Sigil Developer Tracker
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The dev tracker is no longer actively scanning, however you may continue to browse the archives collected over the past several years here.
Please remember that these developer posts
are taken out of context, so beware of any silky venom being spewed forth.
Color Key:
Green - Sigil Games Online Employee
Pink - Sony Online Entertainment
Gray - Microsoft Game Studios Employee
Orange - Community Member
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Quote: Originally Posted by Wolfing I wonder if the departure was kinda like the departures in professional sports.
'Stellar QB': My contract is about to expire, if you want me, I want my previous salary * 10.
'Stellar GM': Man, we have a salary cap here, but we offer your previous salary * 2.
'Stellar QB': (heh, I know these guys won't let me go) 'previous salary * 10 or nothing
'Stellar GM': (Well, I'll just use my first draft pick) 'Ok man, good luck in your new team'
'Stellar QB': What? hey no, I mean...
'Stellar GM': 'Talk to Mary to get your last check. Thanks for your help.'
*end of transmission*
Actually, nothing of the sort.
As Brad has stated, at this point in development Vanguard requires an on-site presence, which I am unable to do at this time.
I appreciate the kind regards given, and look forward to continuing my work in the gaming industry as an artist.
~Thomus
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Find all posts by T.King.
Find all posts in "Is T. King with Sigil no more?".
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Shaman was my favorite class in EQ, and it inspired me to create this design back in 2002:
http://tkingart.com/ss/shamsymbol2.jpg
If you look closely at the design, you may see that I am trying to reflect a spiritual transformation of man to animal. The only thing I would add to this; is that if it were a tatoo, I would put a wolf turning to face outward on the upper-left side with its side fading into the background center of the dreamcatcher, and a dark blue night sky full of stars on the lower right-hand side.
This is just the non-texture render, I have it textured somewhere in my archives. I believe I had updated it in early 2003, but never posted it.
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Find all posts in "Want to get a Shamanistic Tatoo any ideas?".
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Hi Everyone!
I think that's fantastic for Blizzard! I remember back before WoW was even in beta; telling everyone I knew that it was going to be a huge hit. I thought that the overall design and timing were right on.
I also happen to believe that Vanguard is going to be a huge hit, the timing couldn't be better. Players old and new will likely be eager for the kinds of challenges and rewards that can be found in Vanguard: Saga of Heroes. Vanguard really is an amazing game that excels exceedingly at all the senses which intrigues and immerses us.
A lot of you that have come to know me, know me to be up front, and believe me when I say that Brad is right on. He has the pedigree behind him to make the kind of game a lot of us have been waiting, and hoping for, even dreaming of. I also believe that Vanguard will have a heck of a lot more subs than has been quoted.
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Find all posts in "WoW Hits 2 MM Subscribers... Soon 4 MM... Implications on Vanguard Game Design".
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Quote: Sniping people with your rifle sounds good in theory, and works great in a FPS, but please remember that sometimes you have no choice but to run at the enemy, when both sides have guns blazing. And you almost always get shot by someone you didn't see, no matter how tranquil you are.
Exactly! and I 'believe' this is why every soldier is issued side firearm.
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Find all posts by T.King.
Find all posts in "Women in combat".
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I look forward to AoE3, it looks fantastic! I remember before the release of AoE2, there were boxes of that game from floor to ceiling wall to wall in the office across from where I was working (at Microsoft Campus). I just wanted to pinch the cute PR lady in there and have her slip me a box across the hall. But the beta guys were swarming around everywhere...
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Find all posts in "AoE fans rejoice!!".
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