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0 Pre-Open Beta FAQ




Note: The more complete, though outdated, pre-"open beta" FAQ may be found here.

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» 3. Adventuring Classes/Roles
+ 3.1.  Class List
+ 3.2.  In the context of the game, what is a class and a role?
+ 3.3.  How many classes will there be?
+ 3.4.  How does choosing classes work?
+ 3.5.  Can I change my mind about which class to be?
+ 3.5.1.  What about replayability, do I revert or start a new character?
+ 3.6.  Protective Fighters
+ 3.6.1.  Do any of the Protective Fighters tank better than the others?
+ 3.6.2.  Which of the heavy fighters will be the most armored tank?
+ 3.7.  Offensive Fighters
+ 3.7.1.  Will all melee offensive fighters be the same?
» 3.8. Healers
+ 3.8.1.  How will Vanguard's healers be different from the traditional healer of other MMOG's?
+ 3.8.2.  Why would I want to play a heal-bot?
+ 3.8.3.  But I like healing! Are you making healing unnecessary?
+ 3.8.4.  Are the healing classes distinct?
+ 3.9.  Arcane Casters
+ 3.9.1.  So will I have to think to nuke?
+ 3.9.2.  Please tell me I have something more interesting to look forward to than just Fireball Rank 57
+ 3.9.3.  Please tell me I'm not going to be permanently stuck in some ugly robe.
+ 3.10.  Bard
+ 3.10.1.  Will Bards be able to play actual songs?
+ 3.11.  Berserker
+ 3.12.  Blood Mage
+ 3.13.  Cleric
+ 3.14.  Disciple
+ 3.15.  Dread Knight
+ 3.16.  Druid
+ 3.17.  Inquisitor
+ 3.18.  Monk
+ 3.19.  Necromancer
+ 3.20.  Paladin
+ 3.21.  Psionicist
+ 3.22.  Ranger
+ 3.22.1.  Are rangers primarily an archer class?
+ 3.22.2.  So what are Vanguard rangers like?
+ 3.22.3.  Can I make my ranger different from other rangers?
+ 3.23.  Rogue
 3.23.1.  How have rogues evolved during Vanguards development?
Last updated: 2005-12-11 21:20:36 [ sharable link ]

My initial thoughts for the Rogue were combat based - these are reflected in my interview with Fricka (Safehouse rogue interview). When it came time to actually code rogues all sorts of other goodies were included.
Source: Talisker

+ 3.23.2.  Are rogues thieves or assassins in Vanguard?
+ 3.23.3.  Will rogues be able to craft poisons?
+ 3.24.  Shaman
» 3.25. Sorcerer
+ 3.25.1.  Can you tell me more about Sorcerers combining elements?
» 3.26. Warrior
+ 3.26.1.  Are warriors able to do any real damage?
+ 3.26.2.  Do warriors have anything to do except spam taunts?
+ 3.26.3.  What melee moves do warriors have? Are they fun to play?
» 3.27. Other Classes
+ 3.27.1.  Summoners
+ 3.28.  Will there be traditional High Fantasy classes?
+ 3.29.  How will you deal with the hybrid vs. specialist issues?
+ 3.30.  Will there be multi-classing?
+ 3.31.  Will one class be able to solo better than another?
+ 3.32.  Will the classes be balanced?
+ 3.33.  I want to know more about these classes. When will you tell me more?
+ 3.34.  Which developer(s) are responsible for creating the classes?
+ 3.35.  Which classes will be able to dual wield?





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