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0 Sigil Developer Tracker



The dev tracker is no longer actively scanning, however you may continue to browse the archives collected over the past several years here. Please remember that these developer posts are taken out of context, so beware of any silky venom being spewed forth.

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Green - Sigil Games Online Employee
Pink - Sony Online Entertainment
Gray - Microsoft Game Studios Employee
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0 Races & Classes O F F I C I A L    V A N G U A R D    F O R U M S
Jan 20, 2006 - 04:10 AM - by Elidroth
Right now.. you can group with any class or race.
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0 Game Masters a plenty =) O F F I C I A L    V A N G U A R D    F O R U M S
Jan 05, 2006 - 03:17 AM - by Elidroth
Quote:
Originally Posted by Skarlath
Aww...

'Fraid we aren't likely to turn down on getting decent customer service just so you can pilfer from the GM snacks.

Perhaps one of us could mail you some sweeties instead?

Make it Smarties and you've got a deal! GOOD GOD I love those little tiny Smarties
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0 Game Masters a plenty =) O F F I C I A L    V A N G U A R D    F O R U M S
Jan 04, 2006 - 01:00 AM - by Elidroth
Too many GM's I tell you! Too many! Too many eyes.. Time to improve my stealth skills!

I personally think the increase in the GM staff is simply Michelle's new way of keeping me out of the candy bowl in the GM room. You players get the side benefit of even better customer support

But I know it's really all to stop me from getting the candy!
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0 Why buy Xbox 360? O F F I C I A L    V A N G U A R D    F O R U M S
Nov 24, 2005 - 06:50 AM - by Elidroth
Consoles are still better for playing Sports games IMO. I can sit 2-4 people in front of my 50" TV and play Madden or whatever MUCH easier than I can put people in front of a PC monitor.

So I bought the Xbox 360. Of course.. me being the gadget geek that I am.. I'll likely buy the PS3 as well.
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0 I'd like to buy Sigil a beer.... O F F I C I A L    V A N G U A R D    F O R U M S
Nov 20, 2005 - 08:06 PM - by Elidroth
Quote:
Originally Posted by Zombella
Beer makes me barf. Someone get me a pitcher of Long Island Iced tea.

...or better yet, I'm gonna do a shot for everytime I'm referred to as "the new guy doing the interface".

Who calls you that? We call you something much different
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0 New Music: Cobalt Deep O F F I C I A L    V A N G U A R D    F O R U M S
Nov 18, 2005 - 08:40 AM - by Elidroth
Masterpiece? Nay.. it's a Mastenpiece
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0 Is there any hope for web developers/designers in the gaming industry? O F F I C I A L    V A N G U A R D    F O R U M S
Nov 15, 2005 - 11:08 AM - by Elidroth
I used to be a Cisco Network Engineer before I came to Sigil. It all depends on what lengths you're willing to go to in order to get what you want. For me.. I talked it over with my wife and made a decision that it was more important for me to do something I loved than to simply do something that made me money.
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0 How many devs are there per class? O F F I C I A L    V A N G U A R D    F O R U M S
Nov 04, 2005 - 05:42 AM - by Elidroth
I'm working on the Dread Knight right now as a matter of fact.. so it's coming along soon. I think people will be very happy with the design.

I think I'll leave the descriptions and sekret sauce stuff to Talisker since he's the one behind the designs.

As for how they're implemented.. When Talisker finishes the final design specs, then I go to work. As far as which classes come first.. well that's partly what we need to have in game so we don't wind up with 4 tanks and 1 healer, or vice versa, and part scheduling on coding for the specialized needs for the class gameplay.
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0 How many devs are there per class? O F F I C I A L    V A N G U A R D    F O R U M S
Nov 04, 2005 - 02:44 AM - by Elidroth
Quote:
Originally Posted by codil
Well hard to believe they had one dev per class in swg, makes me wonder what the droid engineer guy had been doing. Though probably most of those people weren't dedicated to just doing there class I'd.
Talisker designs the classes. That's his primary focus.
I implement classes. That's my primary focus.

Everything else we do is secondary to making sure adventuring classes are solid and fun to play. I think it's a good system that gives us the big picture on the game instead of an isolated look at a single class.
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0 How many devs are there per class? O F F I C I A L    V A N G U A R D    F O R U M S
Nov 03, 2005 - 11:53 PM - by Elidroth
Aradune is actually a Ranger (or corpse depending on the time of day)

The classes are designed by Talisker, and then implemented by Talisker and myself. By working in this fashion, we are able to keep an overall view and balance amongst the classes so we don't wind up with something completely out of whack.

I think you run into more problems by having things developed in a vaccuum, such as having one dev per class.
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