News    Guild    Options    More
Forums:   Guild,    Games,    Hardware,    Misc
Home 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0 Pre-Open Beta FAQ




Note: The more complete, though outdated, pre-"open beta" FAQ may be found here.

Search Word(s):
Matching Options:
[ < table of contents ]

» 3. Adventuring Classes/Roles
+ 3.1.  Class List
+ 3.2.  In the context of the game, what is a class and a role?
+ 3.3.  How many classes will there be?
+ 3.4.  How does choosing classes work?
+ 3.5.  Can I change my mind about which class to be?
+ 3.5.1.  What about replayability, do I revert or start a new character?
+ 3.6.  Protective Fighters
+ 3.6.1.  Do any of the Protective Fighters tank better than the others?
+ 3.6.2.  Which of the heavy fighters will be the most armored tank?
+ 3.7.  Offensive Fighters
+ 3.7.1.  Will all melee offensive fighters be the same?
» 3.8. Healers
+ 3.8.1.  How will Vanguard's healers be different from the traditional healer of other MMOG's?
+ 3.8.2.  Why would I want to play a heal-bot?
+ 3.8.3.  But I like healing! Are you making healing unnecessary?
+ 3.8.4.  Are the healing classes distinct?
+ 3.9.  Arcane Casters
+ 3.9.1.  So will I have to think to nuke?
+ 3.9.2.  Please tell me I have something more interesting to look forward to than just Fireball Rank 57
+ 3.9.3.  Please tell me I'm not going to be permanently stuck in some ugly robe.
+ 3.10.  Bard
+ 3.10.1.  Will Bards be able to play actual songs?
+ 3.11.  Berserker
+ 3.12.  Blood Mage
+ 3.13.  Cleric
+ 3.14.  Disciple
+ 3.15.  Dread Knight
 3.16.  Druid
Last updated: 2005-12-07 19:05:15 [ sharable link ]

We know this isn't exactly what you guys are talking about re: druids, but it made us think of the other day when we were testing pilotable ships and messing with wind speed and direction -- it occurred to us how cool it will be to have a druid on board to help you influence the wind to your favor and perhaps even increase its speed via higher level spells... Concepts like this are what we feel distinguish Vanguard from its competitors.
Source: Aradune Mithara


See also:
Fansite dedicated to Druids - August 2005
+ 3.17.  Inquisitor
+ 3.18.  Monk
+ 3.19.  Necromancer
+ 3.20.  Paladin
+ 3.21.  Psionicist
+ 3.22.  Ranger
+ 3.22.1.  Are rangers primarily an archer class?
+ 3.22.2.  So what are Vanguard rangers like?
+ 3.22.3.  Can I make my ranger different from other rangers?
+ 3.23.  Rogue
+ 3.23.1.  How have rogues evolved during Vanguards development?
+ 3.23.2.  Are rogues thieves or assassins in Vanguard?
+ 3.23.3.  Will rogues be able to craft poisons?
+ 3.24.  Shaman
» 3.25. Sorcerer
+ 3.25.1.  Can you tell me more about Sorcerers combining elements?
» 3.26. Warrior
+ 3.26.1.  Are warriors able to do any real damage?
+ 3.26.2.  Do warriors have anything to do except spam taunts?
+ 3.26.3.  What melee moves do warriors have? Are they fun to play?
» 3.27. Other Classes
+ 3.27.1.  Summoners
+ 3.28.  Will there be traditional High Fantasy classes?
+ 3.29.  How will you deal with the hybrid vs. specialist issues?
+ 3.30.  Will there be multi-classing?
+ 3.31.  Will one class be able to solo better than another?
+ 3.32.  Will the classes be balanced?
+ 3.33.  I want to know more about these classes. When will you tell me more?
+ 3.34.  Which developer(s) are responsible for creating the classes?
+ 3.35.  Which classes will be able to dual wield?





All times are GMT -4. The time now is 03:23 PM.



©2005-2011 Silky Venom
Hosted by...
Uberguilds Network