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0 Pre-Open Beta FAQ




Note: The more complete, though outdated, pre-"open beta" FAQ may be found here.

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» 3. Adventuring Classes/Roles
+ 3.1.  Class List
+ 3.2.  In the context of the game, what is a class and a role?
+ 3.3.  How many classes will there be?
+ 3.4.  How does choosing classes work?
+ 3.5.  Can I change my mind about which class to be?
+ 3.5.1.  What about replayability, do I revert or start a new character?
+ 3.6.  Protective Fighters
+ 3.6.1.  Do any of the Protective Fighters tank better than the others?
+ 3.6.2.  Which of the heavy fighters will be the most armored tank?
+ 3.7.  Offensive Fighters
+ 3.7.1.  Will all melee offensive fighters be the same?
» 3.8. Healers
+ 3.8.1.  How will Vanguard's healers be different from the traditional healer of other MMOG's?
+ 3.8.2.  Why would I want to play a heal-bot?
+ 3.8.3.  But I like healing! Are you making healing unnecessary?
+ 3.8.4.  Are the healing classes distinct?
+ 3.9.  Arcane Casters
+ 3.9.1.  So will I have to think to nuke?
+ 3.9.2.  Please tell me I have something more interesting to look forward to than just Fireball Rank 57
+ 3.9.3.  Please tell me I'm not going to be permanently stuck in some ugly robe.
+ 3.10.  Bard
+ 3.10.1.  Will Bards be able to play actual songs?
+ 3.11.  Berserker
+ 3.12.  Blood Mage
+ 3.13.  Cleric
+ 3.14.  Disciple
+ 3.15.  Dread Knight
+ 3.16.  Druid
+ 3.17.  Inquisitor
+ 3.18.  Monk
+ 3.19.  Necromancer
+ 3.20.  Paladin
+ 3.21.  Psionicist
+ 3.22.  Ranger
+ 3.22.1.  Are rangers primarily an archer class?
+ 3.22.2.  So what are Vanguard rangers like?
 3.22.3.  Can I make my ranger different from other rangers?
Last updated: 2005-12-07 19:05:15 [ sharable link ]

What do you want to focus on as, for example, a ranger. Do you want to be the bowmaster? Or how about the dual wielding damage dealer? Or how about the scout with incredible perception and other abilities/spells that help you determine what lays ahead, or where something went. While Rangers are Rangers, you will be able to specialize to a degree, and certainly focus on one skill or the other, as well as focusing on collecting one type of item over the other (although I'm sure the power gamer will max in it all) -
Source: Aradune Mithara

+ 3.23.  Rogue
+ 3.23.1.  How have rogues evolved during Vanguards development?
+ 3.23.2.  Are rogues thieves or assassins in Vanguard?
+ 3.23.3.  Will rogues be able to craft poisons?
+ 3.24.  Shaman
» 3.25. Sorcerer
+ 3.25.1.  Can you tell me more about Sorcerers combining elements?
» 3.26. Warrior
+ 3.26.1.  Are warriors able to do any real damage?
+ 3.26.2.  Do warriors have anything to do except spam taunts?
+ 3.26.3.  What melee moves do warriors have? Are they fun to play?
» 3.27. Other Classes
+ 3.27.1.  Summoners
+ 3.28.  Will there be traditional High Fantasy classes?
+ 3.29.  How will you deal with the hybrid vs. specialist issues?
+ 3.30.  Will there be multi-classing?
+ 3.31.  Will one class be able to solo better than another?
+ 3.32.  Will the classes be balanced?
+ 3.33.  I want to know more about these classes. When will you tell me more?
+ 3.34.  Which developer(s) are responsible for creating the classes?
+ 3.35.  Which classes will be able to dual wield?





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