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0 Pre-Open Beta FAQ




Note: The more complete, though outdated, pre-"open beta" FAQ may be found here.

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+ 7.  Combat
+ 7.1.  Is the gameplay more ‘Twitch’ or more ‘Strategic’ or a balance between the two?
+ 7.2.  How will you achieve this strategy in combat?
+ 7.3.  Can I afk and rely on auto-attack?
+ 7.3.1.  Won't this mean combat is too hard? It sounds like twitch to me.
+ 7.4.  Length of Combat
+ 7.5.  Speed of Combat
+ 7.6.  Do I target areas of the body during combat?
+ 7.7.  Using Skills and Abilities in Combat
+ 7.8.  What's this counterspell thing?
+ 7.9.  So how important is keeping aggro in combat now?
+ 7.10.  Will there be ranged combat?
+ 7.11.  What role will crowd control play in combat?
+ 7.12.  How will pulling work in combat? Are there linked mobs?
+ 7.13.  Can I kite mobs?
+ 7.14.  How important will healing be?
+ 7.15.  What are wounds?
+ 7.16.  Do I need to rest after combat?
+ 7.17.  Will there be an EQ2 style "combat wheel"?
+ 7.18.  How will hits and damage (battlespam) be reported to the player?
+ 7.19.  How will combat attack chains or bridges work?





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