Sigil Developer Tracker
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The dev tracker is no longer actively scanning, however you may continue to browse the archives collected over the past several years here.
Please remember that these developer posts
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Color Key:
Green - Sigil Games Online Employee
Pink - Sony Online Entertainment
Gray - Microsoft Game Studios Employee
Orange - Community Member
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Hey all-
I just wanted to say thanks to all that made it to Fanguard in Las Vegas this past weekend. Your support and feedback was appreciated and we enjoyed just hanging out with you!
It's been a while since I have put together an event like this and I just cannot tell you how much fun I had! These events are the best part of being Sigil's Community Manager!
It was great to see so many of you that I have come to think of as "regulars." You know…the folks you all know around here on the forums that attend every event they can. It was great to see the familiar faces of people like Dorian, Kiranth, Elrar, MorbidDeath, Clain & Lister. 
I also loved that I finally was able to meet face to face some of you that I have been chatting with for ages. It was great to finally see people like Havelock and Moren. 
I met many of you at the event for the first time and it was such a pleasure to meet all of you I had the chance to speak with. I was also amazed at the number of old friends I saw from previous events! F1zzle was at my very first EverQuest Gathering back in Saint Louis years ago. Greyface was a winner in one of my Fan Faire quests a few years back. And Xanthus & Stryker, the guys that use to work on Everlore and promoted my first two events showed up to say hello. It was like a family reunion! 
You know, this event was called Fanguard Beta. And it truly was a “Beta event” in many respects.
It was smaller and we will have much better facilities and much more to offer you in the future. People who have attended my events in the past can tell you that I provided much nicer facilities and lots more to do. When we have larger groups attending these events after release, I will be able to negotiate better deals at much nicer hotels. But for now, if we wanted to have an event before the game is even released, we had to scale things down quite a bit. During Beta, the game is not yet where you want it to be. Just like this event is not yet how we want our events to run. 
Beta is also the time when you get to try everything out and test it. It’s the first chance for the devs to see if things work the way they intended and try out some new things, before it’s open to the masses. In the same way, for some of our team, it was the first time for them to get to meet and interact with the community. And it was nice to do that with a smaller group for this first time. And it was a chance for us to try things like our “cattle call” idea on a small scale and see how it worked.
You expect to see a lot of problems in Beta. In fact, it’s your job in Beta to offer feedback to help fix the bugs. I know there were a number of problems that came up throughout the week. We hosted this event with a skeleton crew, a very limited budget and I know many of you had problems with the hotel. I thank you all for your patience and understanding when things got hectic and problems arose. I will get these “bugs” worked out for next time. 
And finally, just as Beta will be the beginning of the Vanguard in game community, the Fanguard Beta was the beginning of the Vanguard live event community. These events will continue to grow. They will get bigger and be in nicer places and I will have more to offer you in the future. But my goal is to always make sure that I provide a place for you to have a great time and get to know your fellow gamers.
Thanks to all of you that attended and made this event a fun time for all of us. We enjoyed meeting you and I hope I see many more of you next time!
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Find all posts by Abigale Seashadow.
Find all posts in "Fanguard Beta Thanks".
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