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The dev tracker is no longer actively scanning, however you may continue to browse the archives collected over the past several years here. Please remember that these developer posts are taken out of context, so beware of any silky venom being spewed forth.

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0 High damage screenshots Vanguard Rangers
May 15, 2007 - 10:30 PM - by Tagad
Quote:
Originally Posted by Faelor
But coach, I eat my wheaties every morning!

While I may have rolled up a Wood Elf for tradition (TRADITIOOOON!), I sometimes wish I rolled up a Varanjar or Orc. But honestly, holy crap man! Are you breaking 800 with the new Cloak of Summer changes? One of Halcyon Affinity's DKs is apparently breaking that, which is pretty sick.

I had 990 strength the other night grouped with a cleric and a disciple. There are likely some wonky things with buff stacking allowing that to happen.

If only lesser giants could be rangers...

~Tagad
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0 High damage screenshots Vanguard Rangers
May 14, 2007 - 03:56 AM - by Tagad
Quote:
Originally Posted by Faelor
In the original post (OP) I mentioned how I had the new Ferocity buff on. Well, looking at it now I'm not seeing it. I guess this is a regular crit with Windsong, rawr

If I /did/ have Ferocity up in the SS, that would have been 25,970 damage

You need to get some more strength gear Faelor. I hit a Legendary Windsong last week (pre windsong chat bug and ferocity buff), for around 74k.

~Tagad
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0 [Discussion] Learned Abilities and Secret Chains Vanguard Rangers
May 13, 2007 - 01:26 PM - by Tagad
Picked up Feral Strikes in Rahz last night on my play character. Sadly you have to be tanking the mob, I'll have someone look into that on Monday.

Remember, the name of the ability is /Feral/ Strikes.

~Tagad
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0 IGN Article" Vanguard Progress report S I L K Y    V E N O M
May 10, 2007 - 03:42 PM - by Tagad
Quote:
Originally posted by Beryls;278274
I could be wrong here but the "Stiirhad instance" could, hopefully, just be the name not an actual instance zone....please.....


Stiirhad is not instanced nor are there currently any plans to make it instanced. I think someone may simply be using the word interchangably with "dungeon" or "zone".

~Tagad
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0 Assault on Wyrmwing Slopes Temples! S I L K Y    V E N O M
May 06, 2007 - 02:30 PM - by Tagad
Quote:
Originally posted by Ser'Lyeu;274351
I do not think this is mob related at all. I can have 35 player characters and 10 npcs without a problem. It is only when I have a mob TARGETED and all the frigging dots and debuffs on the mob that I lag. I really hope an SGO coder/dev looks at this. If it is only a UI issue causing all the lag, then it should be looked at as a fix.

/salute


The issue, I'm fairly sure, was fixed on Friday. There was a bit of crossed logic on when to resend the information and how it was sending the information.

It wasnt an issue that often poped up with standard group sizes.

~Tagad
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0 Can we get a "sneakpeek" on raiding? S I L K Y    V E N O M
May 04, 2007 - 03:35 PM - by Tagad
Quote:
Originally posted by richycream;273083
Tagad if people are taking down these mobs the first few tries then they seriously need to be looked at. Raid mobs should have to be learned and take much practice and very good gear to kill, not just tank and spank on the first pull.


Those guys are not currently raid mobs. They are place holders.

~Tagad
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0 All raid mobs will be contested? S I L K Y    V E N O M
May 04, 2007 - 01:53 AM - by Tagad
Quote:
Originally posted by Hatto;272939
Interesting, maybe we could get a switch to fiddle with that then?

A good place to reproduce the framerate drop (aside from RoTK) is Wardship of the Sleeping Moon. Framerate drops regularily from 50 to 20 when getting close to the center area where other players hang around mailbox/broker.


I can see if I can get a coder to post about it. I simply don't want to speak uninformed or misrepresent the issue. I'm simply trying to let folks know that its not just a matter of pushing polygons.

~Tagad
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0 Can we get a "sneakpeek" on raiding? S I L K Y    V E N O M
May 04, 2007 - 01:52 AM - by Tagad
Quote:
Originally posted by Bulldog;272439
We did Wavecrasher and Dwarfsbane, had 6 on Wavecrasher and 10 on Bane.

Fun fights though, quite a bit tougher than Majordomo.

Hopefully they are VERY revamped.


Yea, those guys currently just have a ton of hit points and a standard NPC ability set - nothing special at all. I'm curious how long did it take you to down them?

~Tagad
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0 Can we get a "sneakpeek" on raiding? S I L K Y    V E N O M
May 04, 2007 - 01:49 AM - by Tagad
Quote:
Originally posted by sjb1;272757
and yet it can be funny as all heck.

I don't want to see DTing bosses common(one or two would be fine), but they can add a bit of spice.

they could aways make it so you can mitigate the DT. maybe have 10 seconds for a caster to counterspell or something? Or a priest to shield them (yeah yeah wrong game, but you should hopefully get the idea)


You will see in certain encounters things that you absolutly must counter spell, interrupt, strip, or you "darn near lose" or "lose".

Deathtouch, meh, we can find more creative ways to kill you these day I hope. Double death touch... no thats already been done... how about Triple Death Touch? That sounds third gen

~Tagad
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0 Can we get a "sneakpeek" on raiding? S I L K Y    V E N O M
May 04, 2007 - 01:47 AM - by Tagad
Quote:
Originally posted by rhagz;272852
Sirran the Lunatic. He owned.


My guild once got Sirran to fight Dojorn, it was quite epic. At the last second Sirran DT'd Dojorn, and due to the magic of how things used to work long ago with kill credit, I got the exp

~Tagad
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