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The dev tracker is no longer actively scanning, however you may continue to browse the archives collected over the past several years here. Please remember that these developer posts are taken out of context, so beware of any silky venom being spewed forth.

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0 How many disks? O F F I C I A L    V A N G U A R D    F O R U M S
May 17, 2006 - 01:40 AM - by Caliandre
Quote:
Originally Posted by Megahertz
10,416 1.44MB floppy disks.

Better get those A: drives warmed up.

-=[ Megahertz ]=-

Haha!
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0 Pathing O F F I C I A L    V A N G U A R D    F O R U M S
May 17, 2006 - 12:40 AM - by Caliandre
Thanks Tolliner - I had glanced at this thread last week or so, and meant to respond after the madness of E3 was over.

Strider - I have you beat. You may have neglected to check the archives, but I just flat out forgot that I already responded and would have written the whole thing over again =)

good luck with your studies!
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0 So, who are the programmers? O F F I C I A L    V A N G U A R D    F O R U M S
Aug 10, 2005 - 03:32 AM - by Caliandre
Quote:
Originally Posted by Serrathen
Curious for the uninformed are Ben and Amanda related / married or am I reading too much into this?
Ewwwwwwwwwwwwwwwww

Okay, he's my little brother...
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0 So, who are the programmers? O F F I C I A L    V A N G U A R D    F O R U M S
Aug 10, 2005 - 01:55 AM - by Caliandre
hi also
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0 What CD do you own that nobody else here has? O F F I C I A L    V A N G U A R D    F O R U M S
Jun 24, 2004 - 03:19 AM - by Caliandre
Quote:
Originally Posted by Mrylokar
Tell them about the other rare CD the one that is so popular in Germany.

HAHAHA

I can't find it anymore... someone must have taken the keys to my car off the kitchen counter and taken it for their own :/ (as far as I know, there's only one other person in this thread that has access to said kitchen counter)
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0 What CD do you own that nobody else here has? O F F I C I A L    V A N G U A R D    F O R U M S
Jun 15, 2004 - 08:39 PM - by Caliandre
"Nhung Tinh Khuc cua Han Chau va Ngoc Son"

The disc is out in my car but that's what cddb called it when i recorded to wma. Something that I grabbed at an asian deli a few years back.
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0 Once again, The Onion sums it up for me O F F I C I A L    V A N G U A R D    F O R U M S
Jun 03, 2004 - 06:26 PM - by Caliandre
Quote:
Originally Posted by Barnum
That's wicked awesome

When I was living in Boulder, CO a few years back you were able to pick up The Onion (physical version) for free all over town...I never missed an issue.

Same here. I used to get it on the way to work at the Moe's Bagels on Arapahoe and 30th (think that's the address... been away for awhile)
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0 Do the Vanguard devs have an advantage? O F F I C I A L    V A N G U A R D    F O R U M S
Jun 02, 2004 - 07:08 PM - by Caliandre
Quote:
Originally Posted by msb2ncsu
How many lines of code would you expect in a project like this, or past ones like Everquest?
Hmm...

That's so hard to estimate. I don't have a hard count on past projects. If I were to give a wild guess (including licensed code), it easily be a handful of millions.
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0 Do the Vanguard devs have an advantage? O F F I C I A L    V A N G U A R D    F O R U M S
May 27, 2004 - 08:38 PM - by Caliandre
Quote:
Originally Posted by appel
This question arises from another thread.

It seems to me that Vanguard has a serious advantage in the task of creating a new MMOG - there's alot of experience.

I'm not saying they could literally recycle 80% of the code they have written on other projects, but with a base knowledge of how everything works here's thinking the foundations of the Vanguard code were done in a relatively short amount of time, and now it's all about trying new stuff.

Or am I completely off my rocker, just curious......

It is true that coding goes faster when writing a given system for a second, third, or nth time. There is still the base time necessary to actually type the code in, but the amount of time to figure out *how* to do something decreases dramatically when having done something similar before.

Thankfully for coder sanity though, the systems are never going to be exactly the same each iteration (that would be awfully boring).

In reference to Bilbo's response, a handful of us have worked with seamless before (myself included), but of course there are differences in technology that we've had to work out, and I'm sure there will be more unknowns to solve in that arena.
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0 The Da Vinci Code O F F I C I A L    V A N G U A R D    F O R U M S
Apr 30, 2004 - 02:10 PM - by Caliandre
Quote:
Originally Posted by bladerunner
Funny you mention that, I saw it too, but gave Card the benefit of the doubt because EG was so spectacular.

EG was much better than Speakers or Xeno. It seems he felt that EG moved ahead too fast through the plot, and skipped a lot of character development. It also seemed that while EG was relatively fresh and limited in its content, which led to a compelling plot, the sequels were trying to be much more epic than EG, which made the drama and characters feel pushed upon me.

"Neuromancer" is also one of my favorites.

Whats on your top 5 list?

Actually, it's a very dismal outlook for me with Card... I'm running out of books. Just finished Pastwatch: The Redemption of Christopher Columbus a couple days ago.

A couple that I liked which were in the fiction section of Barnes and Noble rather than the sci-fi/fantasy were Lost Boys and Treasure Box (I think that was the name).

I've tried the Alvin Maker series and it didn't grab me right away, but I'll probably read it anyways.

Back on topic (sortof), my mom brought me Deception Point today, another Dan Brown book. Reading the back, it appears to have about 0 things in common with the Da Vinci Code, looks like a political thriller or something. I'll report back.

Another book to try, which I loaned to msew, is Altered Carbon... can't remember the author right now. It's his first book, pretty good for a debut.

I read his second book, Broken Angels, last week. Pretty good, although there's a central prop in the book that's so similar to a Stargate that I was a bit distracted by my own dork level for noticing.
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