug 2006
Posts: 168
Server: Shidreth
Name: Swayde
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Quote:
Originally Posted by Chae668
aye. but was still fun, as others with much better rigs had the same issues. hasnt been like that since the stress test. rofl, shoulda seen peeps runnin in to others tryin to get out of khal, was absolutely hilarious.
doesnt matter if there are 10k or 100k. its still lag city.
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I don't believe I've ever seen fun and lag issues used at the same time before lol. You must be one heckuva masochist =)
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08-30-2007, 09:55 AM
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#19
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Join Date: Jun 2007
Posts: 69
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Quote:
Originally Posted by Swayde
I don't believe I've ever seen fun and lag issues used at the same time before lol. You must be one heckuva masochist =)
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I was in Khal and my lag wasn't nearly that bad...not that different from before the merge actually. I do have a newer machine with an 8800 GTS etc so it does depend on your comp...but everyone already knows this. The 2 fps i'm assuming is coming on an older computer.
(not saying that is a good thing, just that it isn't that bad if you have a newer computer. the performance issue is improving but still i think will be holding back subs for those that don't have newer rigs unfortunately)
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08-30-2007, 10:24 AM
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#20
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Join Date: Apr 2007
Posts: 157
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Quote:
Originally Posted by kohl
So you are saying there is a good outlook because the game's FPS plummets to near-nothing when other players are around? Looking back at other games with far less "tech" behind them (UO, EQ) - you could easily be around 20 other players without issue.
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I believe what he is saying is this:
If you hate Vanguard so much why are you here? infact, I will counter, if you left VG already - what made the game so good your still posting here?
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