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Pathing |
O F F I C I A L V A N G U A R D F O R U M S
May 17, 2006 - 12:40 AM - by
Caliandre
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Thanks Tolliner - I had glanced at this thread last week or so, and meant to respond after the madness of E3 was over.
Strider - I have you beat. You may have neglected to check the archives, but I just flat out forgot that I already responded and would have written the whole thing over again =)
good luck with your studies!
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Quote: Originally Posted by appel This question arises from another thread.
It seems to me that Vanguard has a serious advantage in the task of creating a new MMOG - there's alot of experience.
I'm not saying they could literally recycle 80% of the code they have written on other projects, but with a base knowledge of how everything works here's thinking the foundations of the Vanguard code were done in a relatively short amount of time, and now it's all about trying new stuff.
Or am I completely off my rocker, just curious......
It is true that coding goes faster when writing a given system for a second, third, or nth time. There is still the base time necessary to actually type the code in, but the amount of time to figure out *how* to do something decreases dramatically when having done something similar before.
Thankfully for coder sanity though, the systems are never going to be exactly the same each iteration (that would be awfully boring). 
In reference to Bilbo's response, a handful of us have worked with seamless before (myself included), but of course there are differences in technology that we've had to work out, and I'm sure there will be more unknowns to solve in that arena.
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Quote: Originally Posted by bladerunner Funny you mention that, I saw it too, but gave Card the benefit of the doubt because EG was so spectacular.
EG was much better than Speakers or Xeno. It seems he felt that EG moved ahead too fast through the plot, and skipped a lot of character development. It also seemed that while EG was relatively fresh and limited in its content, which led to a compelling plot, the sequels were trying to be much more epic than EG, which made the drama and characters feel pushed upon me.
"Neuromancer" is also one of my favorites.
Whats on your top 5 list?
Actually, it's a very dismal outlook for me with Card... I'm running out of books. Just finished Pastwatch: The Redemption of Christopher Columbus a couple days ago.
A couple that I liked which were in the fiction section of Barnes and Noble rather than the sci-fi/fantasy were Lost Boys and Treasure Box (I think that was the name).
I've tried the Alvin Maker series and it didn't grab me right away, but I'll probably read it anyways.
Back on topic (sortof), my mom brought me Deception Point today, another Dan Brown book. Reading the back, it appears to have about 0 things in common with the Da Vinci Code, looks like a political thriller or something. I'll report back.
Another book to try, which I loaned to msew, is Altered Carbon... can't remember the author right now. It's his first book, pretty good for a debut.
I read his second book, Broken Angels, last week. Pretty good, although there's a central prop in the book that's so similar to a Stargate that I was a bit distracted by my own dork level for noticing.
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