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0 Pre-Open Beta FAQ



R E C E N T    C H A N G E S
2006-09-15 13:55:04 42.11. So there's mounted combat? And sea battles?
2006-08-18 05:13:22 29.1. Will there be pets in the game?
2006-08-15 09:01:17 13.8. How does diplomacy flow?
2006-08-15 06:50:10 41.3. What will be the min spec CPU?
2006-08-14 15:18:15 6.1. How will you handle character naming, unique names, etc.? Can my character have a first and last name? "
2006-07-15 08:30:37 11.10. Tell me more about experience debt and level loss
2006-07-13 15:24:22 35.14. Will players be forced to play on localized servers?
2006-07-09 07:36:44 13.9. What is the pace like in diplomacy?
2006-07-08 11:27:31 14.3. How do diplomacy classes differ?
2006-07-08 11:18:23 13.7. What factors will govern how effective you are at diplomacy?



Note: The more complete, though outdated, pre-"open beta" FAQ may be found here.

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» 1. FAQ Introduction
» 2. Vanguard: Description, Goals & Aims
» 3. Adventuring Classes/Roles
» 4. Beta, Release and Expansions
» 5. Buffing, Twinking, Power-levelling & Fellowships
» 6. Character Uniqueness & Customization
» 7. Combat
» 8. Crafting
» 9. Crafting Professions
» 10. Customer Support & GMs
» 11. Death
» 12. Developers and Producers
» 13. Diplomacy
» 14. Diplomacy Classes
» 15. Game Cost, Billing and Logins
» 16. Getting Started in the Game/Tutorials
» 17. Graphics, Models & Animations
» 18. Guilds, Friends & Chat
» 19. Harvesting
» 20. Harvesting Classes
» 21. Interdependence and the Interaction of the Spheres
» 22. Items, Loot and the Player Driven Economy
» 23. Levels, Experience and Training
» 24. Maps, Navigation and the Travel Journal
» 25. Miscellaneous
» 26. MMORPG Issues: Exploits, Griefers, Secondary Market, Downtime,etc
» 27. NPCS, Faction and Mobs
» 28. Perception
» 29. Pets, Henchmen, Minions
» 30. Property Ownership/ Player Towns
» 31. Quests/Changing the World
» 32. Quests and the Advanced Encounter System
» 33. Races
» 34. Raids
» 35. Servers/Shards, Alternates, PVP & Roleplay
» 36. Sigil & SOE
» 37. Skills, Spells, & Abilities
» 38. Solo, casual and group content
» 39. Sound and Music
» 40. Statistics
» 41. Technology/Min Spec
» 42. Travel and Transportation
» 43. User Interface
» 44. World/Setting/Theme





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