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Originally Posted by egeis
Never played UO. Could you explain?
What did UO have that the other generations of MMO's not have.
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Less restrictions on players. Players were given a lot more freedom than they are in more current MMO's. In UO, you could attack anyone, anywhere and loot their whole corpse. You could place houses wherever you wanted, even in a way that would block off content for other players.
Anyways, MMO's since then have realized that you have to restrict a player's ability to impact another player's level of enjoyment. As is true with most of the internet, theres always some guy who'd love to ruin your day
