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0 Sigil Developer Tracker



The dev tracker is no longer actively scanning, however you may continue to browse the archives collected over the past several years here. Please remember that these developer posts are taken out of context, so beware of any silky venom being spewed forth.

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Green - Sigil Games Online Employee
Pink - Sony Online Entertainment
Gray - Microsoft Game Studios Employee
Orange - Community Member

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0 "Microtransactions"?? O F F I C I A L    V A N G U A R D    F O R U M S
Mar 24, 2005 - 03:32 PM - by Abigale Seashadow
Hey all-

Let me take a moment to clarify this. This interview was to ask me about our thoughts on this issue. So my responses were geared simply to respond to those questions.

So let's set this record straight. We have never been against the sales of in-game items if that is how the game was intended to be played. Other games may build in this type of feature or may decide to work with a secondary company and we have no issue with that. Our problem is with companies conducting this business in games where the developers to not want to allow it.

We at Sigil do not want secondary sales to be a part of Vanguard. And as Leon has posted already, Microsoft is "on the same page" with us and there is no conflict.
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0 "Microtransactions"?? O F F I C I A L    V A N G U A R D    F O R U M S
Mar 11, 2005 - 11:35 AM - by Elidroth
Quote:
Originally Posted by Fozzik
I think a post from a green name might be really good.

If the plan is to sell Vanguard items to Xbox2 players, why not just be honest about it? I'd like to know so I can stop spending so much time having faith in the possibilities of this game.

Just because Microsoft is the publisher doesn't mean they can dictate HOW things are done at a company they don't own.
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0 "Microtransactions"?? O F F I C I A L    V A N G U A R D    F O R U M S
Mar 11, 2005 - 04:31 AM - by L-Train
Quote:
Originally Posted by Fozzik
I think a post from a green name might be really good.

If the plan is to sell Vanguard items to Xbox2 players, why not just be honest about it? I'd like to know so I can stop spending so much time having faith in the possibilities of this game.

Congratulations Microsoft, you are now part of the problem. Hints have been laid out that Sigil might take virtual property vendors to court... at the same time that Microsoft sets themselves up as virtual property vendors. Nothing like burning the candle at both ends.

Does the boardroom that makes these decisions weigh the dedicated fans of the genre against the casual players with discretionary income? How does it come out on the whiteboard? 1/2 a percent extra profit, and all you have to do is turn video games into something crappy and unrecognizable? Sounds like a winner.

I get closer to leaving my favorite pastime every day, and it really sucks. Don't string me along for two years, please. Keeping it secret buys you absolutely nothing. Whether now or at release, if you are selling Vanguard virtual property piecemeal for real money, my wallet and I are gone.

oh more Microsoft F.U.D.!

Well ask and you shall receive!
I've stated it on the boards before and I will state it again. Microsoft has no plans to sell currency or items in Vanguard. We are on the same page with Sigil in this regard.

Microtransactions are actually a very cool idea for games w/o subscriptions. In these games developers often like to make ongoing content but without a monthly fee there is no way to fund that content. Microtransactions make it possible to provide new levels quickly and efficiently. The content is paid for by the small transactions and it allows them to release content more quickly than waiting for enough for a complete expansion. Because there's very little(or no) persistence in these games there is no impact to a virtual economy. The developer and publisher gets paid and the end user gets new content at a low price. Everybody wins.

I know there is a lot of anxiety about Microsoft on the boards. I will make it very clear that while we have a lot of different technologies to choose from, we are only going to implement the features that make sense for Vanguard. We aren't going to do anything to compromise this game.

So relax guys.
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