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0 Necromancers suffocate each other O F F I C I A L    V A N G U A R D    F O R U M S
Apr 04, 2006 - 01:24 PM - by bronstahd
Quote:
Originally Posted by Xonth
Post is about this article
http://www.thesafehouse.org/articles/article_45.php
Based on the little read from the link above I was struck by a though that might be something to talk about (it’s been a slow week might as well start some discussion)

When I hear the term “use bodies” for spells like “exploding corpse” and such I don’t really think of Diablo 2 but rather the Guild War Necromancer. If you never played Guild Wars the necro has no persistent pet (aka they only live for so long). Instead they use corpses from enemy creatures and slain foes to cast their spells. The big problem I found was when you had 2 necromancers that both needed corpses to do their thing. It would be really frustrating to cast a spell then have it abruptly end due to the corpse being used by the other necromancer. It was almost like two plants that grow to close to each other, we in a way suffocate each other. I hope this idea has been taking into consideration (which I’m sure it has) and just though I would spread some food for thought.

Reminds me of pre-Luclin era EQ, when Necromancers couldn't stack dots with each other. If you had more than one on a raid you had to start divvying up who got to cast what. More than two and the DPS of each Necro became severely lessened.

While I can't speak for the class team, I get the sense that avoiding problems like this (i.e. the crippling of any class when several are present) is a pretty high priority for them.
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